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SourceMod is Beta

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Lt Llama
Senior Member
Join Date: Aug 2004
Old 06-14-2007 , 16:53   Re: SourceMod is Beta

Über news. Source needs the same vitamin injection by SourceMod as amxmodx did for all HL1 mods. But I bet we wont see it in Steam's news page. I dont know where you get the energy and inspiration from to keep doing what you do, but its awsome. GJ!
A dodo: Used to describe someone without common sense and who always has the pathetic confused look on their face when a question is asked.
Lt Llama is offline
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Join Date: Jul 2007
Old 08-09-2007 , 00:19   Re: SourceMod is Beta

sweet news. if the new pawn will be close to half life 1 pawn, i will be happy to give source mod a try again.
An event and message system that lets you remove hooks
does that mean that u won't rehook events when a cvar is changed for example or like unhook events ?
Need a private coder? AMXX, SourceMOD, MMS? PM me!
Fredd is offline
Join Date: Jan 2004
Old 08-09-2007 , 02:27   Re: SourceMod is Beta

It means that you can optimize your plugin by removing hooks when they are no longer needed.
BAILOPAN is offline
Pro Patria Finland
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Join Date: Apr 2006
Location: BaronPub.com
Old 08-14-2007 , 01:41   Re: SourceMod is Beta

Good things, good things. I realized that Half Life was released 9 years ago (10th anniversary next year!!), so I think it's time to move on to the Source engine soon (not that I will ever abandon the ol' HL). ;)
I am not a number. I am Gordon Freeman!
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