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[TF2] Nerf Short Circuit NAO


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Author
Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Plugin ID:
4006
Plugin Version:
1.0.2
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Nerfs the Short Circuit
    Unapprover:
    Reason for Unapproving:
    Reported not working
    Old 12-22-2013 , 01:05   [TF2] Nerf Short Circuit NAO
    Reply With Quote #1

    [TF2] Nerf Short Circuit NAO

    v1.0.2

    Description:
    Nerfs the not-as-hilariously-overpowered-anymore Short Circuit by increasing metal cost and increasing delay between blasts.

    Cvars:
    • short_circuit_nerf_version - plugin version
    • short_circuit_nerf_auto_update - enables automatic updating (has no effect if Updater is not installed)
    • short_circuit_nerf_delay_seconds - seconds between blasts of the Short Circuit, the game default appears to be around 0.15 (default 0.8)
    • short_circuit_nerf_metal_cost - metal cost per blast, the game default is 5 (default 20)

    Installation:
    Put short_circuit_nerf.smx into /addons/sourcemod/plugins and reboot your server or type "sm plugins load short_circuit_nerf" into your console or rcon.

    Auto Update:
    Install Updater. The plugin will be auto-updated according to your Updater settings. It'll work without Updater.

    Changelog:
    • v1.0.0 (12/22/13)
      • Initial release

    Download Plugin (short_circuit_nerf.smx)
    View Source (short_circuit_nerf.sp)


    Requires updater.inc and mckayupdater.sp to compile.
    __________________

    Last edited by Dr. McKay; 07-14-2020 at 05:06.
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    XiaoXiaoMan
    Junior Member
    Join Date: Oct 2012
    Old 12-22-2013 , 15:01   Re: [TF2] Nerf Short Circuit NAO
    Reply With Quote #2

    Quote:
    Originally Posted by Dr. McKay View Post
    (default 0.
    Derp.

    On topic: Well that didn't take long. Hopefully Valve will ship out an official patch to nerf it soon. Because this is just ridiculous.
    XiaoXiaoMan is offline
    Horsedick
    AlliedModders Donor
    Join Date: Sep 2011
    Old 12-22-2013 , 19:00   Re: [TF2] Nerf Short Circuit NAO
    Reply With Quote #3

    Quote:
    Originally Posted by XiaoXiaoMan View Post
    . Because this is just ridiculous.
    Lolz..thats just funny!
    Horsedick is offline
    friagram
    Veteran Member
    Join Date: Sep 2012
    Location: Silicon Valley
    Old 12-23-2013 , 04:42   Re: [TF2] Nerf Short Circuit NAO
    Reply With Quote #4

    Quote:
    Originally Posted by Horsedick View Post
    Lolz..thats just funny!
    Not really. You have like 4+ engineers attacking one person.
    Try the same thing with 4 scouts using force a nature, or 4 heavies... They'll do heaps more damage.
    This is just dumb.
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    friagram is offline
    Horsedick
    AlliedModders Donor
    Join Date: Sep 2011
    Old 12-24-2013 , 09:11   Re: [TF2] Nerf Short Circuit NAO
    Reply With Quote #5

    Quote:
    Originally Posted by friagram View Post
    Not really. You have like 4+ engineers attacking one person.
    Try the same thing with 4 scouts using force a nature, or 4 heavies... They'll do heaps more damage.
    This is just dumb.
    Ohh yeah, funny as hell. Its a game and if you leave it as is then ohh well funny!
    The video was really well made and nicely staged, funny even more.
    Horsedick is offline
    Newbie1992
    Senior Member
    Join Date: Jan 2013
    Location: Germany
    Old 12-23-2013 , 13:13   Re: [TF2] Nerf Short Circuit NAO
    Reply With Quote #6

    Hello, works fine for me thanks, but i got the same error.

    Is there a way to block the effect when you cant shoot?

    Thanks!
    __________________

    Last edited by Newbie1992; 12-23-2013 at 13:14.
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    Mitchell
    ~lick~
    Join Date: Mar 2010
    Old 12-22-2013 , 15:08   Re: [TF2] Nerf Short Circuit NAO
    Reply With Quote #7

    Sounds like they accidentally set it too fast, because it doesnt sound good, like it spams the shooting sound.
    Mitchell is offline
    Chdata
    Veteran Member
    Join Date: Aug 2012
    Location: Computer Chair, Illinois
    Old 12-22-2013 , 15:24   Re: [TF2] Nerf Short Circuit NAO
    Reply With Quote #8

    Does it use 2x metal if you miss? If not, I'd like that added.
    __________________
    Chdata is offline
    Dr. McKay
    Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
    Join Date: Aug 2011
    Location: Atlantis
    Old 12-22-2013 , 16:08   Re: Re: [TF2] Nerf Short Circuit NAO
    Reply With Quote #9

    Quote:
    Originally Posted by Chdata View Post
    Does it use 2x metal if you miss? If not, I'd like that added.
    There's no real way to detect when you miss. I had to do something hacky to even detect when you fire.
    __________________
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    Chdata
    Veteran Member
    Join Date: Aug 2012
    Location: Computer Chair, Illinois
    Old 12-22-2013 , 16:55   Re: [TF2] Nerf Short Circuit NAO
    Reply With Quote #10

    You could use CalcAttackIsCritical to detect when you fire, and ontakedamage for the hit.

    Actually I forgot about projectiles so nvm.
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    Last edited by Chdata; 12-22-2013 at 16:56.
    Chdata is offline
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