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[CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>


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gildevanaraujo
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Join Date: Oct 2018
Location: Brazil
Old 11-01-2018 , 10:15   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1571

Quote:
Originally Posted by paulo_crash View Post
The default message [WARMOD] you can modify in the config of the same plugin, just go to the csgo/cfg/warmod folder open the file on_map_load.cfg and edit the following lines:
Thank you very much Paulo, I was needing this information.
I also want to know if it is possible to put more message inside this plugin or do I need to install a specific plugin?

Last edited by gildevanaraujo; 11-01-2018 at 10:40.
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 11-01-2018 , 19:08   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1572

Quote:
Originally Posted by gildevanaraujo View Post
Thank you very much Paulo, I was needing this information.
I also want to know if it is possible to put more message inside this plugin or do I need to install a specific plugin?
For other messages just put an ads plugin, follow the link of one: https://forums.alliedmods.net/showthread.php?t=248314
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versatile_bfg
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Join Date: Feb 2012
Old 11-07-2018 , 16:53   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1573

Quote:
Originally Posted by mynameisjanjan View Post
how to fix this after the latest update this happen, i already update the sourcemod but still having this error
Sourcemod will have another update shortly that will fix the issue. In the meantime, you can use warmods safe mode.
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paulo_crash
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Old 11-07-2018 , 21:21   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1574

I have a 12-slot server, before it worked fine with WarMod.

But it's been a few weeks since he started presenting a BUG.

The teams even being configured to have 10 players at the most, the players that are of the spectator can enter the team, thus always being one more in the teams.

Follow the ruleset_global.cfg config
Code:
// WarMod Multiplayer
wm_active			"1"		//Enable or disable WarMod as active
wm_max_players		"10"	//Sets the maximum players allowed on both teams combined, others will be forced to spectator (0 = unlimited)
wm_round_money		"1"		//Enable or disable a client's team mates money to be displayed at the start of a round (to him only)
wm_min_ready		"10"	//Sets the minimum required ready players to Live on 3
wm_ingame_scores	"1"		//Enable or disable ingame scores to be showed at the end of each round
wm_lock_teams		"1"		//Enable or disable locked teams when a match is running
tv_enable			"1"		//GOTV enabled?
wm_auto_record		"1"		//Enable or disable auto SourceTV demo record on Live on 3
How can I fix this, I have tried everything.
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