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Extended Map configs


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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 10-19-2011 , 15:26   Re: Extended Map configs
Reply With Quote #41

Quote:
Originally Posted by MaloModo View Post
Anyone else using this? I had been using this along with ultimate map chooser to load/unload plugins etc but since recent updates does not seem to be working (i.e. not loading gametype configs is seems). Anyone confirm this and if so update?
2/3 of the features in this plugin already exist in the game engine (cfg/server.cfg for all maps, cfg/de_dust.cfg for map specific) and Map configs with prefix support seems more flexible for by game type.
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Last edited by Powerlord; 10-19-2011 at 15:26.
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blue zebra
BANNED
Join Date: Jun 2010
Old 12-11-2011 , 03:16   Re: Extended Map configs
Reply With Quote #42

Hi.
Can i disable these messages in chat windows, when i use this plugin and reach the min. or max. limit?
Code:
09:09:37 L 12/11/2011 - 09:09:38: server_cvar: "bot_quota" "8"
09:09:37 L 12/11/2011 - 09:09:38: server_cvar: "sv_tags" "bots,increased_maxplayers,startmoney"

Last edited by blue zebra; 12-11-2011 at 03:18.
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 12-17-2013 , 01:11   Re: Extended Map configs
Reply With Quote #43

Code:
L 12/11/2013 - 03:23:29: SourceMod error session started
L 12/11/2013 - 03:23:29: Info (map "de_dust2") (file "errors_20131211.log")
L 12/11/2013 - 03:23:30: [SM] Plugin encountered error 30: Script execution timed out
L 12/11/2013 - 03:23:30: [SM] Displaying call stack trace for plugin "extendedmapconfig.smx":
L 12/11/2013 - 03:23:30: [SM]   [0]  Line 119, extendedmapconfig.sp::createConfigFile()
L 12/11/2013 - 03:23:30: [SM]   [1]  Line 103, extendedmapconfig.sp::createConfigFiles()
L 12/11/2013 - 03:23:30: [SM]   [2]  Line 44, extendedmapconfig.sp::OnPluginStart()
L 12/11/2013 - 04:28:58: Error log file session closed.
And maybe leaking, leaving open Handles on server. not

Last edited by Bacardi; 12-17-2013 at 01:14.
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 07-04-2019 , 07:08   Re: Extended Map configs
Reply With Quote #44

work fine in L4D2, thanks man.. awesome
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 06-12-2020 , 13:28   Re: Extended Map configs
Reply With Quote #45

L4D2 work fine, but how can I define what kind of gamemode can I make it work? It happens that in l4d2 they all use the same map and within the map, an entity establishes the gamemode.
Someone can add the option to run another .cfg just before finishing a map?

Edit:
In L4D2 when starting the round (first of the map), it works fine.
But when the round is restarted, for some reason the cvar comeback to default plugin.cfg configuration.

Edit 2:
The problem I mentioned above is because it has conflict with the plugin [ANY] ConVars Anomaly Fixer

Last edited by Tonblader; 11-20-2020 at 10:41.
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 11-20-2020 , 10:54   Re: Extended Map configs
Reply With Quote #46

Someone can combinate this plugins with [L4D & L4D2] Game Mode Config Loader 1.6?

I need use .cfg files in specific maps with specific gamemodes.
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yanisdiga
New Member
Join Date: Feb 2021
Old 02-28-2021 , 06:43   Re: Extended Map configs
Reply With Quote #47

Works in csgo thank you ! =)
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