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[L4D2] Vomit Jar Remove


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worminater
Member
Join Date: Jun 2011
Old 11-03-2014 , 11:57   [L4D2] Vomit Jar Remove
Reply With Quote #1

Hey all,

Looking for a plugin that will either remove bile jars entirely (including those on ceda zombies) or replace them with pipe bombs. Too many people don't know how to use them, would rather do away with em altogether.

Thanks
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Sev
Veteran Member
Join Date: May 2010
Old 11-03-2014 , 13:03   Re: [L4D2] Vomit Jar Remove
Reply With Quote #2

4 Easy steps to remove bile jars completely, including the random spawn chance and the ceda zombies having them.

1. Set this cvar to 0 in your server.cfg - sv_infected_ceda_vomitjar_probability 0

That will remove the chance of the ceda zombies carrying vomit jars

2. The other 3 avenues will require sourcemod stripper, seen here.

https://forums.alliedmods.net/showthread.php?t=39439

After you install stripper, copy/paste these codes into your addons/stripper/global_filters.cfg

3. The first code (the filter) will remove any hardcoded bile spawns on any map, which means any bile that's set to always spawn, will now be removed.

4. The second code (the modify code) will remove any randomized chance of a bile spawn. So any item that has a chance to be turned into a bile spawn, will now never turn into a bile spawn.

With those two codes in your global_filters.cfg and the ceda zombies cvar, you will never see bile again on any map.

Code:
; --- remove all bile
filter:
{
    "classname" "weapon_vomitjar_spawn"
}

modify:
{
    {
        "classname" "weapon_item_spawn"
    }
    replace:
    {
        "item13" "0"
    }
}

Last edited by Sev; 11-03-2014 at 14:15.
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worminater
Member
Join Date: Jun 2011
Old 11-03-2014 , 13:14   Re: [L4D2] Vomit Jar Remove
Reply With Quote #3

Will test this out shortly. Cheers!
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