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FF2 [Question] Custom Viewmodel


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Galaxyi
Junior Member
Join Date: Oct 2017
Old 10-15-2018 , 15:33   [Question] Custom Viewmodel
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Hello

I have already asked it in the main thread of the plugin, but I thought it is more appropriate to make a thread.

So let me get you into the context:
I'm making a boss whose rage gives them a weapon. So far so good.
I want the weapon to be an M4 rifle. I'm thinking of using the Sniper SMG as a base and then tweak attributes to my liking.
The 3rd person model won't be an issue (but time consuming), custom animations, bodygroup management etc.

However, I'm running into a roadblock. The viewmodel. Is there any way to load a specific arm model with proper animations as well as the weapon itself as attachment? (Or even using the old v_model method)

Any help would be highly appreciated.
Thanks for reading !
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AnubisTF2
Senior Member
Join Date: Oct 2015
Old 10-15-2018 , 16:04   Re: [Question] Custom Viewmodel
Reply With Quote #2

its possibly but not locally, obviously.
you can go look at the CW3 source code, since that does it
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Galaxyi
Junior Member
Join Date: Oct 2017
Old 10-15-2018 , 16:22   Re: [Question] Custom Viewmodel
Reply With Quote #3

I'll check that out, hopefully I won't be lost in the code, i'm really bad at it

Thanks !
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