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S4S Won't work.


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weeeishy
Senior Member
Join Date: Jul 2015
Location: Kuwait
Old 01-15-2016 , 11:30   S4S Won't work.
Reply With Quote #1

Hello,


I'm aware that its broken, however I used the latest version of hosties to fix the issue. But now seems like when I try to choose Shot4Shot nothing happens.


Anyone had this issue? and how to fix it?

I used this version to update: http://csgottt.com/hosties/

Thanks
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Addicted.
AlliedModders Donor
Join Date: Dec 2013
Location: 0xA9D0DC
Old 01-16-2016 , 10:40   Re: S4S Won't work.
Reply With Quote #2

I have it working perfectly fine on my servers, but then again I may have edited something along the way.
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 01-16-2016 , 11:16   Re: S4S Won't work.
Reply With Quote #3

Quote:
Originally Posted by weeeishy View Post
Hello,


I'm aware that its broken, however I used the latest version of hosties to fix the issue. But now seems like when I try to choose Shot4Shot nothing happens.


Anyone had this issue? and how to fix it?

I used this version to update: http://csgottt.com/hosties/

Thanks
It's been verified working. One common problem is that server admins are forgetting to update the translation files which leads to an error when the revolver translation is not found. If you'd like further help you must provide which game you're running, a copy of any errors in your log files, etc.
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weeeishy
Senior Member
Join Date: Jul 2015
Location: Kuwait
Old 01-16-2016 , 16:08   Re: S4S Won't work.
Reply With Quote #4

Quote:
Originally Posted by databomb View Post
It's been verified working. One common problem is that server admins are forgetting to update the translation files which leads to an error when the revolver translation is not found. If you'd like further help you must provide which game you're running, a copy of any errors in your log files, etc.
Oooo, seems like the translation file did fix the issue, the problem that it wasnt included in bara's compiled version.


Anyways, the ct don't have armor after I updated the hosties :/
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Last edited by weeeishy; 01-16-2016 at 16:10.
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 01-16-2016 , 17:32   Re: S4S Won't work.
Reply With Quote #5

Quote:
Originally Posted by weeeishy View Post
Oooo, seems like the translation file did fix the issue, the problem that it wasnt included in bara's compiled version.


Anyways, the ct don't have armor after I updated the hosties :/
Nothing really changed with respect to armor that I can think of. Post your hosties config.
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weeeishy
Senior Member
Join Date: Jul 2015
Location: Kuwait
Old 01-17-2016 , 08:12   Re: S4S Won't work.
Reply With Quote #6

Quote:
Originally Posted by databomb View Post
Nothing really changed with respect to armor that I can think of. Post your hosties config.
There you go boss.

Code:
// Enable or disable automatic adding of SM_Hosties in sv_tags (visible from the server browser in CS:S): 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_add_servertag "1"

// Enable or disable announcements when a CT attacks a non-rebelling T: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_announce_attack "1"

// Enable or disable chat announcements when Last Requests starts to be available: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_announce_lr "1"

// Enable or disable chat announcements to tell that last request delaying is activated and how long the delay is: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_announce_lr_delay "1"

// Enable or disable chat announcements when a terrorist becomes a rebel: 0 - disable, 1 - enable
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_announce_rebel "1"

// Enable or disable chat announcements when a rebel is killed: 0 - disable, 1 - enable
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_announce_rebel_down "0"

// Enable or disable rule announcements in the beginning of every round ('please follow the rules listed in !rules'): 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_announce_rules "1"

// Enable or disable an announcement telling that a non-rebelling T has a weapon when he gets attacked by a CT (also requires sm_hosties_announce_attack 1): 0 - disable, 1 - enable
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_announce_wpn_attack "0"

// What sound to play each second a beacon is 'ping'ed.
// -
// Default: "buttons/blip1.wav"
sm_hosties_beacon_sound "buttons/blip1.wav"

// Enable or disable the !checkplayers command: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_checkplayers_enable "1"

// Comma delimitted list of items to give to CTs at spawn
// -
// Default: "weapon_knife,weapon_m4a1,weapon_usp"
sm_hosties_ct_start "weapon_knife,weapon_m4a1"

// Enable or disable the display of the Powered by SM Hosties message at the start of each round.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_display_advert "1"

// Turns on or off the advanced freekill protection system.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_freekill_adv_prot "1"

// The length of an automated freekill ban (if sm_hosties_freekill_punishment is 2): x - ban length in minutes
// -
// Default: "60"
// Minimum: "0.000000"
sm_hosties_freekill_ban_length "60"

// Whether to notify CTs who kills a non-rebelling T about how many 'freekills' they have, or not: 0 - disable, 1 - enable
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_freekill_notify "0"

// The punishment to give to a CT who overrides the treshold: 0 - slay, 1 - kick, 2 - ban
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_hosties_freekill_punishment "0"

// When to reset the 'freekill counter' for all CTs: 0 - on round start, 1 - on map end
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_freekill_reset "0"

// What sound to play if a non-rebelling T gets 'freekilled', relative to the sound-folder: -1 - disable, path - path to sound file
// -
// Default: "sm_hosties/freekill1.mp3"
sm_hosties_freekill_sound "sm_hosties/freekill1.mp3"

// When to play the 'freekill sound': 0 - on freeATTACK, 1 - on freeKILL
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_freekill_sound_mode "1"

// The amount of non-rebelling terrorists a CT is allowed to kill before action is taken: 0 - disabled, >0 - amount of Ts
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "64.000000"
sm_hosties_freekill_treshold "0"

// Sets the game description tag.
// -
// Default: "Hosties/Jailbreak v2"
sm_hosties_gamedesc_tag "Hosties/Jailbreak v2"

// Enable or disable Last Requests (the !lr command): 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr "1"

// Automatically display the LR menu to non-rebelers when they become elgible for LR: 0 - disable, 1 - enable
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_autodisplay "0"

// Beacon players on LR or not: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_beacon "1"

// The interval in seconds of which the beacon 'beeps' on LR
// -
// Default: "1.0"
// Minimum: "0.100000"
sm_hosties_lr_beacon_interval "1.0"

// Displays connecting beams between LR contestants: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_beams "1"

// Controls how close LR partners must be before the connecting beams will disappear: 0 - always on, >0 the distance in game units
// -
// Default: "0.0"
// Minimum: "0.000000"
sm_hosties_lr_beams_distance "0.0"

// Blocks LR participants from commiting suicide to avoid deaths: 0 - disable, 1 - enable
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_blocksuicide "0"

// What to do with a chicken fighter who attacks the other player with another weapon than knife: 0 - abort LR, 1 - slay player
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_cf_cheat_action "1"

// Enable LR Chicken Fight: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_cf_enable "1"

// What color to turn the loser of a chicken fight into (rgB): x - blue value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_hosties_lr_cf_loser_blue "0"

// What color to turn the loser of a chicken fight into (rGb): x - green value
// -
// Default: "255"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_hosties_lr_cf_loser_green "255"

// What color to turn the loser of a chicken fight into (only if sm_hosties_lr_cf_slay == 0, set R, G and B values to 255 to disable) (Rgb): x - red value
// -
// Default: "255"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_hosties_lr_cf_loser_red "255"

// Slay the loser of a Chicken Fight instantly? 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_cf_slay "1"

// Enables that players can not attack players in LR and players in LR can not attack players outside LR: 0 - disable, 1 - enable
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_damage "0"

// Enable health-checker in LR Dodgeball to prevent contestant cheating (healing themselves): 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_db_cheatcheck "1"

// Enable LR Dodgeball: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_db_enable "1"

// The amount of time after a thrown flash before a new flash is given to a contestant: float value - delay in seconds
// -
// Default: "1.4"
// Minimum: "0.700000"
// Maximum: "6.000000"
sm_hosties_lr_db_flash_duration "1.4"

// What gravity multiplier the dodgeball contestants will get: <1.0 - less/lower, >1.0 - more/higher
// -
// Default: "0.6"
// Minimum: "0.100000"
// Maximum: "2.000000"
sm_hosties_lr_db_gravity "0.6"

// Delay in seconds before a last request can be started: 0.0 - instantly, >0.0 - (float value) delay in seconds
// -
// Default: "0.0"
// Minimum: "0.000000"
sm_hosties_lr_enable_delay "0.0"

// Enable LR Gun Toss: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_gt_enable "1"

// Deagle marking (requires sm_hosties_lr_gt_mode 1): 0 - markers straight up where the deagles land, 1 - markers starting where the deagle was dropped ending at the deagle landing point
// -
// Default: "0"
sm_hosties_lr_gt_markers "0"

// Displays a distance meter: 0 - do not display, 1 - display
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_gt_meter "1"

// How Gun Toss will be played: 0 - no double-dropping checking, deagle gets 7 ammo at start, 1 - double dropping check, deagle gets 7 ammo on drop, colouring of deagles, deagle markers
// -
// Default: "1"
sm_hosties_lr_gt_mode "1"

// What to do with a hot potato contestant who attacks the other player: 0 - abort LR, 1 - slay player
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_hp_cheat_action "1"

// Enable LR Hot Potato: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_hp_enable "1"

// Maximum time in seconds the Hot Potato contest will last for (time is randomized): float value - time
// -
// Default: "20.0"
// Minimum: "8.000000"
// Maximum: "120.000000"
sm_hosties_lr_hp_maxtime "20.0"

// Minimum time in seconds the Hot Potato contest will last for (time is randomized): float value - time
// -
// Default: "10.0"
// Minimum: "0.000000"
// Maximum: "45.000000"
sm_hosties_lr_hp_mintime "10.0"

// Enable announcement when a Hot Potato contestant picks up the hot potato: 0 - disable, 1 - enable
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_hp_pickupannounce "0"

// What speed multiplier a hot potato contestant who has the deagle is gonna get: <1.0 - slower, >1.0 - faster
// -
// Default: "1.5"
// Minimum: "0.800000"
// Maximum: "3.000000"
sm_hosties_lr_hp_speed_multipl "1.5"

// Teleport CT to T on hot potato contest start: 0 - disable, 1 - enable, 2 - enable and freeze
// -
// Default: "2"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_hosties_lr_hp_teleport "2"

// Enables the LR Jumping Contest: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_jumpcontest_on "1"

// What to do with a knife fighter who attacks the other player with another weapon than knife: 0 - abort LR, 1 - slay player
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_kf_cheat_action "1"

// The multiplier used for how drunk the player will be during the drunken boxing knife fight.
// -
// Default: "4"
// Minimum: "0.000000"
sm_hosties_lr_kf_drunk "4"

// Enable LR Knife Fight: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_kf_enable "1"

// The multiplier used for the low-gravity knife fight.
// -
// Default: "0.6"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_kf_gravity "0.6"

// The multiplier used for the high-speed knife fight.
// -
// Default: "2.2"
// Minimum: "1.100000"
sm_hosties_lr_kf_speed "2.2"

// Kills Ts who timeout the LR menu and controls whether the exit button is displayed: 0 - disable, 1 - enable
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_killtimeouts "0"

// The number of bullets in each magazine given to Mag4Mag LR contestants
// -
// Default: "7"
// Minimum: "2.000000"
sm_hosties_lr_m4m_capacity "7"

// Enables the LR Magazine4Magazine: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_mag4mag_on "1"

// Sets the time the LR menu is displayed (in seconds)
// -
// Default: "0"
// Minimum: "0.000000"
sm_hosties_lr_menutime "0"

// Delay in seconds before a No Scope Battle begins (to prepare the contestants...)
// -
// Default: "3"
// Minimum: "0.000000"
sm_hosties_lr_ns_delay "3"

// Enable LR No Scope Battle: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_ns_enable "1"

// Weapon to use in a No Scope Battle: 0 - AWP, 1 - scout, 2 - let the terrorist choose, 3 - SG550, 4 - G3SG1
// -
// Default: "2"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_hosties_lr_ns_weapon "2"

// What to do when a LR-player gets killed by a player not in LR during LR: 0 - just abort LR, 1 - abort LR and slay the attacker
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_p_killed_action "1"

// Allow prisoners to set race points in the air.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_race_airpoints "0"

// Enables the LR Race: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_race_on "1"

// Tells all CTs when a T has selected the race option from the LR menu
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_race_tell_cts "1"

// Decides what to do with those who rebel/interfere during an LR. 1 - Abort, 2 - Slay.
// -
// Default: "2"
// Minimum: "1.000000"
// Maximum: "2.000000"
sm_hosties_lr_rebel_action "2"

// If the Rebel LR option is enabled, specifies how minimum number of alive counter-terrorists needed for the option to appear in the LR menu.
// -
// Default: "1"
// Minimum: "1.000000"
sm_hosties_lr_rebel_cts "1"

// Sets terrorists to rebels for firing a bullet. 0 - Disabled, 1 - Enabled.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_rebel_impact "0"

// LR-mode for rebelling terrorists: 0 - Rebelling Ts can never have a LR, 1 - Rebelling Ts must let the CT decide if a LR is OK, 2 - Rebelling Ts can have a LR just like other Ts
// -
// Default: "1"
// Minimum: "0.000000"
sm_hosties_lr_rebel_mode "1"

// Enables the LR Rebel: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_rebel_on "1"

// If the Rebel LR option is enabled, specifies the maximum number of alive terrorists needed for the option to appear in the LR menu.
// -
// Default: "1"
// Minimum: "1.000000"
sm_hosties_lr_rebel_ts "1"

// Enable LR Rock Paper Scissors: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_rps_enable "1"

// Enables the LR Russian Roulette: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_russianroulette_on "1"

// What to do with someone who fires 2 shots in a row in Shot4Shot: 0 - nothing (ignore completely), 1 - Follow rebel punishment cvars
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_s4s_dblsht_action "1"

// Enable LR Shot4Shot: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_s4s_enable "1"

// Enable announcements in Shot4Shot or Mag4Mag when a contestant empties their gun: 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_s4s_shot_taken "1"

// Specifies if non-death related LR messages are sent to everyone or just the active participants in that LR. 0: participants, 1: everyone
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_lr_send_global_msgs "0"

// What sound to play when LR gets available, relative to the sound-folder (also requires sm_hosties_announce_lr to be 1): -1 - disable, path - path to sound file
// -
// Default: "sm_hosties/lr1.mp3"
sm_hosties_lr_sound "sm_hosties/lr1.mp3"

// The maximum number of terrorists left to enable LR: 0 - LR is always enabled, >0 - maximum number of Ts
// -
// Default: "2"
// Minimum: "0.000000"
// Maximum: "63.000000"
sm_hosties_lr_ts_max "1"

// Amount of frags to reward victor in an LR where other player automatically dies
// -
// Default: "1"
// Minimum: "0.000000"
sm_hosties_lr_victorpoints "1"

// Setting for muting terrorists automatically: 0 - disable, 1 - terrorists are muted the first few seconds of a round, 2 - terrorists are muted when they die, 3 - both
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "3.000000"
sm_hosties_mute "3"

// Setting for muting counter-terrorists automatically when they die (requires sm_hosties_mute 2 or 3): 0 - disable, 1 - enable
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_mute_ct "0"

// Admin flags which are immune from getting muted: 0 - nobody, 1 - all admins, flag values: abcdefghijklmnopqrst
// -
// Default: "z"
sm_hosties_mute_immune "1"

// Enable or disable integrated removing of player vs player collisions (noblock): 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_noblock_enable "1"

// What sound to play when a No Scope Battle starts, relative to the sound-folder: -1 - disable, path - path to sound file
// -
// Default: "sm_hosties/noscopestart1.mp3"
sm_hosties_noscope_sound "sm_hosties/noscopestart1.mp3"

// Enable or disable an override of the game description (standard Counter-Strike: Source, override to Hosties/jailbreak): 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_override_gamedesc "1"

// What color to turn a rebel into (rgB): x - blue value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_hosties_rebel_blue "0"

// Turns on coloring rebels
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_rebel_color "1"

// What color to turn a rebel into (rGb): x - green value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_hosties_rebel_green "0"

// What color to turn a rebel into (set R, G and B values to 255 to disable) (Rgb): x - red value
// -
// Default: "255"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_hosties_rebel_red "255"

// Counter-Terrorist overlay texture file
// -
// Default: "overlays/sm_hosties/prisonguards_win.vtf"
sm_hosties_roundend_overlay_ct "overlays/sm_hosties/prisonguards_win.vtf"

// Counter-Terrorist overlay material file
// -
// Default: "overlays/sm_hosties/prisonguards_win.vmt"
sm_hosties_roundend_overlay_ct_vmt "overlays/sm_hosties/prisonguards_win.vmt"

// Terrorist overlay texture file
// -
// Default: "overlays/sm_hosties/prisoners_win.vtf"
sm_hosties_roundend_overlay_t "overlays/sm_hosties/prisoners_win.vtf"

// Terrorist overlay material file
// -
// Default: "overlays/sm_hosties/prisoners_win.vmt"
sm_hosties_roundend_overlay_t_vmt "overlays/sm_hosties/prisoners_win.vmt"

// The length of time the Terrorist team is muted for after the round begins
// -
// Default: "30.0"
// Minimum: "3.000000"
// Maximum: "90.000000"
sm_hosties_roundstart_mute "45.0"

// Enable or disable rules showing up at !rules command (if you need to disable the command registration on plugin startup, add a file in your sourcemod/configs/ named hosties_rulesdisable.ini with any content): 0 - disable, 1 - enable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_rules_enable "1"

// 1 - Panel Mode, 2 - Website
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "2.000000"
sm_hosties_rules_mode "1"

// The website for the rules page.
// -
// Default: "http://www.youtube.com/watch?v=oHg5SJYRHA0"
sm_hosties_rules_website "http://www.youtube.com/watch?v=oHg5SJYRHA0"

// Enable or disable configurable payloads for each time on player spawn
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_startweapons_on "1"

// Enable or disable the stripping of weapons from anyone who is banned.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_strip_onban "1"

// Enable or disable the stripping of weapons from anyone who is kicked.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_strip_onkick "1"

// Enable or disable the stripping of weapons from anyone who is slain.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_hosties_strip_onslay "1"

// Comma delimitted list of items to give to Ts at spawn
// -
// Default: "weapon_knife"
sm_hosties_t_start "weapon_knife"
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 01-17-2016 , 09:15   Re: S4S Won't work.
Reply With Quote #7

Have you tried changing the starting items convar?

sm_hosties_ct_start "weapon_knife,weapon_m4a1"
to
sm_hosties_ct_start "weapon_knife,weapon_m4a1,item_vesthelm"
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weeeishy
Senior Member
Join Date: Jul 2015
Location: Kuwait
Old 01-17-2016 , 10:44   Re: S4S Won't work.
Reply With Quote #8

It still didnt give them armor.



here are all of my plugins.


Code:
 sm plugins
 "AbNeR ResetScore" (1.4) by AbNeR_CSS
 "Admin Connect Message" (1.0 CZ) by tumtum, r5053, Hopkync
 "Admin File Reader" (1.7.3-dev+5283) by AlliedModders LLC
 "Admin Help" (1.7.3-dev+5283) by AlliedModders LLC
 "Admin Menu" (1.7.3-dev+5283) by AlliedModders LLC
 "Anti-Flood" (1.7.3-dev+5283) by AlliedModders LLC
 "Basic Ban Commands" (1.7.3-dev+5283) by AlliedModders LLC
 "Basic Chat" (1.7.3-dev+5283) by AlliedModders LLC
 "Basic Comm Control" (1.7.3-dev+5283) by AlliedModders LLC
 "Basic Commands" (1.7.3-dev+5283) by AlliedModders LLC
To see more, type "sm plugins 11"
] sm plugins 11
 "Basic Info Triggers" (1.7.3-dev+5283) by AlliedModders LLC
 "Basic Votes" (1.7.3-dev+5283) by AlliedModders LLC
 "Client Preferences" (1.7.3-dev+5283) by AlliedModders LLC
 "Connect MSG" (1.0) by Crazy
 "Flashlight" (1.3.2) by Mitch
 "[Source 2013] Custom Chat Colors" (3.1.0-CSGO) by Dr. McKay | Mitchell
 "Fun Commands" (1.7.3-dev+5283) by AlliedModders LLC
 "Fun Votes" (1.7.3-dev+5283) by AlliedModders LLC
 "Teleport Player" (1.5) by Headline, Snippents From : HyperKiLLeR
 "Jailbreak Team Ratio" (1.8) by Addicted
 "Shop Jail" (V8) by Dk--
To see more, type "sm plugins 22"
] sm plugins 22
 "LAZERRRRSSSS!" (1.3.2) by MitchDizzle_
 "MapChooser Extended" (1.10.2) by Powerlord, Zuko, and AlliedModders LLC
 "Toxic MicCheck" (1.0) by Addicted
 "Move Commands ( ResetScore, Switch, Spec )" (1.3.4) by Bara
 "Nextmap" (1.7.3-dev+5283) by AlliedModders LLC
 "Map Nominations Extended" (1.10.0) by Powerlord and AlliedModders LLC
 "CS:GO particle precacher" (1.0.0) by Copypaste Slim
 "Player Commands" (1.7.3-dev+5283) by AlliedModders LLC
 "Reserved Slots" (1.7.3-dev+5283) by AlliedModders LLC
 "Rock The Vote Extended" (1.10.0) by Powerlord and AlliedModders LLC
 "seDirector" (2.4) by Asher Software
To see more, type "sm plugins 33"
] sm plugins 33
 "Simple Chat Processor (Redux)" (1.1.5) by Simple Plugins, Mini
 "Smart Jail Doors" (0.5.2-beta) by Maxim 'Kailo' Telezhenko
 "SM_Hosties v2" (2.2.1) by databomb & dataviruset & comando
 "SM Parachute" (2.5) by SWAT_88
 "SM SKINCHOOSER" (2.7) by Andi67
 "Sound Commands" (1.7.3-dev+5283) by AlliedModders LLC
 "TeamChange Unlimited" (1.2.2) by Sheepdude
 "Thirdperson" (1.6 CS:GO edition) by shavit and Franc1sco franug
 "TOG Clan Tags" (1.1) by That One Guy
 "Toxic Warden" (4.5.3) by Addicted
 "Weapon Restrict" (3.1.6) by Dr!fter
To see more, type "sm plugins 44"
] sm plugins 44
 "Jailbreak Box" (1.5) by shavit
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 01-17-2016 , 11:55   Re: S4S Won't work.
Reply With Quote #9

It's likely one of your other plugins was giving the armor before since your hosties is not configured to give armor out. Looks like vetshelm works in console but I guess it's not the entity name, consult https://developer.valvesoftware.com/...nsive_Entities and try item_kevlar and item_assaultsuit to see if that fits your needs.
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weeeishy
Senior Member
Join Date: Jul 2015
Location: Kuwait
Old 01-17-2016 , 16:10   Re: S4S Won't work.
Reply With Quote #10

Quote:
Originally Posted by databomb View Post
It's likely one of your other plugins was giving the armor before since your hosties is not configured to give armor out. Looks like vetshelm works in console but I guess it's not the entity name, consult https://developer.valvesoftware.com/...nsive_Entities and try item_kevlar and item_assaultsuit to see if that fits your needs.
Alright, I've added both of item_kevlar, and item_assualtsuit and it fixed it. Now CT's have armor.


Thank you so much for your help, and that awesome plugin ^^.
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Last edited by weeeishy; 01-17-2016 at 16:11.
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