I have 2 errors in compile:
Code:
for(i=1; i<=maxplayers; i++)
if(!plrSpeed[i]) continue
All code looks like this:
Code:
public PokaziInformacije(id)
{
static i, target
static Float:velocity[3]
static Float:speed, Float:speedh
for(i=1; i<=maxplayers; i++)
{
if(!is_user_connected(i)) continue
if(!plrSpeed[i]) continue
target = pev(i, pev_iuser1) == 4 ? pev(i, pev_iuser2) : i
pev(target, pev_velocity, velocity)
speed = vector_length(velocity)
speedh = floatsqroot(floatpower(velocity[0], 2.0) + floatpower(velocity[1], 2.0))
id -= ZADATAK_POKAZI_INFORMACIJE;
set_task(0.1, "PokaziInformacije", id+ZADATAK_POKAZI_INFORMACIJE);
if(!is_user_alive(id))
{
new target = entity_get_int(id, EV_INT_iuser2)
if(target == 0)
{
return PLUGIN_CONTINUE
}
set_hudmessage(200, 250, 0, 0.6, -1.0, 0, 0.0, 0.3, 0.0, 0.0, 2);
ShowSyncHudMsg(id, SyncHudObj, "-=[Class : %s]=-^n-=[EXP : %i / %i]=-^n-=[Level : %i]=-^n-=[Perk : %s]=-^n-=[Srebra : %i]=-^n-=[Money : %d $]=-^n-=[Speed : %f]=-^n-=UnReal - COD=-", naziv_klase[klasa_igraca[target]], iskustvo_igraca[target], iskustvo_levelu[level_igraca[target]], level_igraca[target], naziv_predmeta[informacije_predmet_igraca[target][0]], shop_poeni[id], cs_get_user_money(target));
return PLUGIN_CONTINUE;
}
set_hudmessage(200, 250, 0, 0.02, 0.23, 0, 0.0, 0.3, 0.0, 0.0);
ShowSyncHudMsg(id, SyncHudObj, "-=[Class : %s]=-^n-=[EXP : %i / %i]=-^n-=[Level : %i]=-^n-=[HP : %i]=-^n-=[Perk : %s]=-^n-=[Srebra : %i]=-^n-=[Money : %d $]=-^n-=[Speed : %f]=-^n-=UnReal - COD=-", naziv_klase[klasa_igraca[id]], iskustvo_igraca[id], iskustvo_levelu[level_igraca[id]], level_igraca[id], naziv_predmeta[informacije_predmet_igraca[id][0]], shop_poeni[id], cs_get_user_money(id), get_user_health(id));
return PLUGIN_CONTINUE;
}