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[TF2] Building Spawner(V 1.0.3 - 20/11/12)


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Mitchell
~lick~
Join Date: Mar 2010
Old 08-03-2012 , 13:21   Re: [TF2]Building Spawner
Reply With Quote #21

now, how do i remove them?
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Sreaper
髪を用心
Join Date: Nov 2009
Old 08-03-2012 , 14:40   Re: [TF2]Building Spawner
Reply With Quote #22

Quote:
Originally Posted by Mitchell View Post
now, how do i remove them?
https://forums.alliedmods.net/showthread.php?t=167153
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Sreaper
髪を用心
Join Date: Nov 2009
Old 08-22-2012 , 23:09   Re: [TF2] Building Spawner(V 1.0.1)
Reply With Quote #23

X3Mano, your plugin isn't respecting the sm_show_activity levels meaning whatever it's set to players will always be able to see the [SM] message. Would you mind fixing this when you have a chance?
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8Bit
New Member
Join Date: Aug 2012
Old 08-24-2012 , 02:16   Re: [TF2] Building Spawner(V 1.0.1)
Reply With Quote #24

Also the bullet traces do not line up with the sentry itself.
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brantje
Junior Member
Join Date: Jul 2004
Old 08-27-2012 , 08:41   Re: [TF2] Building Spawner(V 1.0.1)
Reply With Quote #25

Quote:
Originally Posted by Sreaper View Post
X3Mano, your plugin isn't respecting the sm_show_activity levels meaning whatever it's set to players will always be able to see the [SM] message. Would you mind fixing this when you have a chance?
Also i was a medic i spwan a sentry the message didn't show up..
When i was an engie it worked
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Mitchell
~lick~
Join Date: Mar 2010
Old 08-27-2012 , 08:54   Re: [TF2] Building Spawner(V 1.0.1)
Reply With Quote #26

Quote:
Originally Posted by 8Bit View Post
Also the bullet traces do not line up with the sentry itself.
If you start them off as level 2, and upgrade them they work fine.
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Whosat
Senior Member
Join Date: Nov 2007
Location: Singapore
Old 08-27-2012 , 14:46   Re: [TF2] Building Spawner(V 1.0.1)
Reply With Quote #27

The Wrangler controls all sentries, but only fires from the one I built using the standard build menu
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Zverina
Senior Member
Join Date: Aug 2009
Location: California, USA
Old 08-28-2012 , 01:11   Re: [TF2] Building Spawner(V 1.0.1)
Reply With Quote #28

If the OP still wants a video of this in action, I'll be posting one soon and linking it for ya.
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Vastrix
Senior Member
Join Date: Aug 2012
Location: Zion
Old 08-30-2012 , 02:53   Re: [TF2] Building Spawner(V 1.0.1)
Reply With Quote #29

Feature request

-put in a variable to let the user be able to spawn buildings from the
other team

-a new command to get rid of yur buildings

would be great if yu can do this
nice plugin bdw

Last edited by Vastrix; 08-30-2012 at 02:56.
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brantje
Junior Member
Join Date: Jul 2004
Old 09-02-2012 , 08:33   Re: [TF2] Building Spawner(V 1.0.1)
Reply With Quote #30

Quote:
Originally Posted by Sreaper View Post
X3Mano, your plugin isn't respecting the sm_show_activity levels meaning whatever it's set to players will always be able to see the [SM] message. Would you mind fixing this when you have a chance?
Since the OP doens't provide a modified version which respects show_acitivity shall i mod it to respect it?
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