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[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)


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Spunkie
Junior Member
Join Date: Aug 2011
Old 08-07-2011 , 18:53   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #931

I installed this on a new server today, doesn't seem to generate the cfg/sourcemod/ files as the original post says it does.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 08-07-2011 , 18:58   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #932

Quote:
Originally Posted by Spunkie View Post
I installed this on a new server today, doesn't seem to generate the cfg/sourcemod/ files as the original post says it does.
Check your SourceMod error logs.
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Mev
Senior Member
Join Date: Apr 2011
Old 08-08-2011 , 03:07   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #933

Quote:
Originally Posted by Rothgar View Post
Can you get me the full log, how do you know it's this plugin crashing the server?
Because sourcemod logs produced those errors for no reason when my server crashes? ;P
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 08-09-2011 , 05:33   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #934

Ok I have made a few slight changes to the timers.

Can a few of the people having issues with errors message me so I can run a debug build with them, thanks.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 08-12-2011 , 23:32   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #935

Quote:
Originally Posted by Mev View Post
Because sourcemod logs produced those errors for no reason when my server crashes? ;P
What mod is this for?

Do you have any errors other than that one? Because that is pointing to a Handle close line but it would mean the handle was not set to invalid...

if (hAFKTimers[index] != INVALID_HANDLE)
{
#if _DEBUG > 1
LogDebug(false, "InitializePlayer - Closing Old AFK timer for client: %i", index);
#endif

CloseHandle(hAFKTimers[index]);
hAFKTimers[index] = INVALID_HANDLE;
}

Last edited by Rothgar; 08-12-2011 at 23:37.
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clad
Senior Member
Join Date: Oct 2006
Old 08-13-2011 , 02:46   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #936

Rothgar, i have seen in a case where a guy had put something in there name which throws odd errors in sourcebans.
it has been verified that it can cause confilicts when grabbing steamid's or ip's. (they are working on a fix as well)
It was also sent to valve, and they are working on a fix also.

My point being, could the same issue be happening in his case ?
__________________

Last edited by clad; 08-13-2011 at 02:49.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 08-13-2011 , 04:04   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #937

Quote:
Originally Posted by clad View Post
Rothgar, i have seen in a case where a guy had put something in there name which throws odd errors in sourcebans.
it has been verified that it can cause confilicts when grabbing steamid's or ip's. (they are working on a fix as well)
It was also sent to valve, and they are working on a fix also.

My point being, could the same issue be happening in his case ?
No idea man, but I don't deal with names at all just client id's.
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Mev
Senior Member
Join Date: Apr 2011
Old 08-15-2011 , 22:07   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #938

L 08/16/2011 - 00:15:03: [SM] [0] Line 1259, /home/groups/alliedmodders/forums/files/3/2/0/9/1/86989.attach::UnInitializePlayer()
L 08/16/2011 - 00:15:03: [SM] [1] Line 1376, /home/groups/alliedmodders/forums/files/3/2/0/9/1/86989.attach::OnClientDisconnect()
L 08/16/2011 - 00:15:14: [SM] Native "CloseHandle" reported: Handle 43320b24 is invalid (error 1)
L 08/16/2011 - 00:15:14: [SM] Displaying call stack trace for plugin "afk_manager.smx":


L 08/16/2011 - 00:14:15: [SM] Native "CloseHandle" reported: Handle 1fe10677 is invalid (error 1)
L 08/16/2011 - 00:14:15: [SM] Displaying call stack trace for plugin "afk_manager.smx":
L 08/16/2011 - 00:14:15: [SM] [0] Line 1221, /home/groups/alliedmodders/forums/files/3/2/0/9/1/86989.attach::InitializePlayer()
L 08/16/2011 - 00:14:15: [SM] [1] Line 1554, /home/groups/alliedmodders/forums/files/3/2/0/9/1/86989.attach::Event_PlayerSpawn()
L 08/16/2011 - 00:14:15: [SM] Native "CloseHandle" reported: Handle 43320b24 is invalid (error 1)

Still getting these, over and over =/ idk what to do.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 08-16-2011 , 01:22   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #939

Quote:
Originally Posted by Mev View Post
L 08/16/2011 - 00:15:03: [SM] [0] Line 1259, /home/groups/alliedmodders/forums/files/3/2/0/9/1/86989.attach::UnInitializePlayer()
L 08/16/2011 - 00:15:03: [SM] [1] Line 1376, /home/groups/alliedmodders/forums/files/3/2/0/9/1/86989.attach::OnClientDisconnect()
L 08/16/2011 - 00:15:14: [SM] Native "CloseHandle" reported: Handle 43320b24 is invalid (error 1)
L 08/16/2011 - 00:15:14: [SM] Displaying call stack trace for plugin "afk_manager.smx":


L 08/16/2011 - 00:14:15: [SM] Native "CloseHandle" reported: Handle 1fe10677 is invalid (error 1)
L 08/16/2011 - 00:14:15: [SM] Displaying call stack trace for plugin "afk_manager.smx":
L 08/16/2011 - 00:14:15: [SM] [0] Line 1221, /home/groups/alliedmodders/forums/files/3/2/0/9/1/86989.attach::InitializePlayer()
L 08/16/2011 - 00:14:15: [SM] [1] Line 1554, /home/groups/alliedmodders/forums/files/3/2/0/9/1/86989.attach::Event_PlayerSpawn()
L 08/16/2011 - 00:14:15: [SM] Native "CloseHandle" reported: Handle 43320b24 is invalid (error 1)

Still getting these, over and over =/ idk what to do.
If you want to run a debug build and you can reproduce the error message me some contact details.
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Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 08-16-2011 , 14:40   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #940

i have a problem with this plugin, afk manager move death players to spec.

my afk manager cfg file:
Code:
// This file was auto-generated by SourceMod (v1.3.8)
// ConVars for plugin "afk_manager.smx"


// Admin Flag for immunity? Leave Blank for any flag.
// -
// Default: ""
sm_afk_admins_flag "z"

// Should admins be immune to the AFK Manager? [0 = DISABLED, 1 = COMPLETE IMMUNITY, 2 = KICK IMMUNITY, 3 = MOVE IMMUNITY]
// -
// Default: "1"
sm_afk_admins_immune "2"

// Is the AFK manager automatic plugin update enabled or disabled? (Requires SourceMod Autoupdate plugin) [0 = FALSE, 1 = TRUE]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_autoupdate "0"

// Is the AFK manager enabled or disabled? [0 = FALSE, 1 = TRUE]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_enable "1"

// Should the AFK manager exclude counting bots in player counts? [0 = FALSE, 1 = TRUE]
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_exclude_bots "0"

// Should the AFK manager exclude checking dead players? [0 = FALSE, 1 = TRUE]
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_exclude_dead "0"

// Minimum number of connected clients required for AFK kick to be enabled. [DEFAULT: 6]
// -
// Default: "6"
sm_afk_kick_min_players "6"

// Should the AFK Manager kick AFK clients? [0 = DISABLED, 1 = KICK ALL, 2 = ALL EXCEPT SPECTATORS, 3 = SPECTATORS ONLY]
// -
// Default: "1"
sm_afk_kick_players "3"

// Time in seconds (total) client must be AFK before being kicked. [0 = DISABLED, DEFAULT: 120.0 seconds]
// -
// Default: "120.0"
sm_afk_kick_time "1800.0"

// Time in seconds remaining, player should be warned before being kicked for AFK. [DEFAULT: 30.0 seconds]
// -
// Default: "30.0"
sm_afk_kick_warn_time "0"

// Threshold for amount of movement required to mark a player as AFK. [0 = NONE, DEFAULT: 30.0]
// -
// Default: "30.0"
sm_afk_location_threshold "0"

// How many days should we keep AFK manager log files. [0 = INFINITE, DEFAULT: 0]
// -
// Default: "0"
sm_afk_log_days "1"

// Should the AFK manager log client kicks. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_log_kicks "1"

// Should the AFK manager log client moves. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_log_moves "1"

// Should the AFK manager log plugin warning messages. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_log_warnings "1"

// Minimum number of connected clients required for AFK move to be enabled. [DEFAULT: 4]
// -
// Default: "4"
sm_afk_move_min_players "4"

// Should the AFK Manager move AFK clients to spectator team? [0 = FALSE, 1 = TRUE]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_move_spec "1"

// Time in seconds (total) client must be AFK before being moved to spectator. [0 = DISABLED, DEFAULT: 60.0 seconds]
// -
// Default: "60.0"
sm_afk_move_time "120.0"

// Time in seconds remaining, player should be warned before being moved for AFK. [DEFAULT: 30.0 seconds]
// -
// Default: "30.0"
sm_afk_move_warn_time "15"

// Should the AFK manager warn team 0 (Usually unassigned) players? (Disabling may not work for some games) [0 = FALSE, 1 = TRUE, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_move_warn_unassigned "1"

// Time in seconds (total) that player should have moved from their spawn position. [0 = DISABLED, DEFAULT: 20.0 seconds]
// -
// Default: "20.0"
sm_afk_spawn_time "0"

// Time in seconds remaining, player should be warned for being AFK in spawn. [DEFAULT: 15.0 seconds]
// -
// Default: "15.0"
sm_afk_spawn_warn_time "15.0"
FB_Addon_TelNo{ height:15px !important; white-space: nowrap !important; background-color: #0ff0ff;}
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