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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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borzaka
AlliedModders Donor
Join Date: May 2020
Location: Hungary
Old 06-12-2020 , 16:05   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #551

Quote:
Originally Posted by Spaim View Post
I found lots of bugged spawsns on dust2, where you spawn but cannot move at all (sometimes you can get out by jumping).

Does someone know a fix other than deleting or moving those spawns?
You can edit the spawns; add new, and delete:
Type dm_spawn_menu in the console to open the spawn editor.
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 06-14-2020 , 15:47   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #552

Any plans to release version 3.0.0 in development on GitHub?

https://github.com/Maxximou5/csgo-de...ee/development
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Maxximou5
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Join Date: Feb 2013
Old 06-14-2020 , 19:37   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #553

Quote:
Originally Posted by paulo_crash View Post
Any plans to release version 3.0.0 in development on GitHub?

https://github.com/Maxximou5/csgo-de...ee/development
The development is available to anyone, but it will not be merged with the master until it's been improved upon first. The timeline is not certain. It's a matter of when I have free time to do so, someone is willing to pay, or hopefully if someone helps in resolving issues.

I have an update to the development branch I may put out this week, but my focus is primarily on improving the spawning.
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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 06-14-2020 , 20:45   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #554

Quote:
Originally Posted by Maxximou5 View Post
The development is available to anyone, but it will not be merged with the master until it's been improved upon first. The timeline is not certain. It's a matter of when I have free time to do so, someone is willing to pay, or hopefully if someone helps in resolving issues.

I have an update to the development branch I may put out this week, but my focus is primarily on improving the spawning.
I understand, I will be waiting to do the update in the development branch.

Currently I opened a server with this game mode, in my team there is a developer who helps me with BUGS, I will be working with them in improvements in Deathmatch and we make the Pull Request in GitHub in this branch in development.

Thank you for now.
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enghausen
Junior Member
Join Date: Dec 2018
Old 07-18-2020 , 04:21   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #555

Thanks for this great plugin! I am using the v3.0.0 BETA and overall it is working great. Any plans on updating the development branch this summer for your latests fixes? :-)

Have a great summer.
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minimovz
Member
Join Date: Jan 2011
Old 07-18-2020 , 14:26   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #556

any ideia how the minimum spawn distance works ?i am changing the cvar on the fly to 10, 500, 5000 and players are still spawning like 3 meters away from me
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togico
Junior Member
Join Date: Jul 2020
Old 07-29-2020 , 06:10   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #557

After the latest update I got bunch of this in my server console

Code:
L 07/29/2020 - 03:08:41: [SM]   [0] GetClientWeapon
L 07/29/2020 - 03:08:41: [SM]   [1] Line 1808, deathmatch.sp::OnTraceAttack
L 07/29/2020 - 03:08:41: [SM] Exception reported: Client index -1 is invalid
L 07/29/2020 - 03:08:41: [SM] Blaming: deathmatch.smx
L 07/29/2020 - 03:08:41: [SM] Call stack trace:
L 07/29/2020 - 03:08:41: [SM]   [0] GetClientWeapon
L 07/29/2020 - 03:08:41: [SM]   [1] Line 1808, deathmatch.sp::OnTraceAttack
L 07/29/2020 - 03:08:41: [SM] Exception reported: Client index -1 is invalid
L 07/29/2020 - 03:08:41: [SM] Blaming: deathmatch.smx
L 07/29/2020 - 03:08:41: [SM] Call stack trace:
L 07/29/2020 - 03:08:41: [SM]   [0] GetClientWeapon
L 07/29/2020 - 03:08:41: [SM]   [1] Line 1808, deathmatch.sp::OnTraceAttack
L 07/29/2020 - 03:08:41: [SM] Exception reported: Client index -1 is invalid
L 07/29/2020 - 03:08:41: [SM] Blaming: deathmatch.smx
L 07/29/2020 - 03:08:41: [SM] Call stack trace:
L 07/29/2020 - 03:08:41: [SM]   [0] GetClientWeapon
L 07/29/2020 - 03:08:41: [SM]   [1] Line 1808, deathmatch.sp::OnTraceAttack
L 07/29/2020 - 03:08:41: [SM] Exception reported: Client index -1 is invalid

No way Im doing somthing wrong, because it worked in previous week and I have several working versions of my server, stored in cloud
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togico
Junior Member
Join Date: Jul 2020
Old 07-29-2020 , 06:49   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #558

1808 line

Code:
 GetClientWeapon(attacker, knife, sizeof(knife));
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togico
Junior Member
Join Date: Jul 2020
Old 07-29-2020 , 06:54   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #559

Code:
Exception reported: Client index -1 is invalid
I have bots on my server, but today they have no weapons
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togico
Junior Member
Join Date: Jul 2020
Old 07-30-2020 , 06:48   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #560

Quote:
Originally Posted by togico View Post
After the latest update I got bunch of this in my server console

Code:
L 07/29/2020 - 03:08:41: [SM]   [0] GetClientWeapon
L 07/29/2020 - 03:08:41: [SM]   [1] Line 1808, deathmatch.sp::OnTraceAttack
L 07/29/2020 - 03:08:41: [SM] Exception reported: Client index -1 is invalid
L 07/29/2020 - 03:08:41: [SM] Blaming: deathmatch.smx
L 07/29/2020 - 03:08:41: [SM] Call stack trace:
L 07/29/2020 - 03:08:41: [SM]   [0] GetClientWeapon
L 07/29/2020 - 03:08:41: [SM]   [1] Line 1808, deathmatch.sp::OnTraceAttack
L 07/29/2020 - 03:08:41: [SM] Exception reported: Client index -1 is invalid
L 07/29/2020 - 03:08:41: [SM] Blaming: deathmatch.smx
L 07/29/2020 - 03:08:41: [SM] Call stack trace:
L 07/29/2020 - 03:08:41: [SM]   [0] GetClientWeapon
L 07/29/2020 - 03:08:41: [SM]   [1] Line 1808, deathmatch.sp::OnTraceAttack
L 07/29/2020 - 03:08:41: [SM] Exception reported: Client index -1 is invalid
L 07/29/2020 - 03:08:41: [SM] Blaming: deathmatch.smx
L 07/29/2020 - 03:08:41: [SM] Call stack trace:
L 07/29/2020 - 03:08:41: [SM]   [0] GetClientWeapon
L 07/29/2020 - 03:08:41: [SM]   [1] Line 1808, deathmatch.sp::OnTraceAttack
L 07/29/2020 - 03:08:41: [SM] Exception reported: Client index -1 is invalid

No way Im doing somthing wrong, because it worked in previous week and I have several working versions of my server, stored in cloud
problem was solved. just need update sourcemod, thanks to https://forums.alliedmods.net/showpo...84&postcount=2

Last edited by togico; 07-30-2020 at 06:48.
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