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Family Sharing Management


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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 11-26-2020 , 18:29   Re: Family Sharing Management
Reply With Quote #31

Looks like Yami's repo on Bitbucket no longer exists for this. I've attached the original plugin here.

EDIT: Yami has uploaded the original in the first post.
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Last edited by fysiks; 11-28-2020 at 15:08.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 11-27-2020 , 04:32   Re: Family Sharing Management
Reply With Quote #32

Quote:
Originally Posted by fysiks View Post
Looks like Yami's repo on Bitbucket no longer exists for this. I've attached the original plugin here.
If someone can confirm this works fine I'll attach it to the main post.
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 11-28-2020 , 05:37   Re: Family Sharing Management
Reply With Quote #33

Quote:
Originally Posted by HamletEagle View Post
If someone can confirm this works fine I'll attach it to the main post.
I'm actively using a slightly modified version of this. I added a random delay for each check to distribute the load because it was maxing out the download slots in the http2 functionality when there are a bunch of players on the server during a map change. It fails to download a couple times on a busy night but I'm not sure if that is something I introduced or if that might be normal if someone disconnects quickly after connecting. But, based on my logs it's catching 1 to 5 per busy night. I've never personally tested sharing a game with another account because I don't have any accounts that don't have Day of Defeat and I don't want to create a new one.

I cloned the original repo on February 8, 2020 which is the version I attached.
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 11-28-2020 , 10:47   Re: Family Sharing Management
Reply With Quote #34

I found the original on my computer and have uploaded it to the main post. If people are still using this and it has issues, let me know and I might find time to fix it (I haven't touched AMXX is years though)


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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 02-26-2022 , 02:44   Re: Family Sharing Management
Reply With Quote #35

It looks like this Steam API method has been disabled entirely now.
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scorpius2k1
Senior Member
Join Date: Feb 2016
Old 03-12-2022 , 09:33   Re: Family Sharing Management
Reply With Quote #36

Quote:
Originally Posted by fysiks View Post
It looks like this Steam API method has been disabled entirely now.
I've noticed the same, and it has undoubtedly broke many projects using this functionality (myself included). It seems only partners can use an API call to check now.

"Obsolete, partners should use ISteamUser.CheckAppOwnership"
https://steamapi.xpaw.me/#IPlayerSer...yingSharedGame

Via Steamworks, "This call requires the publisher API key that owns the specified App ID to use this method"
https://partner.steamgames.com/doc/webapi/ISteamUser

Publisher API Keys:
https://partner.steamgames.com/doc/webapi_overview/auth

This is quite unfortunate and imho, demeaning to the community as checking for account sharing was very useful for many obvious reasons. I wonder what the reasoning from Valve is here or if there is another solution/alternative we can use?
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Last edited by scorpius2k1; 03-12-2022 at 09:40.
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pizzahut
Senior Member
Join Date: Oct 2004
Old 02-08-2023 , 10:31   Re: Family Sharing Management
Reply With Quote #37

Quote:
Originally Posted by scorpius2k1 View Post
if there is another solution/alternative we can use?
The solution I had in mind before I learned about this plugin was to check for limited Steam accounts.

I don't know if this is covered by the Steam web API, but parsing the XML should work.

Manual steps:
1. Go to https://steamcommunity.com/my/?xml=1 (The profile URL can be calculated from the Steam ID.)
2. Open the source (Ctrl+U)
3. Search for "isLimitedAccount".

Related to the issue of players circumventing bans, there's a plugin to check for VPN usage: Proxy snort

Last edited by pizzahut; 02-08-2023 at 11:19.
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