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ModelChanger


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M|k33[K-9]
Junior Member
Join Date: Dec 2004
Old 06-26-2005 , 15:49  
Reply With Quote #21

Thanks for considering making something with the esc menu for HL2DM. I'll use that thread on your other forums.
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lobstah
Member
Join Date: May 2004
Location: Portland, Maine, USA
Old 06-26-2005 , 16:36  
Reply With Quote #22

Downloads seems to hit up webserver by default ...or ingame downloads are faster than i remember either way no res file needed..tnx
http://thebloodshed.com/ecbs_news/models/
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justloco
Member
Join Date: Nov 2004
Old 06-26-2005 , 17:49  
Reply With Quote #23

OK i noticed in console i get this error.

Performance warning: Mark bone 'ValveBiped.Bip01_R_Hand' in model 'player/modch/warface/warface.mdl' as being used by bone merge in the .qc!
Performance warning: Mark bone 'ValveBiped.Bip01_R_Hand' in model 'player/modch/warface/warface.mdl' as being used by bone merge in the .qc!
Performance warning: Mark bone 'ValveBiped.Bip01_R_Hand' in model 'player/modch/warface/warface.mdl' as being used by bone merge in the .qc!

Its not only for the warface model it happens with all and when i look at my server via HLSW i see random lag spikes on the server, is that due to the error message or just cause its still a beta ??

Either way I'm happy just thought i should let you know that the models are occurring errors.
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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 06-26-2005 , 17:49  
Reply With Quote #24

Goblin:
Some custom models don't work when they are in a directory other than the player directory. You can try putting them there and renaming all the files from terror or urban to some other name. Most of the models in the packs I had to decompile using cannon fodder's tools and recompile to a different location so they would work outside the player directory. If you have a skin only, you will have to recompile the default model to a new name and have it look in the folder with your custom skin.

Disco Star:
I'll look into the admin model issue. My first guess is that sometimes the info for a player is not cleared when that player leaves the game and a new one enters using the same index.

No res files are needed. The plugin uses the model cfg files like res files; any file in that list is added to the downloads and if you have an sv_downloadurl it will try to get them from there.
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imported_sphinx
Senior Member
Join Date: Dec 2004
Old 06-26-2005 , 17:56  
Reply With Quote #25

hi l.duke
can't wait for linux version plugin; any chance to have it... monday?
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maitredede
Senior Member
Join Date: May 2005
Old 06-26-2005 , 18:50  
Reply With Quote #26

Quote:
Originally Posted by sphinx
hi l.duke
can't wait for linux version plugin; any chance to have it... monday?
Instead of complaining, just do like me : wait and see...
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dISCO STAR*
New Member
Join Date: Jun 2005
Location: Malmö, Sweden
Old 06-26-2005 , 19:37  
Reply With Quote #27

Quote:
Originally Posted by L. Duke
Goblin:
I'll look into the admin model issue. My first guess is that sometimes the info for a player is not cleared when that player leaves the game and a new one enters using the same index.
Great

From my experience, the error only comes up after changing map.. the player wich was T on the previous map becomes T-admin on the next.. not shure but it seems to be that way.

I'll disable the admin-thing for now although i think it was the coolest feature of the mod

If you find a solution I'll be happy to test it

Thanx //disco
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Ster
Junior Member
Join Date: May 2005
Location: Atlanta, GA
Old 06-26-2005 , 20:50  
Reply With Quote #28

Quote:
Originally Posted by havoc615
I can't seem to find the d/l link, did you take it down?
Anyone?
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sniper_strike
Senior Member
Join Date: Jan 2005
Old 06-26-2005 , 21:33  
Reply With Quote #29

Quote:
Originally Posted by Ster
Quote:
Originally Posted by havoc615
I can't seem to find the d/l link, did you take it down?
Anyone?
u people dont read
http://www.lduke.com/plugins/modelchanger.php
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KocK GoBlin
Junior Member
Join Date: Nov 2004
Old 06-27-2005 , 00:03  
Reply With Quote #30

L. Duke, thanks for your help. I'm still having two problems though.
1. The support files for the skins aren't downloading and installing on the clients. Any ideas? (NM, fixed this problem)
2. Can you send me a link for a program to recompile mdl's? I found Cannonfodder's decompiler but nothing to convert the smd's back into usuable files.
I'm really just trying to load this T skin as a choice:
http://www.counter-strike-dl.com/download-761.html
If someone has compiled this skin and can post a link to the files I would greatly appreciate it.
Again, thanks for your help.
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