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CS:GO about lights and its limits, dynamic|static?


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cPhoenix
Junior Member
Join Date: Jun 2018
Old 10-28-2020 , 10:42   CS:GO about lights and its limits, dynamic|static?
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Hi,


My ultimate goal is to create zombie server with almost no map light what so ever,
have people be able to throw flare lights what would light up the map.
Have people have flash light, when one person having his flash light on, others can also see the light.

I understand that sourcemod doesn't like moving light and I read that light_dynamic
is limited to just 17 lights for 2013 SDK.

Questions:
1. Does cs:go count as 2013 SDK? if not, what is it's light_dynamic limit?
2. Is there such light entity what is semi-dynamic, in a sense that I can spawn it
in the map anytime but it won't move. It can however despawn. ( for flare nades )?

3. CS:GO flashlight, would it be possible to give/make players one and making sure
that the flashlight isn't a client side. Other player's can see other player's flashlight.


Thanks!
----
Must admit, that I'm doing "soft research" and haven't looked deep into code or even tried
installing sourcemod to cs:go.

If anyone wants to know more then flare nades are protection for humans because zombies will
be afraid of it and even be damaged by light. Its a WiP idea...

Last edited by cPhoenix; 10-28-2020 at 10:44.
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