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[TF2] Pregame Slaughter 1.0.7


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Sir Jake
Senior Member
Join Date: Jan 2009
Old 02-09-2011 , 07:02   Re: [TF2] Pregame Slaughter 1.0.3
Reply With Quote #11

Yeah took me a minute to figure that out when I first seen this on here.
Mine had an option to have it pick primary guns or secondary guns, melee or a forth option of random. Not sure if people would like to have the options of that or not. I like the random one myself.
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Sir Jake
Senior Member
Join Date: Jan 2009
Old 02-09-2011 , 13:56   Re: [TF2] Pregame Slaughter 1.0.3
Reply With Quote #12

Tested again this morning and still seems to crash the server after only one player is on for the warmup round.
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onlyamd
Senior Member
Join Date: Apr 2009
Location: Chicago,IL
Old 02-09-2011 , 16:35   Re: [TF2] Pregame Slaughter 1.0.3
Reply With Quote #13

Same here
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BrutalGoerge
AlliedModders Donor
Join Date: Jul 2007
Old 02-09-2011 , 16:38   Re: [TF2] Pregame Slaughter 1.0.3
Reply With Quote #14

durp i think i fixed that now, and added a check just to be double safe
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onlyamd
Senior Member
Join Date: Apr 2009
Location: Chicago,IL
Old 02-11-2011 , 18:49   Re: [TF2] Pregame Slaughter 1.0.4
Reply With Quote #15

good to go, nice job
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moiph
Junior Member
Join Date: Mar 2009
Location: Seattle, WA
Old 02-20-2011 , 22:59   Re: [TF2] Pregame Slaughter 1.0.4
Reply With Quote #16

I was seeing crashes on my server; I saw no stack trace from this plugin, but after adding it, it seemed to work at first, followed by crashes on map changes....after removing it the crashes are gone. I can attach a debug.log from the server if you could possibly find use of it.
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 02-21-2011 , 01:03   Re: [TF2] Pregame Slaughter 1.0.4
Reply With Quote #17

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Sir Jake
Senior Member
Join Date: Jan 2009
Old 02-21-2011 , 01:54   Re: [TF2] Pregame Slaughter 1.0.4
Reply With Quote #18

Wondering about the respawn times on this the crashes have stopped since your last fix for me at least.

Why the sad face DWN? This is a great plugin!
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BrutalGoerge
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Join Date: Jul 2007
Old 02-21-2011 , 07:05   Re: [TF2] Pregame Slaughter 1.0.5
Reply With Quote #19

respawns almost instantly after people dies
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Sir Jake
Senior Member
Join Date: Jan 2009
Old 02-21-2011 , 18:29   Re: [TF2] Pregame Slaughter 1.0.5
Reply With Quote #20

Yeah, not sure mine worked like this the first version of the plugin I think it was and after that it's been default spawn times now.

Don't see anything in the error logs about it. Just updated to 1.0.5 and it's still the same, any clues as to why this might happen?

Thanks.
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