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[TF2] Humiliation Friendly Fire 0.6 (31/12)


  
 
 
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Author
Jindo
AlliedModders Donor
Join Date: May 2009
Location: England, UK
Plugin ID:
1191
Plugin Version:
0.4
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    9 
    Plugin Description:
    Enables Friendly Fire at the end of rounds.
    Old 09-28-2009 , 12:13   [TF2] Humiliation Friendly Fire 0.6 (31/12)
    Reply With Quote #1

    Humiliation Friendly Fire - "Super Move" (TF2) v0.6

    Description:

    This plugin enables friendly fire when a team wins. It uses the 'mp_bonusroundtime' cvar to determine how long friendly fire should stay on for, and disables it when the next round starts.

    The plugin uses a TF2 exclusive event and cvar and so it won't be compatible with other mods.

    I've seen plugins that enable friendly fire at times like the Waiting for Players pre-game time, but I've yet to find one for the end of rounds, which is what this achieves.

    Warning: All kills in friendly fire count towards players' points, if you run a server with regulars who care about their points then this plugin isn't recommended for now.

    Cvars:

    smove_version 0.6 - The version of the plugin.
    smove_message 1 - Enables the center text messages when Super Move is used.
    smove_enable 1 - Enables the plugin.
    smove_print Friendly Fire - [i]This appears as the print name of the plugin in the 'Super Move in action/disengaged' messages (Irrelevant unless smove_message is non-zero.)

    ---

    To Do (complete) (low) (med) (high):

    • Get sounds working.
    • Add optional 'randomized' conditions for winning/losing teams (such as ubers, jarates, role reversal (winning team = losing animations etc))
    ---

    Version History:

    • 0.2:
      • Public Release
    • 0.3:
      • General code adjustments
    • 0.4:
      • Attempted to hide the change of the friendlyfire cvar.
    • 0.5:
      • Additional version of the plugin created, this version blocks scores being sent, but requires the CalcPlayerScore extension by bl4nk.
    • 0.6:
      • Alternative score blocking method used.
      • Added 'smove_print', used to adjust the Super Move message.
    ---

    I made this because a certain admin on my server kept doing it manually when the round ended, it sounded like a good idea to me once I found out and so I wrote this to relieve them of the chore, it also proved to be very popular with the regulars! I also wrote this because my server's waiting time is skipped once we get enough players and so the pre-game mayhem plugin isn't of as much use to me as this.

    Have fun!
    Attached Files
    File Type: sp Get Plugin or Get Source (supermove.sp - 2868 views - 3.3 KB)
    __________________

    Last edited by Jindo; 12-31-2009 at 06:07. Reason: Added public cvar to post header
    Jindo is offline
     



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