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Accelerator crash report


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marius892000
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Join Date: May 2012
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Old 05-13-2017 , 16:12   Accelerator crash report
Reply With Quote #1

Hello, can someone please give me some info about this crash?

Uploaded crash dump: Crash ID: KJBD-DZKO-2QBJ
Uploaded crash dump: Crash ID: JNTE-GRDW-CAML


Function
0 sourcemod.2.csgo.dll!UTIL_FindInSendTable(Sen dTable *,char const *,SourceMod::sm_sendprop_info_t *,unsigned int) [HalfLife2.cpp36 + 0x0]
1 sourcemod.2.csgo.dll!UTIL_FindInSendTable(Sen dTable *,char const *,SourceMod::sm_sendprop_info_t *,unsigned int) [HalfLife2.cpp49 + 0x16]
2 sourcemod.2.csgo.dll!UTIL_FindInSendTable(Sen dTable *,char const *,SourceMod::sm_sendprop_info_t *,unsigned int) [HalfLife2.cpp49 + 0x16]
3 sourcemod.2.csgo.dll!UTIL_FindInSendTable(Sen dTable *,char const *,SourceMod::sm_sendprop_info_t *,unsigned int) [HalfLife2.cpp49 + 0x16]
4 sourcemod.2.csgo.dll!CHalfLife2::FindSendProp Info(char const *,char const *,SourceMod::sm_sendprop_info_t *) [HalfLife2.cpp:436 + 0x11]
5 game.cstrike.ext.2.csgo.dll!GetPlayerVarAddre ssOrError<int> [natives.cpp:875 + 0x1a]
6 game.cstrike.ext.2.csgo.dll!GetPlayerVar<int> [natives.cpp:919 + 0xc]
7 game.cstrike.ext.2.csgo.dll!CS_GetClientAssis ts [natives.cpp:986 + 0x10]
8 sourcepawn.jit.x86.dll!sp::Environment::Invok e(sp:luginRuntime *,sp::CompiledFunction *,int *) [environment.cpp:235 + 0x15]
9 sourcepawn.jit.x86.dll!sp:luginContext::Inv oke(unsigned int,int const *,unsigned int,int *) [plugin-context.cpp:476 + 0x13]
10 sourcepawn.jit.x86.dll!sp::ScriptedInvoker::I nvoke(int *) [scripted-invoker.cpp:296 + 0x1c]
11 sourcepawn.jit.x86.dll!sp::ScriptedInvoker::E xecute(int *) [scripted-invoker.cpp:190 + 0x13]
12 sourcemod.logic.dll!CForward::Execute(int *,SourceMod::IForwardFilter *) [ForwardSys.cpp06 + 0xe]
13 sourcemod.2.csgo.dll!EventManager::OnFireEven t_Post(IGameEvent *,bool) [EventManager.cpp:489 + 0xb]
14 sourcemod.2.csgo.dll!__SourceHook_FHCls_IGame EventManager2FireEvent0::Func(IGameEvent *,bool) [EventManager.cpp:41 + 0xf6]
15 server.dll + 0x3c4d60
16 game.cstrike.ext.2.csgo.dll!DetourTerminateRo undClass:etourTerminateRound(int) [forwards.cpp:157 + 0x9]
17 game.cstrike.ext.2.csgo.dll!CS_TerminateRound [natives.cpp86 + 0x6]
18 sourcepawn.jit.x86.dll!sp::Environment::Invok e(sp:luginRuntime *,sp::CompiledFunction *,int *) [environment.cpp:235 + 0x15]
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Last edited by marius892000; 05-16-2017 at 14:40.
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marius892000
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Join Date: May 2012
Location: Behind my laptop screen
Old 05-16-2017 , 10:38   Re: Accelerator crash report
Reply With Quote #2

I have updated to the last sourcemod version and is still crashing.. anyone has any ideea what is generating it?
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Neuro Toxin
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Join Date: Oct 2013
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Old 05-16-2017 , 17:57   Re: Accelerator crash report
Reply With Quote #3

You can start by linking the crash report.
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marius892000
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Join Date: May 2012
Location: Behind my laptop screen
Old 05-16-2017 , 18:39   Re: Accelerator crash report
Reply With Quote #4

https://crash.limetech.org/kjbddzko2qbj
I found the problem, it was a plugin for score...but it was working perfectly before the update, maybe some sourcemod gamedata has to be fixed
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Neuro Toxin
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Join Date: Oct 2013
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Old 05-16-2017 , 20:49   Re: Accelerator crash report
Reply With Quote #5

It already has. Update to latest stable build.
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marius892000
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Old 05-17-2017 , 19:32   Re: Accelerator crash report
Reply With Quote #6

Alright, thank you!
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gula345
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Join Date: Jul 2017
Location: Belgie
Old 10-18-2017 , 16:38   Re: Accelerator crash report
Reply With Quote #7

Hello guys i have this some problem. Can you help me

Uploaded crash dump: Crash ID: N3GZ-ZXBG-VEMI
Uploaded crash dump: Crash ID: U3DE-FE3Q-5RCD
Uploaded crash dump: Crash ID: AAML-HSPQ-NWJC
Uploaded crash dump: Crash ID: FJRL-AYUW-GFK7
Uploaded crash dump: Crash ID: GWAA-IJZY-QQ4C
Uploaded crash dump: Crash ID: CLPN-X3YF-CPHE
Uploaded crash dump: Crash ID: 2RZY-REJ6-UR5L
Uploaded crash dump: Crash ID: SX5J-C2XR-ANCQ
Uploaded crash dump: Crash ID: CBBJ-YBQI-XKC4
Uploaded crash dump: Crash ID: KKD3-G4MW-NADY
Uploaded crash dump: Crash ID: OOY7-NKJY-4EHT
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