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[CS:GO] ckSurf (1.18f, 24.11.2015)


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Darkness_
Veteran Member
Join Date: Nov 2014
Old 07-01-2015 , 02:10   Re: [CS:GO] ckSurf (1.11, 30.6.2015)
Reply With Quote #61

Is there anyway to get the chat processing from this plugin to abide by chat restrictions? Players are able to evade BaseComm gags and spam chat very easily with console commands.

Example:
say lol;say lol;say lol;say lol;say lol;
Will make them say lol in very quick succession.

If there is a config to fix this, let me know!
Darkness_ is offline
jonitaikaponi
Senior Member
Join Date: Nov 2014
Location: Finland
Old 07-01-2015 , 06:01   Re: [CS:GO] ckSurf (1.11, 30.6.2015)
Reply With Quote #62

Quote:
Originally Posted by emce View Post
Edit map in mapcycle.txt and plugins end

L 06/30/2015 - 18:590: [SM] Native "SetFailState" reported: <ckSurf> Mapcycle.txt is empty or does not exists.
L 06/30/2015 - 18:590: [SM] Displaying call stack trace for plugin "ckSurf.smx":
L 06/30/2015 - 18:590: [SM] [0] Line 860, C:\ckSurf\ckSurf\csgo\addons\sourcemod\script ing\ckSurf.sp::OnConfigsExecuted()
L 06/30/2015 - 18:590: [SM] [1] Line 776, C:\ckSurf\ckSurf\csgo\addons\sourcemod\script ing\ckSurf.sp::OnMapStart()
Sounds like the server doesn't have permission to read the mapcycle.txt. Make sure to edit the file with the user the server is running as or give it permission.

Quote:
Originally Posted by Masog View Post
Hello, it's me again.
Found a few bugs:
- When you are in a map startzone, and type !b to get to the bonus, the prehopping limit still affects you.
- !goto command doesn't stop the timer sometimes.
- Players rarely seem to get no points for completing a map or bonus, sometimes they also get for example 200 points for getting top 5 and 250 for getting top 6 (which seems like a weird thing) - and yes, they completed the map for the first time. Usually it works fine though.
Few suggestions:
- Make it so when you are on for example stage 3, and you go to spec someone, you can go back to the game and still be at stage 3 with your time not stopped (like it is in KZTimer), or at least make it an option.
- Add an option to create no-prehop stage zones.
- Add an option to change the paths to the completion sounds (to make us able to create our own sounds).

@edit:
Also SR checkpoints (that display on the chat) seem to not show the actual record (top1) sometimes.
- Rewrote prespeeds, should work now.
- Weird, you shouldn't be able to use !goto without stopping your timer.
- This might be because of they got points from something that wasn't calculated and announced in the chat. Everytime an announcement comes to the chat, the players points got calculated from 0 to the amount of points he has after the changes. So for an example, if a player was rank 1 and someone beat him, he loses points, but it isn't announced in the chat. Next time he gains points, its going to announce the amount of points he gain - the amount he lost from dropping from rank 1 to 2.
Suggestions:
- Coming from spec already works like that? Just press M and select team.
- The sounds thing sounds like something I might aswell add.

- SR's are working in the newest.

Quote:
Originally Posted by TheWho View Post
When a player spawns/joins the there is a short lag.
Really depends on the size of your database, your servers performance and so on.

Quote:
Originally Posted by PresidentEvil View Post
OK so it's been a day using this timer
Spoiler
1. You can make zones visible in the !zones menu
2. If you are really worried about someone exploiting the system with 15points at a time to get a higher rank, especially when we are talking about thousands of points on servers that have a decent map pool, then you can just turn it to 0.


Quote:
Originally Posted by iMarkus View Post
Hey,

I meant the server record, not the global record which you can already use by typing in a command. Would be nice to see it somewhere else than in the chat. Isn't it possible to add the starttimersound to the quake sound section? Some people like the sound, some people don't and then there would be a way to disable it.

What do you say about the other things I wrote?

Greets
Markus
This plugin only displays server records, it doesn't track globally.


Quote:
Originally Posted by Ethiixx View Post
Would I be able to transfer my Records and Mapzone from the Zipcore timer we currently use?
I'll make a script when I have time.

Quote:
Originally Posted by Caaine View Post
L 06/30/2015 - 14:57:00: Info (map "surf_classics") (file "errors_20150630.log")
L 06/30/2015 - 14:57:00: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 06/30/2015 - 14:570: [ckSurf.smx] Maximum number of checkpoints reached! (20)



L 06/30/2015 - 12:534: Info (map "surf_aircontrol_ksf") (file "errors_20150630.log")
L 06/30/2015 - 12:534: [ckSurf.smx] [ckSurf] SQL Error (SQL_insertCheckpointsCallback): Duplicate entry 'STEAM_1:1xxxxxxx-surf_aircontrol_ksf' for key 'PRIMARY'

L 06/30/2015 - 01:44:09: Info (map "surf_kitsune") (file "errors_20150630.log")
L 06/30/2015 - 01:44:09: [SM] Native "PushArrayArray" reported: Failed to grow array
L 06/30/2015 - 01:44:09: [SM] Displaying call stack trace for plugin "ckSurf.smx":
L 06/30/2015 - 01:44:09: [SM] [0] Line 575, ckSurf/replay.sp::RecordReplay()
L 06/30/2015 - 01:44:09: [SM] [1] Line 632, ckSurf/hooks.sp::OnPlayerRunCmd()
1. "fixed" in latest.
2. Someone actually managed to finish a map without any checkpoint data . Fixing that today.
3. Annoying bug that really doesn't have fix afaik.

Last edited by jonitaikaponi; 07-01-2015 at 07:24.
jonitaikaponi is offline
Masog
Junior Member
Join Date: Sep 2013
Old 07-01-2015 , 07:07   Re: [CS:GO] ckSurf (1.11, 30.6.2015)
Reply With Quote #63

The coming back from spec thing isn't working on my server unless you type !back while being in spectator to come back to where u were.

What about the part about players not recieving points for completing maps or getting very weird values? You didn't finish your answer.

So now another stuff from me:
- When ckSurf is turned on on my server, maps such as surf_lt_omnific_fix, surf_ny_platinum and surf_funhouse_njv crash the server while loading. Any idea why your timer does that? (when I turn it off the maps work fine, they work fine on local server too).
- Make it so spectators see the checkpoints in chat while spectating a player.
- There are a lot of maps where you can start on left or the right side of the map, while !r only allows you to teleport to one of them. Would that be possible to add command to set team-specific !r spawnpoint? So, like when I am in terrorists I'll spawn at the right side of the map while using !r, and counter-terrorists at the left side. Would be really useful, but that's just a quality of life requirement.
Masog is offline
jonitaikaponi
Senior Member
Join Date: Nov 2014
Location: Finland
Old 07-01-2015 , 07:28   Re: [CS:GO] ckSurf (1.11, 30.6.2015)
Reply With Quote #64

Quote:
Originally Posted by Masog View Post
The coming back from spec thing isn't working on my server unless you type !back while being in spectator to come back to where u were.

What about the part about players not recieving points for completing maps or getting very weird values? You didn't finish your answer.

So now another stuff from me:
- When ckSurf is turned on on my server, maps such as surf_lt_omnific_fix, surf_ny_platinum and surf_funhouse_njv crash the server while loading. Any idea why your timer does that? (when I turn it off the maps work fine, they work fine on local server too).
- Make it so spectators see the checkpoints in chat while spectating a player.
- There are a lot of maps where you can start on left or the right side of the map, while !r only allows you to teleport to one of them. Would that be possible to add command to set team-specific !r spawnpoint? So, like when I am in terrorists I'll spawn at the right side of the map while using !r, and counter-terrorists at the left side. Would be really useful, but that's just a quality of life requirement.
Weird, works fine on my server.

Sorry, edited my explanation .
- No clue without logs, surf_lt_omnific, surf_ny_platinum and surf_funhouse_njv works for me. Only thing that comes to mind is that there might be some broken entitys in the maps, but if they work locally, then Im not sure.
- Yeah, checkpoints for spectators is coming.
- All players are currently forced to the CT-side. (Since latest update)
jonitaikaponi is offline
Caaine
Member
Join Date: Oct 2013
Old 07-01-2015 , 13:19   Re: [CS:GO] ckSurf (1.11, 30.6.2015)
Reply With Quote #65

L 07/01/2015 - 18:543: SourceMod error session started
L 07/01/2015 - 18:543: Info (map "surf_classics") (file "errors_20150701.log")
L 07/01/2015 - 18:543: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:54:42: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:55:04: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:55:10: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:56:26: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:56:29: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:56:49: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:57:01: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:573: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:57:58: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:57:59: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:58:22: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:58:28: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:58:44: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:59:10: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:593: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:59:48: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:59:52: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:59:55: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 18:59:59: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:00:27: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:004: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:00:52: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:01:10: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:01:16: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:012: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:01:43: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:01:56: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:021: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:02:48: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:03:07: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:03:20: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:032: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:04:56: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:05:10: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:06:07: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:06:19: [ckSurf.smx] Maximum number of checkpoints reached! (20)
L 07/01/2015 - 19:06:46: [ckSurf.smx] Maximum number of checkpoints reached! (20)


New Version o_O
Caaine is offline
jonitaikaponi
Senior Member
Join Date: Nov 2014
Location: Finland
Old 07-01-2015 , 13:39   Re: [CS:GO] ckSurf (1.11, 30.6.2015)
Reply With Quote #66

Oh did I forget to push the update ;D. It was nothing serious anyways, just a logging thing.

Update the ckSurf.smx and its fine.

Edit:

Update released

- Spectators can now see checkpoints of the player they are spectating
- Fixed an issue with practicemode
- Removed useless stuff still left from KZTimer

Last edited by jonitaikaponi; 07-02-2015 at 15:50.
jonitaikaponi is offline
Jaykrog
Senior Member
Join Date: May 2015
Old 07-02-2015 , 23:07   Re: [CS:GO] ckSurf (1.12, 2.7.2015)
Reply With Quote #67

Tried upgrading from KZTimer and points system isnt working, the SQL tables aren't getting created (though it seems that they were renamed successfully), and people can't see the timer - even though I am able to.

Any chance you could help me troubleshoot?

Let me know - I'd appreciate the help .

Thanks,
Jay

Last edited by Jaykrog; 07-02-2015 at 23:07.
Jaykrog is offline
Ajlittle
Junior Member
Join Date: Jul 2014
Old 07-02-2015 , 23:21   Re: [CS:GO] ckSurf (1.11, 30.6.2015)
Reply With Quote #68

Quote:
Originally Posted by Darkness_ View Post
Is there anyway to get the chat processing from this plugin to abide by chat restrictions? Players are able to evade BaseComm gags and spam chat very easily with console commands.

Example:
say lol;say lol;say lol;say lol;say lol;
Will make them say lol in very quick succession.

If there is a config to fix this, let me know!
I have this problem too, would be great to have a fix
Ajlittle is offline
PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 07-03-2015 , 01:51   Re: [CS:GO] ckSurf (1.11, 30.6.2015)
Reply With Quote #69

Quote:
Originally Posted by Darkness_ View Post
Is there anyway to get the chat processing from this plugin to abide by chat restrictions? Players are able to evade BaseComm gags and spam chat very easily with console commands.

Example:
say lol;say lol;say lol;say lol;say lol;
Will make them say lol in very quick succession.

If there is a config to fix this, let me know!
this

and

can you add a cvar to disable

[CK] CP: Completed 2% of the map in 00:122. (SR: +01:66s)
__________________
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Masog
Junior Member
Join Date: Sep 2013
Old 07-03-2015 , 04:12   Re: [CS:GO] ckSurf (1.11, 30.6.2015)
Reply With Quote #70

Quote:
Originally Posted by jonitaikaponi View Post
Weird, works fine on my server.

Sorry, edited my explanation .
- No clue without logs, surf_lt_omnific, surf_ny_platinum and surf_funhouse_njv works for me. Only thing that comes to mind is that there might be some broken entitys in the maps, but if they work locally, then Im not sure.
- Yeah, checkpoints for spectators is coming.
- All players are currently forced to the CT-side. (Since latest update)
No error logs for these crashes (couldn't find them at least).

So, another stuff from me (might be fixed now cuz i'm at version 1.11 atm):
- Unfinished maps option in player profile doesn't work (no maps are shown in the console).
- When joining to the server or typing !wr the bonus record is often shown to be owned by a wrong person (usually when more than one person completes it).
Masog is offline
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