Originally Posted by Kellan123
So I would just do this on each weapon entity I give to a player?
SetEntProp(weapon, Prop_Send, PROPERTY, VAL)
Sounds good, where can I find a list of property names? I've been looking on the developers.valvesoftware wiki and googling but can't find anything relevant.
I also tried sm_dump_netprops but couldn't find relevant properties for anything but ammo reserves* (which don't even seem to work right but I'm probably just using them wrong).
*It's not that it _only_ dumps properties for ammo reserves, its that all the properties are things like
which are not really relevant.
I've found that the Source SDK uses some kind of weapon script file
to set weapon data in source games, and it appears there's a weapon balance mod
that uses this script type to modify weapon properties - looks really clean and promising but I haven't found a way to implement something like in an sm plugin (and I actually can't tell how this person's mod is implemented at all from the source repo which I gather is just a reupload of someone else's work).