Senior Member
Join Date: Jan 2013
Location: BangBros
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09-01-2013
, 18:45
Re: [AYUDA] - ADMIN, DUEÑO, VIP (Chat Color)
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#2
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Recien ayer hicieron un thread con esto mismo, tanto cuesta buscar?
PHP Code:
#include <amxmodx> #include <amxmisc>
#define PLUGIN "Admin Chat Colors" #define VERSION "2.0" #define AUTHOR "Arion"
#define ACCESS_LEVEL ADMIN_IMMUNITY #define ADMIN_LISTEN ADMIN_LEVEL_C
new message[192] new sayText new teamInfo new maxPlayers
new g_MessageColor new g_NameColor new g_AdminListen
new strName[191] new strText[191] new alive[11]
new const g_szTag[][] = { "", "[ADMIN]", "[ADMIN GENERAL]", "[VIP]" }
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText") teamInfo = get_user_msgid("TeamInfo") maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_concmd("amx_color", "set_color", ACCESS_LEVEL, "<color>") register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>") register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>") register_clcmd("say", "hook_say") register_clcmd("say_team", "hook_teamsay") }
public avoid_duplicated(msgId, msgDest, receiver) { return PLUGIN_HANDLED }
public hook_say(id) { read_args(message, 191) remove_quotes(message)
// Gungame commands and empty messages if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands, return PLUGIN_CONTINUE
new name[32] get_user_name(id, name, 31)
new admin = 0, iFlags = get_user_flags(id)
if(iFlags & ADMIN_LEVEL_H) admin = 1 else if(iFlags & ADMIN_IMMUNITY) admin = 2 else if(iFlags & ADMIN_LEVEL_G) admin = 3
new isAlive
if(is_user_alive(id)) { isAlive = 1 alive = "^x01" } else { isAlive = 0 alive = "^x01*DEAD* " }
static color[10]
if(admin) { // Name switch(get_pcvar_num(g_NameColor)) { case 1: format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name) case 2: format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name) case 3: { color = "SPECTATOR" format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name) } case 4: { color = "CT" format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name) } case 5: { color = "TERRORIST" format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name) } case 6: { get_user_team(id, color, 9) format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name) } }
// Message switch(get_pcvar_num(g_MessageColor)) { case 1: // Yellow format(strText, 191, "%s", message) case 2: // Green format(strText, 191, "^x04%s", message) case 3: // White { copy(color, 9, "SPECTATOR") format(strText, 191, "^x03%s", message) } case 4: // Blue { copy(color, 9, "CT") format(strText, 191, "^x03%s", message) } case 5: // Red { copy(color, 9, "TERRORIST") format(strText, 191, "^x03%s", message) } } } else // Player is not admin. Team-color name : Yellow message { get_user_team(id, color, 9) format(strName, 191, "%s^x03%s", alive, name) format(strText, 191, "%s", message) }
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE }
public hook_teamsay(id) { new playerTeam = get_user_team(id) new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages { case 1: copy(playerTeamName, 11, "Terrorists")
case 2: copy(playerTeamName, 18, "Counter-Terrorists")
default: copy(playerTeamName, 9, "Spectator") }
read_args(message, 191) remove_quotes(message)
// Gungame commands and empty messages if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands, return PLUGIN_CONTINUE
new name[32] get_user_name(id, name, 31)
new admin = 0, iFlags = get_user_flags(id)
if(iFlags & ADMIN_LEVEL_H) admin = 1 else if(iFlags & ADMIN_IMMUNITY) admin = 2 else if(iFlags & ADMIN_LEVEL_G) admin = 3
new isAlive
if(is_user_alive(id)) { isAlive = 1 alive = "^x01" } else { isAlive = 0 alive = "^x01*DEAD* " }
static color[10]
if(admin) { // Name switch(get_pcvar_num(g_NameColor)) { case 1: format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name) case 2: format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name) case 3: { color = "SPECTATOR" format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name) } case 4: { color = "CT" format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name) } case 5: { color = "TERRORIST" format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name) } case 6: { get_user_team(id, color, 9) format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name) } }
// Message switch(get_pcvar_num(g_MessageColor)) { case 1: // Yellow format(strText, 191, "%s", message) case 2: // Green format(strText, 191, "^x04%s", message) case 3: // White { copy(color, 9, "SPECTATOR") format(strText, 191, "^x03%s", message) } case 4: // Blue { copy(color, 9, "CT") format(strText, 191, "^x03%s", message) } case 5: // Red { copy(color, 9, "TERRORIST") format(strText, 191, "^x03%s", message) } } } else // Player is not admin. Team-color name : Yellow message { get_user_team(id, color, 9) format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name) format(strText, 191, "%s", message) }
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE }
public set_color(id, level, cid) { if(!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED
new arg[1], newColor read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5) { set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 && ((newColor == 3 && get_pcvar_num(g_NameColor) != 3) ||(newColor == 4 && get_pcvar_num(g_NameColor) != 4) ||(newColor == 5 && get_pcvar_num(g_NameColor) != 5))) { set_pcvar_num(g_NameColor, 2) } }
return PLUGIN_HANDLED }
public set_name_color(id, level, cid) { if(!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED
new arg[1], newColor read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6) { set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1 &&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3) ||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4) ||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5))) || get_pcvar_num(g_NameColor) == 6) { set_pcvar_num(g_MessageColor, 2) } }
return PLUGIN_HANDLED }
public set_listen(id, level, cid) { if(!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED
new arg[1], newListen read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED }
public sendMessage(color[], alive) { new teamName[10]
for(new player = 1; player < maxPlayers; player++) { if(!is_user_connected(player)) continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message changeTeamInfo(player, color) // Changes user's team according to color choosen writeMessage(player, message) // Writes the message on player's chat changeTeamInfo(player, teamName) // Changes user's team back to original } } }
public sendTeamMessage(color[], alive, playerTeam) { new teamName[10]
for(new player = 1; player < maxPlayers; player++) { if(!is_user_connected(player)) continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message changeTeamInfo(player, color) // Changes user's team according to color choosen writeMessage(player, message) // Writes the message on player's chat changeTeamInfo(player, teamName) // Changes user's team back to original } } } }
public changeTeamInfo(player, team[]) { message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is) write_byte(player) // Write byte needed write_string(team) // Changes player's team message_end() // Also Needed }
public writeMessage(player, message[]) { message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages) write_byte(player) // Write byte needed write_string(message) // Effectively write the message, finally, afterall message_end() // Needed as always }
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Minecraft Mod: | %15
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