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Release SourceBans++ (v1.6.4) [Updated: 2021-10-06]


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Groruk
AlliedModders Donor
Join Date: Jul 2016
Old 05-06-2017 , 22:14   Re: [RELEASE] SourceBans++ (v1.6.1) [Updated: 2017-05-06]
#1041

Version 1.6.1 has been released.
Please Backup your database and files before updating!

Changelog:
  • Fixed an issue while XAJAX initialized
  • Fixed the 'dash intro text' not displaying custom HTML elements
  • Fixed 'change password' function
  • Fixed encoding issues with player names
  • Fixed aspect ratio of map image
  • Fixed editing groups/override pages
  • Fixed display error for 'edit mod' page
  • Fixed version numbering displaying 0
  • Improved sizes and file types of images

All changes here
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 05-08-2017 , 07:46   Re: [RELEASE] SourceBans++ (v1.6.1) [Updated: 2017-05-06]
#1042

Thank you.

Downloaded, using this on 6 servers.
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 05-09-2017 , 04:43   Re: [RELEASE] SourceBans++ (v1.6.1) [Updated: 2017-05-06]
#1043

Quote:
Originally Posted by Groruk View Post
[...]
Problem:


Temporary Fix:

Last edited by cravenge; 05-09-2017 at 07:49.
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Dakier
New Member
Join Date: Apr 2017
Old 05-09-2017 , 12:36   Re: [RELEASE] SourceBans++ (v1.6.1) [Updated: 2017-05-06]
#1044

Quote:
xajax Error: xajax failed to automatically identify your Request URI.Please set the Request URI explicitly when you instantiate the xajax object.
Still got xajax error :c
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Xyles
Junior Member
Join Date: May 2017
Location: Sweden
Old 05-15-2017 , 05:38   Re: [RELEASE] SourceBans++ (v1.6.1) [Updated: 2017-05-06]
#1045

Spoiler


Change the salt function to this
Code:
$password = crypt($_POST['password'], SB_NEW_SALT);
And then you will have to grab the SB_NEW_SALT from the Sourcebans config manually by yourself since now its Unique for each installation for Security

After you done that you might need to login through Sourcebans and change ur password to rehash your PW in the database.

Last edited by Xyles; 05-15-2017 at 05:39.
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Werewolf_UK
AlliedModders Donor
Join Date: Oct 2010
Location: United Kingdom
Old 05-16-2017 , 09:45   Re: [RELEASE] SourceBans++ (v1.6.1) [Updated: 2017-05-06]
#1046

I am having trouble getting comms bans to actually appear on my bans page.

I've just upgraded from Sourcebans 1.4.11 to Sourcebans++ Version 1.6.1 -git495. I am using Sourcemod v1.8.0.5992 and MetaMod v1.10.7.

I can gag, mute and silence people as before, with it now preventing players from reconnecting to avoid a gag/mute/silence. Regular server bans are also working as normal, and they appear on my servers sourcebans page.

My problem is that none of the comms bans appear. I can see the gags and mutes have been added correctly to the database, as when I access the database itself I can see them.

I have checked the error logs, and it does show this error:
Code:
05/16/2017 - 14:23:35: [sbpp_comms.smx] You must set valid `ServerID` value in sourcebans.cfg!
However I do have this set:
Code:
// This is the ID of this server (Check in the admin panel -> servers to find the ID of this server)
		"ServerID"		"8"
I've also tried setting this back to the default value of "-1" to see what would happen, but the same error keeps appearing and bans still do not appear on the comm bans page.

How do I fix this?
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Last edited by Werewolf_UK; 05-16-2017 at 09:46.
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Werewolf_UK
AlliedModders Donor
Join Date: Oct 2010
Location: United Kingdom
Old 05-16-2017 , 10:13   Re: [RELEASE] SourceBans++ (v1.6.1) [Updated: 2017-05-06]
#1047

Quote:
Originally Posted by sgt_phsco View Post
I am having trouble getting comms bans to actually appear on my bans page.

I've just upgraded from Sourcebans 1.4.11 to Sourcebans++ Version 1.6.1 -git495. I am using Sourcemod v1.8.0.5992 and MetaMod v1.10.7.

I can gag, mute and silence people as before, with it now preventing players from reconnecting to avoid a gag/mute/silence. Regular server bans are also working as normal, and they appear on my servers sourcebans page.

My problem is that none of the comms bans appear. I can see the gags and mutes have been added correctly to the database, as when I access the database itself I can see them.

I have checked the error logs, and it does show this error:
Code:
05/16/2017 - 14:23:35: [sbpp_comms.smx] You must set valid `ServerID` value in sourcebans.cfg!
However I do have this set:
Code:
// This is the ID of this server (Check in the admin panel -> servers to find the ID of this server)
		"ServerID"		"8"
I've also tried setting this back to the default value of "-1" to see what would happen, but the same error keeps appearing and bans still do not appear on the comm bans page.

How do I fix this?
SOLVED
The problem was my Sourcebans Theme. I was using a custom theme that was made for Sourcebans 1.4.11, not Sourcebans++.

As soon as I changed theme, they were visible.
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Byte
Senior Member
Join Date: Jun 2010
Location: 📦 CCSPlayer
Old 05-16-2017 , 11:40   Re: [RELEASE] SourceBans++ (v1.6.1) [Updated: 2017-05-06]
#1048

Out of curiosity, does anyone have an issue with CONSOLE muting players randomly (permanently). I've had this issue for a few days now and I've only really updated SB++ from 1.5.7 to 1.6.1 (CSGO update also happened).

EDIT: I found the solution out myself. It seems that between 1.5.7 to 1.6.1, the handling of BaseComm_SetClientMute() by sourcecomms was changed. I simply updated my plugin to use the relevant SourceComms natives if the sourcecomms library was loaded and the issue wen't away. The plugin was a priority speaker (which mutes/unmutes T's if they try to speak over a CT player).
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Last edited by Byte; 05-22-2017 at 20:45. Reason: Added solution
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 05-16-2017 , 12:12   Re: [RELEASE] SourceBans++ (v1.6.1) [Updated: 2017-05-06]
#1049

Quote:
Originally Posted by Byte View Post
Out of curiosity, does anyone have an issue with CONSOLE muting players randomly (permanently). I've had this issue for a few days now and I've only really updated SB++ from 1.5.7 to 1.6.1 (CSGO update also happened).
:O spooky

Does anyone else have in-game or web rcon access? Never hurts to double check permissions, could be someone trying to be funny, or a compromised account.
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Last edited by sneaK; 05-16-2017 at 12:12.
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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 05-16-2017 , 17:45   Re: [RELEASE] SourceBans++ (v1.6.1) [Updated: 2017-05-06]
#1050

Quote:
Originally Posted by Byte View Post
Out of curiosity, does anyone have an issue with CONSOLE muting players randomly (permanently). I've had this issue for a few days now and I've only really updated SB++ from 1.5.7 to 1.6.1 (CSGO update also happened).
I get this when an admin steamid isnt registered in sourcebans but is admin via configs.
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