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[ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]


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AlexPC7k
New Member
Join Date: Jun 2012
Old 02-25-2016 , 15:22   Re: [ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]
Reply With Quote #101

Quote:
Originally Posted by Zeddy_god View Post
Hey is it possible at all to play the sounds forward into the next round. Most of my sounds are a bit longer than the round end time and I'd like for them to get carried into the next round so they don't get cut-off. Please let me know if this is possible
Is there a fix for this? I have the same problem, my songs are from 10 - 25 sec but on new round they stop playing.
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xines
Veteran Member
Join Date: Aug 2013
Location: Denmark
Old 02-25-2016 , 18:22   Re: [ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]
Reply With Quote #102

Quote:
Originally Posted by AlexPC7k View Post
Is there a fix for this? I have the same problem, my songs are from 10 - 25 sec but on new round they stop playing.
This works at CS:S not sure about other games but try.

Add this to your server.cfg config.

Code:
mp_round_restart_delay 8
Change 8 to whatever seconds.
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KnoXviLLe
Senior Member
Join Date: Nov 2011
Old 02-26-2016 , 10:42   Re: [ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]
Reply With Quote #103

Turkish Language
Attached Files
File Type: txt res.phrases.txt (984 Bytes, 238 views)
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Pherb
New Member
Join Date: Apr 2016
Old 04-07-2016 , 09:06   Re: [ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]
Reply With Quote #104

I have added all the files, and changed res.cfg (hopefully right). And it seems like the plugin are working. Whenever im on my server and do: "!res" I get a message that I will now hear sounds or not.
The problem im having is that it doesnt find the .wav/.mp3 files.
I have my .wav/.mp3 files in: cstrike/sound/misc/"soundfiles.wav". A folder wich I had to make since it wasnt there to begin with.
All help appreciated
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xines
Veteran Member
Join Date: Aug 2013
Location: Denmark
Old 04-07-2016 , 13:15   Re: [ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]
Reply With Quote #105

Quote:
Originally Posted by Pherb View Post
I have added all the files, and changed res.cfg (hopefully right). And it seems like the plugin are working. Whenever im on my server and do: "!res" I get a message that I will now hear sounds or not.
The problem im having is that it doesnt find the .wav/.mp3 files.
I have my .wav/.mp3 files in: cstrike/sound/misc/"soundfiles.wav". A folder wich I had to make since it wasnt there to begin with.
All help appreciated
Did you remember to add the sound files to downloadtable and precache them? if not then use: https://forums.alliedmods.net/showthread.php?t=69005

And if you can't get it working then use: https://forums.alliedmods.net/showthread.php?t=269792

Also post your res.cfg and res_list.cfg and i'll take a look if everything is fine
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Pherb
New Member
Join Date: Apr 2016
Old 04-07-2016 , 14:18   Re: [ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]
Reply With Quote #106

Thanks for answering so fast.

I have now tried the downloaders you added links to, didnt seem to work.
Im not very familiar with forums like these, so i dont know how to add spoilers and such, sorry about that. I also attached them if its needed.
Here are the res_list.cfg anyways:
// Counter-Strike: Source or Counter-Strike: Global Offensive
// > Tags: "T" - for Terrorist team; "CT" - for Counter-Terrorist team; "BOTH" or nothing (example: "misc/hello.mp3" - without tags) - for both teams;
//


misc/ctwinnar1.mp3=BOTH
misc/ctwinnar2.mp3=BOTH
misc/ctwinnar3.mp3=BOTH
misc/twinnar.wav=BOTH
misc/twinnar2.wav=BOTH
misc/twinnar3.wav=BOTH

// Round end / / Maximum sounds = 200
// Map end / / Maximum sounds = 20
// Tags: MAPEND, MAP, FIN
// example: misc/twinnar.wav=MAP
// --------------------------------

And here is res.cfg:
// This file was auto-generated by SourceMod (v1.7.3-dev+5292)
// ConVars for plugin "res.smx"


// Announcement repeater in seconds. 0=Disable
// -
// Default: "120"
// Minimum: "0.000000"
sm_res_announceevery "120"

// If enabled, clients will be able to modify their ability to hear sounds. 0=Disable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_client "1"

// If enabled, all sounds will be played commonly in spite of the winner team
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_commonsounds "0"

// Enables/disables debug mode
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_debugsounds "1"

// Shows in the chat sound info. Artist and title of the sound
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_displaysound "1"

// Enables/disables the plugin
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_enable "1"

// Enables/disables in-built map end sound
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_mapendsound "1"

// What method to use to play sounds? 0 - EmitSound (volume support) | 1 - Client command "play" (Max. no sm_res_volume support)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_play_method "0"

// Announcement to a player in 20 sec. after his connecting
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_playerconnectannounce "1"

// If enabled, the sounds will be played randomly. If disabled the sounds will be played in a queue
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_randomsounds "1"

// Announcement at every round end
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_roundendannounce "0"

// Announcement at every round start
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_roundstartannounce "0"

// Path to the sound list
// -
// Default: "addons/sourcemod/configs/res_list.cfg"
sm_res_soundslist "addons/sourcemod/configs/res_list.cfg"

// The sounds volume
// -
// Default: "3.0"
// Minimum: "0.000000"
// Maximum: "5.000000"
sm_res_volume "3.0"
Attached Files
File Type: cfg res_list.cfg (546 Bytes, 228 views)
File Type: cfg res.cfg (2.2 KB, 195 views)
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xines
Veteran Member
Join Date: Aug 2013
Location: Denmark
Old 04-07-2016 , 18:30   Re: [ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]
Reply With Quote #107

Quote:
Originally Posted by Pherb View Post
Thanks for answering so fast.

I have now tried the downloaders you added links to, didnt seem to work.
Im not very familiar with forums like these, so i dont know how to add spoilers and such, sorry about that. I also attached them if its needed.
Here are the res_list.cfg anyways:
First make sure your using the res version: 2.5.0Beta9

Well, i'm pretty sure the downloaders work, so you must be doing something wrong.

Second the res_list.cfg looks fine if the listed sounds below is the ones your using with exact name and location.
PHP Code:
misc/ctwinnar1.mp3=BOTH
misc
/ctwinnar2.mp3=BOTH
misc
/ctwinnar3.mp3=BOTH
misc
/twinnar.wav=BOTH
misc
/twinnar2.wav=BOTH
misc
/twinnar3.wav=BOTH 
I'll advice you to make a custom named folder instead of misc to something that ain't on other servers to avoid download problems if files is already existing and contains the same name but ain't the same output:

To something like this, just replace mysoundfoldername with whatever you like:

PHP Code:
mysoundfoldername/ctwinnar1.mp3=BOTH
mysoundfoldername
/ctwinnar2.mp3=BOTH
mysoundfoldername
/ctwinnar3.mp3=BOTH
mysoundfoldername
/twinnar.wav=BOTH
mysoundfoldername
/twinnar2.wav=BOTH
mysoundfoldername
/twinnar3.wav=BOTH 
I also noticed that your res.cfg is different than mine that i attached:
Attached Files
File Type: cfg res.cfg (2.1 KB, 223 views)
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another_nerd
New Member
Join Date: Aug 2015
Location: South Carolina
Old 05-17-2016 , 20:45   Re: [ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]
Reply With Quote #108

Hi, Just checking will this plugin play music during map change?
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eXtreme911
Junior Member
Join Date: Dec 2014
Location: Germany
Old 07-21-2016 , 08:10   res.smx Blaming: res.smx::NormalSHook()
Reply With Quote #109

Hey i get recently everyday those error messages.

My sm_version is: SourceMod 1.8.0.5916,
My meta_version is: Metamod:Source version 1.10.7-dev

I am using the newest version of this plugin on cs go

*Info: This plugin is still working so no problems, but it would be nice to get rid of those errors .

L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: [SM] Exception reported: Client 6 is not connected
L 07/21/2016 - 10:06:22: [SM] Blaming: res.smx::NormalSHook()
L 07/21/2016 - 10:06:22: Error log file session closed.
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erke111
Junior Member
Join Date: Oct 2016
Old 12-29-2016 , 14:43   Re: [ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]
Reply With Quote #110

the server doesnt create the res_list for me? what am i doing wrong
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