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[TF2] Destiny 2/1 Weapon functions


  
 
 
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Author
Recluse
Junior Member
Join Date: Jul 2021
Location: Braap
Plugin ID:
7949
Plugin Version:
1.0.0
Plugin Category:
All
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Adds some simple weapon traits from Destiny 1 and 2
    Old 02-04-2022 , 21:27   [TF2] Destiny 2/1 Weapon functions
    Reply With Quote #1

    This relatively simple plugin adds some traits and full on functions for weapons from Destiny 1 and 2. All of them make use of tf2's default attributes.

    Current Traits:

    Crowd Control: Grants a 70% damage bonus for 5 seconds after a kill, uses the "never craftable" attribute.

    Feeding Frenzy: Grants a 45% reload speed increase for 3 seconds after a kill, uses the "kill eater 3" attribute.

    Outlaw: Grants a 60% reload speed increase for 3 seconds after a headshot kill, uses the "item in slot 1" attribute.

    One Two Punch: Grants melee weapons a 200% damage bonus and 50% deploy speed increase after dealing damage with a primary, uses the "item in slot 8" attribute.

    Current Full on Weapon Functions

    Chaperone (Shotguns)
    ----------------

    Uses "cannot delete" attribute for headshots.

    Kills grant a 500% headshot damage increase, no crit damage falloff and a 50% deploy and stow speed increase, uses "is commodity" attribute

    The Recluse (SMGs)
    ------------------
    Kills with the weapon grant a 45% damage bonus for 5 seconds, uses "force center wrap" attribute.

    Kills with other weapons grant Recluse a 115% damage bonus and a 60% deploy speed increase for 7 seconds, uses "loot list name" attribute.

    Duality (Shotguns)
    --------------------

    On kill: makes the weapon shoot a high powered slug and gives it the ability to headshot, lasts for 10 seconds, uses "bot custom jump particle".

    Breakneck (SMGs)
    --------------------

    Kills grant a 55% damage bonus and a 15% faster firing speed for 8 seconds, uses "obsolete ammo penalty".


    Future Traits I want to add:

    Firefly: victims explode on death, damaging nearby enemies.

    Trench Barrel: Hitting an enemy with melee grants damage for a short time

    Adaigo: Kills increase damage but decrease fire rate

    Firing Line: standing near teammates grants increased headshot damage

    Vorpal Weapon: Increased damage to those being healed

    Surrounded: Increased damage when surrounded by enemies

    Threat Detector: Increased weapon handling and reload speed when surrounded by enemies

    Known issues:
    None that I know of


    This is my first ever plugin and I hope you all enjoy it, this will server as me getting better at coding as I am currently a noob. I've already tried to code firefly but I can't figure out tracerays for the life of me.

    Added actual plugin, don't know how I forgot to do that. so... enjoy your coke.


    Edit: I did not expect this to get as much traffic as it has, I'll 100% need to improve this though as the code is... rough and I have significantly improved my ability.
    Attached Files
    File Type: sp Get Plugin or Get Source (CDestinyWeaponFunctions.sp - 126 views - 10.0 KB)
    File Type: smx CDestinyWeaponFunctions.smx (10.5 KB, 126 views)

    Last edited by Recluse; 06-18-2023 at 11:05. Reason: Fixed plugin description issues
    Recluse is offline
     



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