Raised This Month: $51 Target: $400
 12% 

Super Destructive Grenades V2


Post New Thread Reply   
 
Thread Tools Display Modes
bibu
Veteran Member
Join Date: Sep 2010
Old 03-08-2014 , 21:07   Re: Super Destructive Grenades V2
Reply With Quote #41

Quote:
Originally Posted by hornet View Post
Are you sure the signatures are found?
Are there any other errors?
Is Orpheu properly installed?
1) Yes.
2) Not at all.
3) Yes.

And no I am not on linux. Tested under windows, listen server.

Anyway, I will sure send you tomorrow output of amxx plugins / version and such.
__________________
Selling tons of my own private works.
Accepting paid work for clans and communities.
Don't hesitate to contact me.
bibu is offline
hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 03-10-2014 , 03:38   Re: Super Destructive Grenades V2
Reply With Quote #42

Very strange then. I also test under windows listen server.
I'll await your outputs
__________________
Quote:
vBulletin Tip #42: Not much would be accomplished by merging this item with itself.
hornet is offline
bibu
Veteran Member
Join Date: Sep 2010
Old 03-10-2014 , 12:21   Re: Super Destructive Grenades V2
Reply With Quote #43

Wow this is really awkward for me now. Anyway, I set up some files wrong or had other old existing signatures which I somehow didn't replace.

All fine and it's a nice plugin, good job. Sorry for the circumstances.
__________________
Selling tons of my own private works.
Accepting paid work for clans and communities.
Don't hesitate to contact me.

Last edited by bibu; 03-10-2014 at 12:22. Reason: meh..
bibu is offline
hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 03-16-2014 , 21:54   Re: Super Destructive Grenades V2
Reply With Quote #44

Quote:
Originally Posted by bibu View Post
Anyway, I set up some files wrong or had other old existing signatures which I somehow didn't replace.
Not to worry.


Plugin Updated: 2.1.0a

As requested by personal message, I've attached a version of this plugin that does not require Orpheu, but I recommend that the previous version be used unless you are having difficulty getting Orpheu installed.
Attached Files
File Type: sma Get Plugin or Get Source (super_destructive_grenades_v21a.sma - 540 views - 6.9 KB)
__________________
Quote:
vBulletin Tip #42: Not much would be accomplished by merging this item with itself.
hornet is offline
MALON
Member
Join Date: Jan 2008
Old 05-11-2014 , 19:57   Re: Super Destructive Grenades V2
Reply With Quote #45

Quote:
Originally Posted by hornet View Post
Yes I tested it before the update.

( Not on Linux are you? Because the signature needs an update )
So this does not work on a Linux server? Because every time I try to load v2.1, console reports INVALID PLUGIN.

Also, is there a way to test to make sure Orpheu is installed correctly? I just unzipped it as instructed into the amxmodx folder and added orpheu to modules.ini
MALON is offline
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-12-2014 , 03:09   Re: Super Destructive Grenades V2
Reply With Quote #46

When asking for help, you should at least:

- Give your AMXX version ("meta list", "amxx list" server commands)
- Explain what you have done exactly to install plugins.

Also since you use orpheu, you can give output of "orpheu config" server command.

But I can guess your issue: either you used "Get Plugin" to get compiled plugin instead of compiling manually (because the webcompiler can't compile this, but for some reason it gives some wrong .amxx with large size), or you have Amxx 1.8.3 and you have compiled the plugin manually with 1.8.2 compiler.
__________________
Arkshine is offline
MALON
Member
Join Date: Jan 2008
Old 05-12-2014 , 16:52   Re: Super Destructive Grenades V2
Reply With Quote #47

It works if compiled manually, the web compiler does not work properly.

Thanks!

Last edited by MALON; 05-12-2014 at 17:11.
MALON is offline
MALON
Member
Join Date: Jan 2008
Old 05-12-2014 , 18:30   Re: Super Destructive Grenades V2
Reply With Quote #48

Still having a bit of a problem getting it working though.

These cvars are in my server.cfg

Code:
sdg_breakables_damage "1000"
sdg_break_mode 2
sdg_knockback_player "1000"
sdg_knockback_weapons "1000"
sdg_through_walls 1
sdg_explode_radius "1000"
I then load up de_dust2, buy an HE Grenade, throw it at the boxes near A (also stand right next to it). The boxes are not destroyed, I do not die (usually), I do not go flying.

I'll go through the steps for installation.

AMXX:
AMX Mod X version 1.8.2 Copyright (c) 2004-2006 AMX Mod X Development Team

Orpheu:
2.5.1

OS:
Linux vps.server.com 3.8.0-19-generic #30-Ubuntu SMP Wed May 1 165:23 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux

SDG:
2.1

Code:
meta list
Currently loaded plugins:
      description      stat pend  file              vers      src  load  unlod
 [ 1] AMX Mod X        RUN   -    amxmodx_mm_i386.  v1.8.2    ini  Start ANY
 [ 2] Orpheu           RUN   -    orpheu_amxx_i386  v2.5.1    pl1  ANY   ANY
 [ 3] Ham Sandwich     RUN   -    hamsandwich_amxx  v1.8.2    pl1  ANY   ANY
 [ 4] FakeMeta         RUN   -    fakemeta_amxx_i3  v1.8.2    pl1  ANY   ANY
 [ 5] Engine           RUN   -    engine_amxx_i386  v1.8.2    pl1  ANY   ANY
5 plugins, 5 running
amxx list
Currently loaded plugins:
       name                    version     author            file             status
 [  1] Super Destructive Gren  2.1.0       hornet            super_destructi  running
1 plugins, 1 running
orpheu config

Orpheu configuration started.

        Parsing mods configuration started.
        Parsing mod file "ns"
        Parsing mod file "esf"
        Parsing mod file "ts"
        Parsing mod file "tfc"
        Parsing mod file "SvenCoop"
        Parsing mod file "valve"
        Parsing mod file "esf_openbeta"
        Parsing mod file "dod"
        Parsing mod file "cstrike"
        Parsing mods configuration ended.

        Parsing libraries configuration started.

                Parsing file "monstermod"
                        Added library monstermod identified by cvar monster_spawn
                Parsing file "podbot"
                        Added library podbot identified by cvar pb_version

        Parsing libraries configuration ended.

        Parsing type aliases started.

                Parsing folder "charPointer"
                        Adding alias"char *"
                Parsing folder "CMBaseMonster"
                        Adding alias"CMBaseMonster *"
                Parsing folder "VectorPointer"
                        Adding alias"Vector *"
                Parsing folder "long"
                        Adding alias"long"
                Parsing folder "CBaseEntity"
                        Adding alias"CBaseEntity *"
                Parsing folder "CGameRules"
                        Adding alias"CGameRules *"


        Parsing type aliases ended.

Orpheu configuration ended.

Orpheu libraries search started.

        Adding library metamod.so (0xf35c5000)
        Adding library amxmodx (0xf3236000)
        Adding library orpheu (0xf3145000)
        Adding library hamsandwich (0xf2f08000)
        Adding library fakemeta (0xf2ebb000)
        Adding library engine (0xf2ea6000)

Orpheu libraries search ended.

Orpheu functions search started.

        Parsing functions started.

                Parsing folder "CGrenade" started
                        Parsing file "Detonate3" started
                                Searching for name "_ZN8CGrenade9Detonate3Ev"... FOUND
                        Parsing file "Detonate3" ended
                Parsing folder "CGrenade" ended
        Parsing functions ended.


Orpheu functions search ended.

Orpheu virtual functions search started.

        Parsing virtual functions started.


        Parsing virtual functions ended.

Orpheu virtual functions search ended.

Orpheu memory structures search started.

        Parsing memory structures started.


        Parsing memory structures ended.

Orpheu memory structures search ended.
Installation:
  1. Download and compile super_destructive_grenades_v21.sma manually
  2. Download orpheu-files-2.5.1.zip to addons/amxmodx and run the command unzip orpheu-files-2.5.1.zip
  3. Place the CGrenade folder and its contents into the Orpheu functions directory such that the path resembles cstrike/addons/amxmodx/configs/orpheu/functions/CGrenade/Detonate3
  4. Place the manually compiled super_destructive_grenades_v21.amxx into the amxmodx/plugins directory
  5. Add super_destructive_grenades_v21.amxx into the amxmodx/plugins.ini

Last edited by MALON; 05-12-2014 at 18:41.
MALON is offline
ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 05-13-2014 , 02:25   Re: Super Destructive Grenades V2
Reply With Quote #49

Quote:
Originally Posted by MALON View Post
It works if compiled manually, the web compiler does not work properly.
the web compiler dosen't support non-official includes, that's why you MUST compile locally.
__________________
ANTICHRISTUS is offline
MALON
Member
Join Date: Jan 2008
Old 05-13-2014 , 17:26   Re: Super Destructive Grenades V2
Reply With Quote #50

Quote:
Originally Posted by ANTICHRISTUS View Post
the web compiler dosen't support non-official includes, that's why you MUST compile locally.
Yeah, I did compile it locally, and I'm still having trouble, that's what the issue is all about.
MALON is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:23.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode