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VSH VSH, old thread (v1.42) - Information/etc.


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krispx
Senior Member
Join Date: Jul 2010
Old 06-01-2013 , 12:51   Re: VS Saxton Hale Mode, main thread (current v1.42)
#3891

Quote:
Originally Posted by Trosty View Post
my server does not start with your saxtonhale.smx and I don't have any errors in logs...
when I put 1.42 smx it's works
Same here.
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nergal
Veteran Member
Join Date: Apr 2012
Old 06-01-2013 , 13:21   Re: VS Saxton Hale Mode, main thread (current v1.42)
#3892

strange, I'll look into it

EDIT: for some reason, it hangs up my server.

I'm not sure what is wrong as it compiles fine.

I'm putting up the .sp for whoever wants to check it.
Attached Files
File Type: sp Get Plugin or Get Source (saxtonhale.sp - 86 views - 232.1 KB)
File Type: txt saxtonhale.phrases.txt (11.4 KB, 117 views)
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Last edited by nergal; 06-01-2013 at 14:19.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 06-03-2013 , 11:19   Re: VS Saxton Hale Mode, main thread (current v1.42)
#3893

Can't say I endorse a boss named "Captain Kinky" (show some class, people), and I don't plan on supporting nergal's version, as a prior warning.

Whoever had talked about a "failed to find function" error, update SourceMod/MetaMod and gamedata.
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Last edited by FlaminSarge; 06-03-2013 at 11:20.
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FreakySt0rm
BANNED
Join Date: Jun 2012
Location: https://t.me/pump_upp
Old 06-05-2013 , 07:42   Re: Captain Kinky (VSH 1.43)
#3894

For some reason, the .smx supplied in nergal's download doesn't work, hangs my server with no error logs.

However, a quick recompile through the latest SourcePawn version seems to work just fine!

The new model is running perfectly on the server, and I've given you full credit here nergal!

Last edited by asherkin; 06-05-2013 at 08:55. Reason: Removed binary, no source code.
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nergal
Veteran Member
Join Date: Apr 2012
Old 06-05-2013 , 15:38   Re: VS Saxton Hale Mode, main thread (current v1.42)
#3895

ok now that its fixed up; here's everything needed again.

plus source and compiled plugin.

http://www.sendspace.com/file/lm3opq

DOWNLOAD IS 30 MB

pictures
Attached Thumbnails
Click image for larger version

Name:	2013-06-05_00003.jpg
Views:	254
Size:	96.1 KB
ID:	120881   Click image for larger version

Name:	2013-06-05_00002.jpg
Views:	170
Size:	95.1 KB
ID:	120882  
Attached Files
File Type: sp Get Plugin or Get Source (saxtonhale.sp - 100 views - 232.1 KB)
File Type: smx saxtonhale.smx (97.8 KB, 83 views)
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Last edited by nergal; 06-05-2013 at 16:55.
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nergal
Veteran Member
Join Date: Apr 2012
Old 06-06-2013 , 12:33   Re: VS Saxton Hale Mode, main thread (current v1.42)
#3896

Quote:
Originally Posted by FlaminSarge View Post
Can't say I endorse a boss named "Captain Kinky" (show some class, people)
according to the pictures I released, he's wearing more clothes than Saxton Hale himself
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FlaminSarge
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Join Date: Jul 2010
Old 06-07-2013 , 03:17   Re: VS Saxton Hale Mode, main thread (current v1.42)
#3897

While a model built from Rebbacus's work (or so it appears) is probably better quality than Eggman's Saxton, it just seems classless to name him Captain Kinky (and makes whatever clothes he's wearing also particularly classless regardless of the AMOUNT he has on), particularly when there's so many other ideas for bosses out there that aren't borderline... whatever this is. Stick a shirt on him and call him the CrocketMan or something.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 06-07-2013 at 03:18.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-07-2013 , 05:46   VS Saxton Hale Mode, main thread (current v1.42)
#3898

Quote:
Originally Posted by nergal View Post
according to the pictures I released, he's wearing more clothes than Saxton Hale himself
a) Model is awesome.
b) Name is awesome.

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FreakySt0rm
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Old 06-07-2013 , 08:10   Re: VS Saxton Hale Mode, main thread (current v1.42)
#3899

Quote:
Originally Posted by asherkin View Post
a) Model is awesome.
b) Name is awesome.

I concur ;) lol
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nergal
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Join Date: Apr 2012
Old 06-07-2013 , 08:32   Re: VS Saxton Hale Mode, main thread (current v1.42)
#3900

okay Sarge, I will be the 3d artist, and you be the dev
I'm sorry if I was rude by wantonly posting up my own stuff; because I've always wanted to give back to the community; so I figured, why not help expand saxton hale?

to be honest, you can rename captain kinky to whatever you think is best since its your mod; Also, I'm making an awesome version of Super Mario, can you at least include him?
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