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[TF2 | Mapping & Gameplay] AreaCond


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nineteeneleven
Veteran Member
Join Date: Nov 2010
Old 02-20-2013 , 07:09   Re: [TF2 | Mapping & Gameplay] AreaCond
Reply With Quote #11

Ok so a few pointers. If you load the plugin from console the server crashes, but the plugin behaves fine if the server is restarted.

Also adding 2 conditions doesn't seem to work.

And not all the conditions seem to work either. I'm going to make a map tonight with all the conditions and test it further. I'll post it here when I'm done so other people can test with it.
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blablubde
Member
Join Date: Sep 2010
Old 05-03-2013 , 15:51   Re: [TF2 | Mapping & Gameplay] AreaCond
Reply With Quote #12

is there any way to fix the medic über bug within melee only areas? (bug: get a medic to overcharge any player and then walk into the melee only area. the result is a never ending overcharge.)

it would be nice if someone could fix this or at least give me a hint, then i'll try on my own.

Last edited by blablubde; 05-03-2013 at 15:57.
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xDeRpYx
Member
Join Date: May 2012
Location: New York
Old 08-13-2013 , 20:17   Re: [TF2 | Mapping & Gameplay] AreaCond
Reply With Quote #13

Quote:
Originally Posted by minimoney1 View Post
At the moment this plugin does not even use SDKHooks...
The attached version does, however.
Can you attach the plugin instead of the .sp, the web compiler doesn't work.
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blablubde
Member
Join Date: Sep 2010
Old 09-10-2013 , 12:40   Re: [TF2 | Mapping & Gameplay] AreaCond
Reply With Quote #14

Quote:
Originally Posted by xDeRpYx View Post
Can you attach the plugin instead of the .sp, the web compiler doesn't work.

the actual plugin download can be found in post #7.
in the case, its not working for some reason, i'll attach it as sp and smx. (i did not create the files neither do i own them, they are the same as in #7 just reuploaded)

and for melee-only, to get it to work, you may want to take a look at original thread.
for some reason the author has left out a few lines / words in the description of this thread.

Quote:
How to use:
...
2) make your map in hammer, Add a trigger_multiple brush-based entity in hammer, name it "addcond X Y"
>> X is the condition number (see list below)
>> Y is the duration (in seconds) the condition should last.
...
areacond.zip
areacond.smx
areacond.sp
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Pala4
Senior Member
Join Date: Dec 2007
Old 06-07-2020 , 09:53   Re: [TF2 | Mapping & Gameplay] AreaCond
Reply With Quote #15

Can someone change it to a new syntax? Thank you in advance.
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Pala4
Senior Member
Join Date: Dec 2007
Old 06-07-2020 , 10:23   Re: [TF2 | Mapping & Gameplay] AreaCond
Reply With Quote #16

Quote:
Originally Posted by blablubde View Post
the actual plugin download can be found in post #7.
in the case, its not working for some reason, i'll attach it as sp and smx. (i did not create the files neither do i own them, they are the same as in #7 just reuploaded)

and for melee-only, to get it to work, you may want to take a look at original thread.
for some reason the author has left out a few lines / words in the description of this thread.



Attachment 125655
Attachment 125656
Attachment 125657
With your fix, the server crashes.

L 06/07/2020 - 17:08:09: [SM] Exception reported: Client index 122 is invalid
L 06/07/2020 - 17:08:09: [SM] Blaming: areacond.smx
L 06/07/2020 - 17:08:09: [SM] Call stack trace:
L 06/07/2020 - 17:08:09: [SM] [0] IsClientInGame
L 06/07/2020 - 17:08:09: [SM] [1] Line 47, areacond.sp::OnStartTouch
L 06/07/2020 - 17:08:09: [SM] Exception reported: Client index 122 is invalid
L 06/07/2020 - 17:08:09: [SM] Blaming: areacond.smx
L 06/07/2020 - 17:08:09: [SM] Call stack trace:
L 06/07/2020 - 17:08:09: [SM] [0] IsClientInGame
L 06/07/2020 - 17:08:09: [SM] [1] Line 47, areacond.sp::OnStartTouch
L 06/07/2020 - 17:08:09: [SM] Exception reported: Client index 122 is invalid
L 06/07/2020 - 17:08:09: [SM] Blaming: areacond.smx
L 06/07/2020 - 17:08:09: [SM] Call stack trace:
L 06/07/2020 - 17:08:09: [SM] [0] IsClientInGame
L 06/07/2020 - 17:08:09: [SM] [1] Line 47, areacond.sp::OnStartTouch
L 06/07/2020 - 17:08:09: [SM] Exception reported: Client index 122 is invalid
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