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[Hidden:Source] Team Aura / Tracer / Tracker


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Earth2Luke
Junior Member
Join Date: Jun 2013
Location: Nashville, TN
Old 02-01-2014 , 10:20   Re: [Hidden:Source] Team Aura / Tracer / Tracker
Reply With Quote #11

How can I go about using the same concept of scuztools, work with this? Like, have a beam orient in the direction of the hidden based on which way he's moving, instead of having it spawn a sprite every so-seconds; just a constant beam; that turns off every round end, and turns on every round start.
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