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[ANY] Translocator (v1.0 Beta, 27-07-2011)


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Author
iDragon
Member
Join Date: Aug 2010
Plugin ID:
2462
Plugin Version:
1.0
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Unreal Tournament style Translocators for source engine games!
    Old 07-27-2011 , 12:57   [ANY] Translocator (v1.0 Beta, 27-07-2011)
    Reply With Quote #1

    I'M NOT SUPPORTING THIS PLUGIN ANYMORE!

    Thanks to GODJonez for thinking about creating a plugin like that to Source games! - He created his own plugin for ES, but his plugin it's not supported anymore (I will use some of the words that he used in his topic because my English is bad.
    http://addons.eventscripts.com/addons/view/translocator

    What is a translocator?
    A Translocator is a personal device that can be thrown and the player can later teleport himself to it. These translocators also have built-in camera which the player can use.
    Default translocator color for ct team: 255 0 0 (Blue)
    Default translocator color for t team: 0 0 255

    Plugin's cvars:
    • sm_translocator_enable - Enable or disable translocator plugin: 0 - Disable, 1 - Enable. (Default: "1").
    • sm_translocator_throw_time - In seconds: how long to wait until client will be able throw his translocator again? (Default: "2").
    • sm_translocator_version - The version of this plugin.
    * Cvars be changed through: sm_translocator.cfg in cfg/sourcemod/ folder

    Admin commands:
    • sm_trans - Usage: sm_trans <1/0> (Enable/Disable this plugin).
    • sm_trans - Usage2: sm_trans <player> <t_red> <t_green> <t_blue> <ct_red> <ct_green> <ct_blue> (If you want to set blah's translocator to be black in t and gold translocator in ct, I would do that: sm_trans blah 0 0 0 255 255 32
    * sm_trans command can be used to enable / disable this plugin, or to set player special translocator color.

    Player commands:
    • trans_throw - Throw your translocator.
    • trans_use - Teleport to your translocator
    • +trans_cam - Use your translocator camera
    • sm_trhelp - Show commands information (F1)

    This plugin should work in any game that uses Source engine (CS:S, TF2 ...).
    For now it's only beta! I haven't finished yet adding all the options (Like telefraging).

    Video of this plugin (wasn't made by me): http://www.youtube.com/watch?v=zkSk82idEJA

    Because of the orangebox update few years ago, I can't find the name of the model that GODJonez used in his plugin, so this plugin uses a really bad model and I'll be happy if one of you guys could bring me a better model.

    Pictures of the model (models/props_c17/streetsign005b.mdl)
    CT:
    [IMG]http://img695.**************/img695/3486/picct.png[/IMG]
    T:
    [IMG]http://img217.**************/img217/6701/pictl.png[/IMG]

    To do list:
    1. Add the option to remove players from the special color list.
    2. Add the option to kill player with the translocator.
    3. Change model (I hate this model).

    Changelog:
    Quote:
    27-07-2011 (v1.0)
    * Beta Plugin has been released!
    Credits:
    Any suggestions?
    Attached Files
    File Type: sp Get Plugin or Get Source (translocator.sp - 1112 views - 15.1 KB)
    __________________
    Sorry for my bad english.

    Last edited by iDragon; 08-16-2011 at 05:09.
    iDragon is offline
    Fearts
    ferts of daeth
    Join Date: Oct 2008
    Old 07-27-2011 , 13:47   Re: [ANY] Translocator (v1.0 Beta, 27-07-2011)
    Reply With Quote #2

    models/Effects/combineball.mdl
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    sinblaster
    Grim Reaper
    Join Date: Feb 2010
    Location: Australia
    Old 07-27-2011 , 17:20   Re: [ANY] Translocator (v1.0 Beta, 27-07-2011)
    Reply With Quote #3

    If there was a way to have a player could throw this in front of them and not above them it would be great,. Some maps cause issues with players skywalking and this will only help them get up there, apart from that this is awesome
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    bzellinger
    Member
    Join Date: Sep 2010
    Old 07-27-2011 , 20:43   Re: [ANY] Translocator (v1.0 Beta, 27-07-2011)
    Reply With Quote #4

    When chatting the trans_throw command, it crashed my L4D2 server.
    bzellinger is offline
    iDragon
    Member
    Join Date: Aug 2010
    Old 07-28-2011 , 03:19   Re: [ANY] Translocator (v1.0 Beta, 27-07-2011)
    Reply With Quote #5

    Quote:
    Originally Posted by bzellinger View Post
    When chatting the trans_throw command, it crashed my L4D2 server.
    trans_throw command works only through console ... Are u sure it's this plugin who crashes your server? please publish here the error log. :O

    Quote:
    If there was a way to have a player could throw this in front of them and not above them it would be great,. Some maps cause issues with players skywalking and this will only help them get up there, apart from that this is awesome
    When I have time, I'll add it.
    --------------------
    Quote:
    models/Effects/combineball.mdl
    Thank you! but I don't know why, but when I'm spawning it and teleporting it it's just been teleported (the velocity thing does nothing to it - it's only been teleported to my position).
    I'll keep trying to fix it. (BTW, I'm using prop_physics_override)
    __________________
    Sorry for my bad english.
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    Neolantis
    Junior Member
    Join Date: Dec 2012
    Old 03-08-2013 , 10:29   Re: [ANY] Translocator (v1.0 Beta, 27-07-2011)
    Reply With Quote #6

    I see that this is not being supported anymore...but I was wondering if anyone was able to help with tweaking this.....
    I have it installed in my server which is hl2dm...It does work, but I would like to change some things if possible.

    I would like to see if the triangle that is thrown out would be able to stick into other objects...like trees, buildings, etc.
    Similar to how the saw blade reacts in game (hl2dm).

    Is it possible to do a telefrag, like in Unreal Tournament? (Teleport into someone kills them)

    I would appreciate any input on this and would love to either learn or work with someone on this.

    Thanks everyone

    Last edited by Neolantis; 03-08-2013 at 10:31.
    Neolantis is offline
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