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HLDS exploit !


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anakusama
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Old 03-01-2010 , 21:31   Re: HLDS exploit !
Reply With Quote #31

Quote:
Originally Posted by YamiKaitou View Post
Here, prove it to me, -removed-
ready.

Last edited by YamiKaitou; 03-01-2010 at 21:35.
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Old 03-01-2010 , 21:32   Re: HLDS exploit !
Reply With Quote #32

Ah, you are using the Host_Error:Sv_ParseVoiceData bug
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DruGzOG
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Old 03-01-2010 , 21:32   Re: HLDS exploit !
Reply With Quote #33

yup, it's an exploit.

Host_Error:Sv_ParseVoiceData
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anakusama
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Old 03-01-2010 , 21:34   Re: HLDS exploit !
Reply With Quote #34

Quote:
Originally Posted by YamiKaitou View Post
Ah, you are using the Host_Error:Sv_ParseVoiceData bug
Yes, this exploit uses this error, for the first time it has been noticed in 2002.
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Old 03-01-2010 , 21:37   Re: HLDS exploit !
Reply With Quote #35

Quote:
Maybe you don't understand, I just started the server. In a sense it may be an exploit. How many people know this? 1? 2?
Sad, but in Russia very many actually. It is posted on every cheaters community like removed

YamiKaitou, your server seems to be down already. I cannot connect to it...
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Old 03-01-2010 , 21:40   Re: HLDS exploit !
Reply With Quote #36

Quote:
Originally Posted by retribution View Post
YamiKaitou, your server seems to be down already. I cannot connect to it...
Because I stopped it. anakusama did it and I was able to see the error message. Also, do not post sites that provide info on exploits or cheats
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DruGzOG
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Old 03-01-2010 , 21:41   Re: HLDS exploit !
Reply With Quote #37

This can be patched up using the orpheu module correct?
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Old 03-01-2010 , 21:49   Re: HLDS exploit !
Reply With Quote #38

Whoops sorry for the link.

What module? I used hex-editor on swds.dll and changed some values. But this is temporary solution 'cos exploit can be patched as well. You have better idea?
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anakusama
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Old 03-01-2010 , 21:50   Re: HLDS exploit !
Reply With Quote #39

Falls because of the data in the second package:
00 00 00 01 00 00 00 00 5B 19 01 01 1B 01 11 41 01 11 41 01 56 04 18 41 04 54 14 04 11 51 41 44 53 41 11 01 41 11 01 01
These are the ciphered data. Actually this message at decoding looks so:
08 44 44 44 44 44 44 44
This line 8 means a type package clc_voicedata (i.e. the vocal data from a hammock).
The subsequent 2 bytes (0x4444) is a length of the vocal data.
And as it is known at value higher 0x1000 the server itself falls (gives out message and stops work).
More shortly, to programmers from VALVE in general laziness if's to write.

-------------------------------
Has experimented patching is sensitive:
In swds.dll it is changed:
8B EC B8 0C 10 00 00
On
8B EC B8 0C 50 00 00
And also:
3D 00 10 00 00 89 45
On
3D 00 50 00 00 89 45
After this operation server does not fall.
But as it is easily possible patching exploit, having replaced 0x4444 on 0x7FFE (and it will bring down yours servers and further).
And it is possible to be engaged in more "abrupt" patching: to add additional Check for the length and as it is possible to add a cycle of reading of the buffer recv.
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Old 03-01-2010 , 21:54   Re: HLDS exploit !
Reply With Quote #40

http://forums.alliedmods.net/showthread.php?t=116393
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