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Tf2 model manager help


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usb91130
Junior Member
Join Date: Jun 2012
Old 06-03-2012 , 05:54   Tf2 model manager help
Reply With Quote #1

hello guys, im having trouble getting the model to show up only the heavy model will show!

i have attached file!
Attached Files
File Type: cfg TF2_ItemList.cfg (3.8 KB, 229 views)
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usb91130
Junior Member
Join Date: Jun 2012
Old 06-03-2012 , 06:10   Re: Tf2 model manager help
Reply With Quote #2

i am also having a problem that says model is error
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 06-03-2012 , 08:02   Re: Tf2 model manager help
Reply With Quote #3

Code:
//****************************************************************************
//                           PROPERTIES TABLE
//****************************************************************************
//
// The current maxium of items is 256. This is due the information being saved
// on a fixed array, but guess it's quite a lot.
//
// You can't use valve models, they'll look cruddy, probably even turn all hats invisible
// If you try, you're a loser.
//
// "model": self-explanatory. models/whatever/pants.mdl, for example.
//
// "flags":
// +-----------------------+------------------------------------------------------+
// | FLAGS                 | DESCRIPTION                                          |
// +-----------------------+------------------------------------------------------+
// | USER_DEFAULT          | Sets the wearable as default for common users        |
// | ADMIN_DEFAULT         | Sets the wearable as the admin default               |
// | ADMIN_ONLY            | This hat is wearable only by admins                  |
// | HIDDEN                | Item won't be shown on the list, but will be usable  |
// |                       | through commands.                                    |
// | INVISIBLE             | Model isn't rendered.                                |
// | NO_ANIM               | Model doesn't use class animations, and rotates      |
// |                       |   with player view yaw.                              |
// | REMOVE_VALVE          | Hides any hats the player is wearing                 |
// | HIDE_WEAPONS          | Unused in 1.0.0! Will eventually hide the            |
// |                       |   player's weapons                                   |
// +------------------------------------------------------------------------------+
//
// "bodygroups": Fairly self-explanatory, probably useless and probably won't work right
// | HIDE_SCOUT_HAT
// | HIDE_SCOUT_HEADPHONES
// | HIDE_SCOUT_FEET
// | HIDE_SCOUT_DOGTAGS
// | SHOW_SOLDIER_ROCKET
// | HIDE_SOLDIER_HELMET
// | HIDE_SOLDIER_GRENADES
// | HIDE_PYRO_HEAD
// | HIDE_PYRO_GRENADES
// | SHOW_DEMO_SMILE        //his sticky note
// | HIDE_DEMO_FEET
// | HIDE_HEAVY_HANDS
// | HIDE_ENGINEER_HELMET
// | SHOW_ENGINEER_ROBOTARM
// | HIDE_MEDIC_BACKPACK
// | SHOW_SNIPER_ARROWS
// | HIDE_SNIPER_HAT
// | SHOW_SNIPER_DARTS
// | SHOW_SPY_MASK

// "classes":
// +---------------------+---------------------+---------------------+
// | CLASS               | CLASS               | CLASS               |
// +---------------------+---------------------+---------------------+
// | SCOUT               | SNIPER              | SOLDIER             |
// | DEMOMAN             | MEDIC               | HEAVY               |
// | PYRO                | SPY                 | ENGINEER            |
// +---------------------+---------------------+---------------------+
// | ALL                 |
// +---------------------+
//
// "teams":
//    RED, BLU, or ALL
//
// "steamid":
//    Put in steamid's separated by spaces to only allow that model to those steamids.
//  STEAM_0:1:19100391 is a nice one.
//
//                                                                              
//****************************************************************************

"Model Management - Item list"
{
    "Heavy Model"    //EXAMPLE MODEL
    {
        "model"            "models/player/heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_HEAVY_FEET"    
        "classes"        "ALL"
        "teams"            "ALL"
    }
    "Sniper model"    //EXAMPLE MODEL
    {
        "model"            "models/player/Sniper.mdl"
        "flags"            ""
        "bodygroups"    ""    
        "classes"        "ALL"
        "teams"            "ALL"
    }
    "tron sniper"
    {
        "model"            "models/custom/player/tronsniper/sniper_stock.mdl"

        "flags"            "ADMIN_ONLY"
        "bodygroups"    "HIDE_SCOUT_FEET'
        "classes"        "ALL"
        "teams"            "ALL"
    }
}
There's two sets of brackets, ones for each model, and ones for the entire set. Compare this one to the one you posted and you will see the problem. Keep an eye out for the "{" and "}"'s.
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usb91130
Junior Member
Join Date: Jun 2012
Old 06-04-2012 , 02:38   Re: Tf2 model manager help
Reply With Quote #4

oh right bracket problem, thank you let me test if skins work now
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usb91130
Junior Member
Join Date: Jun 2012
Old 06-04-2012 , 02:39   Re: Tf2 model manager help
Reply With Quote #5

ok, il try this thank you
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usb91130
Junior Member
Join Date: Jun 2012
Old 06-04-2012 , 02:45   Re: Tf2 model manager help
Reply With Quote #6

ok, so i have tried it and the normal models work but the custom dont show up in the menu..
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usb91130
Junior Member
Join Date: Jun 2012
Old 06-04-2012 , 02:53   Re: Tf2 model manager help
Reply With Quote #7

can u send me a premade custom model file for the thing and cfg?
http://gamebanana.com/tf2/skins/116378 for this skin
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usb91130
Junior Member
Join Date: Jun 2012
Old 06-04-2012 , 03:10   Re: Tf2 model manager help
Reply With Quote #8

i mean custom texture pack this isnt actually model change its just texture changing
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 06-04-2012 , 07:43   Re: Tf2 model manager help
Reply With Quote #9

quintuple post
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