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Engine Error


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-=Leb=-
SourceMod Donor
Join Date: Dec 2008
Location: Sweden/Stockholm
Old 05-21-2013 , 08:33   Engine Error
Reply With Quote #1

Hi drifter, im running the latest dm version


cssdm-2.1.6-hg143-windows.zip

and sm V 1.5.0-hg3841.zip

Getting engin error when i have the equipment menu on

Quote:
Engine error: Bad entity in IndexOfEdict() index -473556 pEdict 145F7B80 sv.edicts 14F00010
and when its off

Quote:
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthenticat
ion()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdow
n()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()
Missing shutdown function for g_Log.Init() : g_Log.Shutdown()
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown()
Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shu
tdown()
Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown()
Missing shutdown function for Key_Init() : Key_Shutdown()
Missing shutdown function for Filter_Init() : Filter_Shutdown()
Missing shutdown function for saverestore->Init() : saverestore->Shutdown()
Missing shutdown function for COM_Init() : COM_Shutdown()
Missing shutdown function for V_Init() : V_Shutdown()
Missing shutdown function for g_pCVar->Init() : g_pCVar->Shutdown()
Missing shutdown function for Cmd_Init() : Cmd_Shutdown()
Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown()
Missing shutdown function for Con_Init() : Con_Shutdown()
Missing shutdown function for Memory_Init() : Memory_Shutdown()
Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_Shu
tdownFileSystem()
Would you plz have a look. Im guessing you guys change the gamedata for sm and dm's gamedata needs update.

everything was running fine this morning

Thx in advance

Last edited by -=Leb=-; 05-21-2013 at 08:39.
-=Leb=- is offline
-=Leb=-
SourceMod Donor
Join Date: Dec 2008
Location: Sweden/Stockholm
Old 05-21-2013 , 08:55   Re: Engine Error
Reply With Quote #2

For some odd reason after i replaced the gamedata again from the same version which i did 3 times before, the servers are running fine.

Using dm on 2 servers. 1 for gg and the other one is regular dm

Last edited by -=Leb=-; 05-21-2013 at 08:57.
-=Leb=- is offline
DePuTaTiG
Junior Member
Join Date: Dec 2010
Old 05-21-2013 , 13:01   Re: Engine Error
Reply With Quote #3

Quote:
Originally Posted by -=Leb=- View Post
For some odd reason after i replaced the gamedata again from the same version which i did 3 times before, the servers are running fine.

Using dm on 2 servers. 1 for gg and the other one is regular dm
Please lay out a link to your GameData
DePuTaTiG is offline
Rytis
Veteran Member
Join Date: Feb 2012
Location: Germany
Old 05-23-2013 , 16:44   Re: Engine Error
Reply With Quote #4

Quote:
Originally Posted by DePuTaTiG View Post
Please lay out a link to your GameData
Code:
/* Do not edit this file unless you know what you are doing! */
"Games"
{
	"csgo"
	{
		/* FFA patch bytes */
		"Keys"
		{
			"LagCompPatch_Windows"		"\xEB"
			"LagCompPatch_Linux"		"\x90\x90\x90\x90\x90\x90"
			
			"TakeDmgPatch1_Windows"		"\xEB"
			"TakeDmgPatch1_Linux"		"\x90\x90\x90\x90\x90\x90"
			
			"TakeDmgPatch2_Windows"		"\xEB"
			"TakeDmgPatch2_Linux"		"\x90\x90\x90\x90\x90\x90"
			
			"CalcDomRevPatch_Windows"	"\x90\x90\x90\x90\x90\x90"
			"CalcDomRevPatch_Linux"		"\x90\x90"
		}
		"Offsets"
		{
			/* Patch offsets for FFA */
			"LagCompPatch"
			{
				"windows"		"62"
				"linux"			"53"
			}
			"TakeDmgPatch1"
			{
				"windows"		"211"
				"linux"			"723"
			}
			"TakeDmgPatch2"
			{
				"windows"		"362"
				"linux"			"5551"
			}
			/* Offset into gamerules constructor - bogo value linux/mac */
			"g_pGameRules"
			{
				"windows"		"32"
				"linux"			"1"
			}
			/* Virtual indexes */
			"IPointsForKill"
			{
				"windows"		"79"
				"linux"			"80"
			}
            "Weapon_GetSlot"
            {
                "windows"       "266"
                "linux"         "267"
            }
            "RemoveAllItems"
            {
                "windows"       "341"
                "linux"         "342"
            }
            "GiveAmmo"
            {
                "windows"       "251"
                "linux"         "252"
            }
			/* Next _two_ are detour byte "save" counts */
			"DropWeaponsPatch"
			{
				"windows"		"6"
				"linux"			"6"
			}
			"CSWeaponDropPatch"
			{
				"windows"		"9"
				"linux"			"6"
			}
			"CalcDomRevPatch"
			{
				"windows"		"92"
				"linux"			"128"
			}
		}
		"Signatures"
		{
			"UTIL_Remove"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x8B\x45\x2A\x85\xC0\x74\x2A\x83\xC0\x2A\x50"
				"linux"			"@_Z11UTIL_RemoveP11CBaseEntity"
			}
			"RoundRespawn"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x83\xEC\x2A\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x57\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F"
				"linux"			"@_ZN9CCSPlayer12RoundRespawnEv"
			}
			"OnTakeDamage"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x81\xEC\x2A\x2A\x00\x00\x56\x8B\xF1\x80\xBE\x2A\x2A\x2A\x00\x00\x89\x2A\x2A\x74\x2A\x33\xC0"
				"linux"			"@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
			}
			"WantsLagComp"
			{
				"library"		"server"
				"windows"		"\x53\x8B\xDC\x83\xEC\x2A\x83\xE4\x2A\x83\xC4\x2A\x55\x8B\x6B\x2A\x89\x6C\x24\x04\x8B\xEC\x83\xEC\x2A\x56\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x81\xF9\x2A\x2A\x2A\x2A\x75"
				"linux"			"@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPK11CBaseEntityPK8CUserCmdPK7CBitVecILi2048EE"
			}
			"CGameRules"
			{
				"library"		"server"
				"windows"		"\x56\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x8B\x48"
				"linux"			"@g_pGameRules"
			}
			"CSWeaponDrop"
			{
				"library"		"server"
				"windows"		"\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x75\x08\x57\x6A\x00\x68"
				"linux"			"@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
			}
			"DropWeapons"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x83\xEC\x2A\x53\x56\x57\x8B\xF1\x8B\x06\x8B\x90\x2A\x2A\x00\x00\x6A\x00\x68\x2A\x2A\x2A\x2A\xFF\xD2"
				"linux"			"@_ZN9CCSPlayer11DropWeaponsEbb"
			}
			"CalcDominationAndRevenge"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x51\xA1\x2A\x2A\x2A\x2A\x8B\x50\x2A\x89\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xFF\xD2\x85\xC0\x0F\x85"
				"linux"			"@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
			}
		}
	}
	"cstrike"
	{
		/* FFA patch bytes */
		"Keys"
		{
			"LagCompPatch_Windows"		"\xEB"
			"LagCompPatch_Linux"		"\x90\x90\x90\x90\x90\x90"
			"LagCompPatch_Mac"		"\x90\x90\x90\x90\x90\x90"
			
			"TakeDmgPatch1_Windows"		"\xEB"
			"TakeDmgPatch1_Linux"		"\x90\x90\x90\x90\x90\x90"
			"TakeDmgPatch1_Mac"		"\x90\x90\x90\x90\x90\x90"
			
			"TakeDmgPatch2_Windows"		"\xEB"
			"TakeDmgPatch2_Linux"		"\x90\x90\x90\x90\x90\x90"
			"TakeDmgPatch2_Mac"		"\x90\x90\x90\x90\x90\x90"
			
			"CalcDomRevPatch_Windows"	"\x90\x90\x90\x90\x90\x90"
			"CalcDomRevPatch_Linux"		"\x90\x90"
			"CalcDomRevPatch_Mac"		"\x90\x90\x90\x90\x90\x90"
		}
		"Offsets"
		{
			/* Patch offsets for FFA */
			"LagCompPatch"
			{
				"windows"		"22"
				"linux"			"31"
				"mac"			"32"
			}
			"TakeDmgPatch1"
			{
				"windows"		"906"
				"linux"			"505"
				"mac"			"746"
			}
			"TakeDmgPatch2"
			{
				"windows"		"906"
				"linux"			"505"
				"mac"			"746"
			}
			/* Offset into gamerules constructor - bogo value linux/mac */
			"g_pGameRules"
			{
				"windows"		"32"
				"linux"			"1"
				"mac"			"1"
			}
			/* Virtual indexes */
			"IPointsForKill"
			{
				"windows"		"78"
				"linux"			"79"
				"mac"			"79"
			}
			"Weapon_GetSlot"
			{
				"windows"		"266"
				"linux"			"267"
				"mac"			"267"
			}
			"RemoveAllItems"
			{
				"windows"		"340"
				"linux"			"341"
				"mac"			"341"
			}
			"GiveAmmo"
			{
				"windows"		"250"
				"linux"			"251"
				"mac"			"251"
			}
			/* Next _two_ are detour byte "save" counts */
			"DropWeaponsPatch"
			{
				"windows"		"6"
				"linux"			"6"
				"mac"			"6"
			}
			"CSWeaponDropPatch"
			{
				"windows"		"9"
				"linux"			"6"
				"mac"			"6"
			}
			"CalcDomRevPatch"
			{
				"windows"		"65"
				"linux"			"96"
				"mac"			"86"
			}
		}
		"Signatures"
		{
			"UTIL_Remove"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x8B\x2A\x2A\x85\xC0\x74\x2A\x83\x2A\x2A\x50"
				"linux"			"@_Z11UTIL_RemoveP11CBaseEntity"
				"mac"			"@_Z11UTIL_RemoveP11CBaseEntity"
			}
			"RoundRespawn"
			{
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x8B\x10\x8B"
				"linux"		"@_ZN9CCSPlayer12RoundRespawnEv"
				"mac"		"@_ZN9CCSPlayer12RoundRespawnEv"
			}
			"OnTakeDamage"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x56\x89\x8D\x2A\x2A\x2A\x2A\x8B\x45\x2A\x50\x8D"
				"linux"			"@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
				"mac"			"@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
			}
			"WantsLagComp"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\x83\xEC\x10\x83\x78\x30\x00\x56\x8B\x75\x08\x57"
				"linux"			"@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE"
				"mac"			"@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE"
			}
			"CGameRules"
			{
				"library"		"server"
				"windows"		"\x56\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x8B\x48"
				"linux"			"@g_pGameRules"
				"mac"			"@g_pGameRules"
			}
			"CSWeaponDrop"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x89\x8D\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x00\x8B\x8D\x2A\x2A\x2A\x2A\xE8"
				"linux"			"@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
				"mac"			"@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
			}
			"DropWeapons"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x83\xEC\x2A\x89\x4D\x2A\xC7\x45\x2A\x00\x00\x00\x00\xEB\x2A\x8B\x45\x2A\x83\xC0\x01\x89\x45\x2A\x83"
				"linux"			"@_ZN9CCSPlayer11DropWeaponsEbb"
				"mac"			"@_ZN9CCSPlayer11DropWeaponsEbb"
			}
			"CalcDominationAndRevenge"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x51\xA1\x2A\x2A\x2A\x2A\x83\x2A\x2A\x00\x89\x2A\x2A\x0F\x85\x2A\x2A\x00\x00\x57"
				"linux"			"@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
				"mac"			"@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
			}
		}
	}
}
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