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SM Parachute


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tintinibar
Member
Join Date: Dec 2004
Location: WI
Old 08-15-2008 , 00:04   Re: SM Parachute
Reply With Quote #101

Did anyone fix this on dod:s ob where the parachute backpack is about 1 to 1.5 player units behind you?

running:
SMod v1.0.4-svn
latest "get plugin"

Otherwise works perfectly.
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sniperkills
Senior Member
Join Date: Apr 2008
Old 08-15-2008 , 01:51   Re: SM Parachute
Reply With Quote #102

hi i need some help when i install the SM Parachute when i spawn server crashes eny ideas
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sniperkills
Senior Member
Join Date: Apr 2008
Old 08-15-2008 , 02:00   Re: SM Parachute
Reply With Quote #103

ok i just installed the plugin it self and it crash the servver y
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sniperkills
Senior Member
Join Date: Apr 2008
Old 08-15-2008 , 02:01   Re: SM Parachute
Reply With Quote #104

when i spawn
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SWAT_88
SourceMod Donor
Join Date: Jan 2008
Location: Austria
Old 08-16-2008 , 14:46   Re: SM Parachute
Reply With Quote #105

Quote:
Originally Posted by tintinibar View Post
Did anyone fix this on dod:s ob where the parachute backpack is about 1 to 1.5 player units behind you?

running:
SMod v1.0.4-svn
latest "get plugin"

Otherwise works perfectly.
This problem is already known.
This happens, because I use OnGameFrame() to teleport the model for each client.
If there are many client or TickRate is low the parachute is lagging behind the player.
When I have time, I will fix that; it's already in the Todo-list.
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SWAT_88
SourceMod Donor
Join Date: Jan 2008
Location: Austria
Old 08-16-2008 , 15:16   Re: SM Parachute
Reply With Quote #106

Quote:
Originally Posted by sniperkills View Post
hi i need some help when i install the SM Parachute when i spawn server crashes eny ideas
This was a problem, but after an update of sm this never happened again.
You have to install the latest Snapshot of the 1.1 branch otherwise the server will crash!
Latest Snapshot.
It does not work with the sm releases!
If you need help with installing, search the tutorials in the first post!

Hope this helps you, otherwise post again.
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mrebiteme
Junior Member
Join Date: Oct 2008
Old 10-15-2008 , 19:37   Re: SM Parachute
Reply With Quote #107

I am getting this in the logs on my DOD source game. Is it causing a issue? I found it kinda odd talking about cstrike etc...What do you think?

[SM] Displaying call stack trace for plugin "sm_parachute.smx":
L 10/03/2008 - 20:07:57: [SM] [0] Line 480, C:\Programme\Steam\SteamApps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp:rintMsg()
L 10/03/2008 - 20:07:57: [SM] [1] Line 326, C:\Programme\Steam\SteamApps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp::RoundMsg()

Last edited by mrebiteme; 10-15-2008 at 19:40.
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Lebson506th
Veteran Member
Join Date: Jul 2008
Old 10-15-2008 , 19:39   Re: SM Parachute
Reply With Quote #108

That is just where he compiled the file.

Also, that isn't the whole error message. There are a couple lines above those lines that would help SWAT fix the issue.
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Dog_Pound
Member
Join Date: Jul 2008
Location: Canada
Old 10-16-2008 , 10:32   Re: SM Parachute
Reply With Quote #109

Here's some, including the native msg:

L 10/16/2008 - 10:09:04: [SM] Native "PrintToChat" reported: Client 21 is not in game
L 10/16/2008 - 10:09:04: [SM] Displaying call stack trace for plugin "sm_parachute.smx":
L 10/16/2008 - 10:09:04: [SM] [0] Line 480, C:\Programme\Steam\SteamApps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp:rintMsg()
L 10/16/2008 - 10:09:04: [SM] [1] Line 326, C:\Programme\Steam\SteamApps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp::RoundMsg()
L 10/16/2008 - 10:20:57: [SM] Native "PrintToChat" reported: Client 7 is not in game
L 10/16/2008 - 10:20:57: [SM] Displaying call stack trace for plugin "sm_parachute.smx":
L 10/16/2008 - 10:20:57: [SM] [0] Line 480, C:\Programme\Steam\SteamApps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp:rintMsg()
L 10/16/2008 - 10:20:57: [SM] [1] Line 326, C:\Programme\Steam\SteamApps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp::RoundMsg()
L 10/16/2008 - 10:25:04: Error log file session closed.
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SWAT_88
SourceMod Donor
Join Date: Jan 2008
Location: Austria
Old 10-16-2008 , 11:58   Re: SM Parachute
Reply With Quote #110

Quote:
Originally Posted by Dog_Pound View Post
Here's some, including the native msg:

L 10/16/2008 - 10:09:04: [SM] Native "PrintToChat" reported: Client 21 is not in game
L 10/16/2008 - 10:09:04: [SM] Displaying call stack trace for plugin "sm_parachute.smx":
L 10/16/2008 - 10:09:04: [SM] [0] Line 480, C:\Programme\Steam\SteamApps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp:rintMsg()
L 10/16/2008 - 10:09:04: [SM] [1] Line 326, C:\Programme\Steam\SteamApps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp::RoundMsg()
L 10/16/2008 - 10:20:57: [SM] Native "PrintToChat" reported: Client 7 is not in game
L 10/16/2008 - 10:20:57: [SM] Displaying call stack trace for plugin "sm_parachute.smx":
L 10/16/2008 - 10:20:57: [SM] [0] Line 480, C:\Programme\Steam\SteamApps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp:rintMsg()
L 10/16/2008 - 10:20:57: [SM] [1] Line 326, C:\Programme\Steam\SteamApps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp::RoundMsg()
L 10/16/2008 - 10:25:04: Error log file session closed.
I know this error, and its cause.
I will fix it.

Thanks for feedback.
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