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[L4D & L4D2] Item Drop


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RDiver
Member
Join Date: Mar 2010
Old 05-21-2020 , 03:02   Re: [L4D & L4D2] Item Drop
Reply With Quote #41

Quote:
Originally Posted by Crasher_3637 View Post
Why are you trying to compile a text file?

The plugin compiles fine for me as an .sp file after getting rid of all the warnings and errors.
My bad. Problem solved. Thanks all of yr effort.

Last edited by RDiver; 05-21-2020 at 03:17.
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NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 12-02-2021 , 12:15   Re: [L4D & L4D2] Item Drop
Reply With Quote #42

a little bit modify to fix:
throw syntax
pitchfork shovel magnum support
wrong knife name bug
compiled on sm1.11
Attached Files
File Type: sp Get Plugin or Get Source (l4d_drop.sp - 134 views - 23.3 KB)
File Type: smx l4d_drop.smx (12.0 KB, 128 views)
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Last edited by NoroHime; 12-02-2021 at 18:37. Reason: note
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NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 12-07-2021 , 21:22   Re: [L4D & L4D2] Item Drop
Reply With Quote #43

add m60 drop
i dont known what actually ammoOffset works
but looks no problem
Attached Files
File Type: sp Get Plugin or Get Source (l4d_drop.sp - 350 views - 23.5 KB)
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Mika Misori
Senior Member
Join Date: Sep 2022
Old 04-22-2023 , 16:54   Re: [L4D & L4D2] Item Drop
Reply With Quote #44

Quote:
Originally Posted by NoroHime View Post
add m60 drop
i dont known what actually ammoOffset works
but looks no problem
Suggestion:
Can you please add a message when a player has had an item knocked out of his hand?

For example, if the player dropped the weapon from his hands after it was grabbed by charger, the player would get the "You dropped the item" hint.

Now players don't understand what happens when they lose their weapon after the special infected knock it out of their hands. Players think it's a server bug... Very lacking is the message that they drop items after hitting them.
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