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[req] Taunts Bind


  
 
 
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ApoziX
Member
Join Date: Sep 2018
Old 10-21-2018 , 10:34   [req] Taunts Bind
Reply With Quote #1

There is a way that i can bind the taunt in console like bind l "sm_taunt 15"
and when i press l it will do the taunt

here is the code
thanks for helpers +rep

PHP Code:
#pragma semicolon 1

#include <sdktools>
#include <tf2items>
#include <tf2_stocks>

#define PLUGIN_VERSION "1.0"

public Plugin:myinfo =
{
    
name "[TF2] Taunt Menu",
    
author "FlaminSarge, Nighty, xCoderx",
    
description "Displays a nifty taunt menu.",
    
version PLUGIN_VERSION,
    
url "http://forums.alliedmods.net/showthread.php?t=242866"
};

new 
Handle:hPlayTaunt;

public 
OnPluginStart()
{
    new 
Handle:conf LoadGameConfigFile("tf2.tauntem");
    
    if (
conf == INVALID_HANDLE)
    {
        
SetFailState("Unable to load gamedata/tf2.tauntem.txt. Good luck figuring that out.");
        return;
    }
    
    
StartPrepSDKCall(SDKCall_Player);
    
PrepSDKCall_SetFromConf(confSDKConf_Signature"CTFPlayer::PlayTauntSceneFromItem");
    
PrepSDKCall_AddParameter(SDKType_PlainOldDataSDKPass_Plain);
    
PrepSDKCall_SetReturnInfo(SDKType_BoolSDKPass_Plain);
    
hPlayTaunt EndPrepSDKCall();
    
    if (
hPlayTaunt == INVALID_HANDLE)
    {
        
SetFailState("Unable to initialize call to CTFPlayer::PlayTauntSceneFromItem. Wait patiently for a fix.");
        
CloseHandle(conf);
        return;
    }
    
    
RegAdminCmd("sm_taunt"Cmd_TauntMenuADMFLAG_CUSTOM6"Taunt Menu");
    
RegAdminCmd("sm_taunts"Cmd_TauntMenuADMFLAG_CUSTOM6"Taunt Menu");
    
CloseHandle(conf);
    
LoadTranslations("common.phrases");
    
CreateConVar("tf_tauntem_version"PLUGIN_VERSION"[TF2] Taunt 'em Version"FCVAR_NOTIFY|FCVAR_PLUGIN);
}

public 
Action:Cmd_TauntMenu(clientargs)
{
    if (
CheckCommandAccess(client"sm_taunt"ADMFLAG_CUSTOM6false))
    {
        
ShowMenu(client);
        return 
Plugin_Handled;
    }
    return 
Plugin_Handled;
}

public 
Action:ShowMenu(client)
{
    new 
TFClassType:class = TF2_GetPlayerClass(client);
    new 
Handle:menu CreateMenu(Tauntme_MenuSelected);
    
SetMenuTitle(menu"[FZG] Taunts:");
    
    switch(class)
    {
        case 
TFClass_Scout:
        {
            
AddMenuItem(menu"1197""The Scooty Scoot [Scout]");
            
AddMenuItem(menu"1117""Battin' a Thousand [Scout]");
            
AddMenuItem(menu"1119""Deep Fried Desire [Scout]");
            
AddMenuItem(menu"1168""Carlton [Scout]");
            
AddMenuItem(menu"30572""The Boston Breakdance [Scout]");
            
AddMenuItem(menu"30917""The Trackman's Touchdown [Scout]");
            
AddMenuItem(menu"30920""The Bunnyhopper [Scout]");
            
AddMenuItem(menu"30921""Runner's Rhythm [Scout]");
        }
        case 
TFClass_Soldier:
        {
            
AddMenuItem(menu"1196""Panzer Pants [Soldier]");
            
AddMenuItem(menu"1113""Fresh Brewed Victory [Soldier]");
            
AddMenuItem(menu"30673""Soldier's Requiem [Soldier]");
            
AddMenuItem(menu"30761""The Fubar Fanfare [Soldier]");
        }
        case 
TFClass_Pyro:
        {
            
AddMenuItem(menu"30876""Headcase [Pyro]");
            
AddMenuItem(menu"1112""Party Trick [Pyro]");
            
AddMenuItem(menu"30570""Pool Party [Pyro]");
            
AddMenuItem(menu"30763""The Balloonibouncer [Pyro]");
            
AddMenuItem(menu"30919""The Skating Scorcher [Pyro]");
        }
        case 
TFClass_DemoMan:
        {
            
AddMenuItem(menu"1114""Spent Well Spirits [Demoman]");
            
AddMenuItem(menu"1120""Oblooterated [Demoman]");
            
AddMenuItem(menu"30671""Bad Pipes [Demoman]");
            
AddMenuItem(menu"30840""Scotsmann's Stagger [Demoman]");
        }
        case 
TFClass_Heavy:
        {
            
AddMenuItem(menu"30843""Russian Arms Race [Heavy]");
            
AddMenuItem(menu"30844""Soviet Strongarm [Heavy]");
            
AddMenuItem(menu"1174""Table Tantrum [Heavy]");
            
AddMenuItem(menu"1175""Boiling Point [Heavy]");
            
AddMenuItem(menu"30616""Proletariat Posedown [Heavy]");
        }
        case 
TFClass_Engineer:
        {
            
AddMenuItem(menu"30842""Dueling Banjo [Engineer]");
            
AddMenuItem(menu"30845""Jumping Jack [Engineer]");
            
AddMenuItem(menu"1115""Rancho Relaxo [Engineer]");
            
AddMenuItem(menu"30618""Bucking Bronco [Engineer]");
        }
        case 
TFClass_Medic:
        {
            
AddMenuItem(menu"477""Meet the Medic [Medic]");
            
AddMenuItem(menu"1109""Results Are In [Medic]");
            
AddMenuItem(menu"30918""Surgeon's Squeezebox [Medic]");
        }
        case 
TFClass_Sniper:
        {
            
AddMenuItem(menu"1116""I See You [Sniper]");
            
AddMenuItem(menu"30609""The Killer Solo [Sniper]");
            
AddMenuItem(menu"30614""Most Wanted [Sniper]");
            
AddMenuItem(menu"30839""Didgeridrongo [Sniper]");
        }
        case 
TFClass_Spy:
        {
            
AddMenuItem(menu"1108""Buy A Life [Spy]");
            
AddMenuItem(menu"30615""Box Trot [Spy]");
            
AddMenuItem(menu"30762""Disco Fever [Spy]");
            
AddMenuItem(menu"30922""Luxury Lounge [Spy]");
        }
    }
    
AddMenuItem(menu"167""High Five! [Any]");
    
AddMenuItem(menu"438""Director's Vision [Any]");
    
AddMenuItem(menu"463""Schadenfreude [Any]");
    
AddMenuItem(menu"1015""Shred Alert [Any]");
    
AddMenuItem(menu"1106""Square Dance [Any]");
    
AddMenuItem(menu"1107""Flippin' Awesome [Any]");
    
AddMenuItem(menu"1110""Rock, Paper, Scissors [Any]");
    
AddMenuItem(menu"1111""Skullcracker [Any]");
    
AddMenuItem(menu"1118""Conga [Any]");
    
AddMenuItem(menu"1157""Kazotsky Kick [Any]");
    
AddMenuItem(menu"1162""Mannrobics [Any]");
    
AddMenuItem(menu"1172""Victory Lap [Any]");
    
AddMenuItem(menu"1182""Yeti Punch [Any]");
    
AddMenuItem(menu"1183""Yeti Smash [Any]");    
    
AddMenuItem(menu"30621""Burtchester [Any]");
    
AddMenuItem(menu"30672""Zoomin' Broom [Any]");
    
AddMenuItem(menu"30816""Second Rate Sourcery [Any]");
    
    
DisplayMenu(menuclient20);
}

public 
Tauntme_MenuSelected(Handle:menuMenuAction:actioniClientparam2)
{
    if(
action == MenuAction_End)
    {
        
CloseHandle(menu);
    }
    
    if(
action == MenuAction_Select)
    {
        
decl String:info[12];
        
        
GetMenuItem(menuparam2infosizeof(info));
        
ExecuteTaunt(iClientStringToInt(info));
    }
}

ExecuteTaunt(clientitemdef)
{
    static 
Handle:hItem;
    
hItem TF2Items_CreateItem(OVERRIDE_ALL|PRESERVE_ATTRIBUTES|FORCE_GENERATION);
    
    
TF2Items_SetClassname(hItem"tf_wearable_vm");
    
TF2Items_SetQuality(hItem6);
    
TF2Items_SetLevel(hItem1);
    
TF2Items_SetNumAttributes(hItem0);
    
TF2Items_SetItemIndex(hItemitemdef);
    
    new 
ent TF2Items_GiveNamedItem(clienthItem);
    new 
Address:pEconItemView GetEntityAddress(ent) + Address:FindSendPropInfo("CTFWearable""m_Item");
    
    
SDKCall(hPlayTauntclientpEconItemView) ? 0;
    
AcceptEntityInput(ent"Kill");

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