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[L4D/L4D2] Brutal Hunter Pounce - Rewritten


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Author
cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Plugin ID:
5122
Plugin Version:
3.12
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    8 
    Plugin Description:
    The title itself is self-explanatory. More details here.
    Old 04-09-2016 , 08:54   [L4D/L4D2] Brutal Hunter Pounce - Rewritten
    Reply With Quote #1

    Description:


    ConVars:


    Commands:


    Independencies:


    Bugs:


    Notes:


    Changelog:
    Attached Files
    File Type: sp Get Plugin or Get Source (brutal_hunter_pounce.sp - 3082 views - 20.5 KB)

    Last edited by cravenge; 02-20-2018 at 10:43.
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    Sev
    Veteran Member
    Join Date: May 2010
    Old 04-09-2016 , 11:37   Re: [L4D/L4D2] IMPROVED Brutal Hunter Pounce
    Reply With Quote #2

    Does this work in Coop? Or is it VS only?
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    Lux
    Veteran Member
    Join Date: Jan 2015
    Location: Cat
    Old 05-23-2016 , 14:25   Re: [L4D/L4D2] IMPROVED Brutal Hunter Pounce
    Reply With Quote #3

    I don't mean to be rude but this belong's to the orginal author's plugin thread in the comment's
    or say it's a fork of the orginal. cat!
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    Last edited by Lux; 05-23-2016 at 16:39.
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    cravenge
    Veteran Member
    Join Date: Nov 2015
    Location: Chocolate Factory
    Old 05-19-2017 , 02:09   Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten
    Reply With Quote #4

    An update has been posted! Please check the changelog for further details.
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    eziosid
    Senior Member
    Join Date: Sep 2017
    Old 11-22-2017 , 01:09   Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten
    Reply With Quote #5

    hello in this plugin can we see who is the top hunter of the current map by this command !tophunters ?
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    eziosid
    Senior Member
    Join Date: Sep 2017
    Old 11-25-2017 , 00:00   Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten
    Reply With Quote #6

    Quote:
    Originally Posted by cravenge View Post
    I'm still working on that.
    it's show DMG how to save deadly distance like this numbers

    tophunters name distance
    1 "DJ" "3035"

    ("\x04[\x05Z.W\x04] \x03%N\x01 Brutally Pounced \x03%N\x01! \x05[%.2f Units]",
    --------------
    i changed this but not work i am sill learning and sorry if i did wrong tnx and keep it up

    Event OnPlayerHurt = CreateEvent("player_hurt", true);
    OnPlayerHurt.SetInt("userid", GetClientUserId(pounced));
    OnPlayerHurt.SetInt("attacker", GetClientUserId(pouncer));
    OnPlayerHurt.SetString("weapon", "hunter_claw");
    OnPlayerHurt.SetInt("fDistance", GetVectorDistance);
    OnPlayerHurt.Fire();

    Last edited by eziosid; 11-25-2017 at 00:01.
    eziosid is offline
    Spirit_12
    Veteran Member
    Join Date: Dec 2012
    Location: Toronto, CA
    Old 11-25-2017 , 00:50   Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten
    Reply With Quote #7

    Can someone test this out with Pounce Damage Uncap? I'm curious to see the results, plus these 2 plugins should be a great combo.

    https://forums.alliedmods.net/showpo...0&postcount=15
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    eziosid
    Senior Member
    Join Date: Sep 2017
    Old 11-25-2017 , 02:38   Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten
    Reply With Quote #8

    Quote:
    Originally Posted by Spirit_12 View Post
    Can someone test this out with Pounce Damage Uncap? I'm curious to see the results, plus these 2 plugins should be a great combo.

    https://forums.alliedmods.net/showpo...0&postcount=15
    ok i will test this
    eziosid is offline
    cravenge
    Veteran Member
    Join Date: Nov 2015
    Location: Chocolate Factory
    Old 11-25-2017 , 09:22   Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten
    Reply With Quote #9

    An update has been posted! Please check the changelog for further details.
    cravenge is offline
    eziosid
    Senior Member
    Join Date: Sep 2017
    Old 11-25-2017 , 10:23   Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten
    Reply With Quote #10

    Quote:
    Originally Posted by cravenge View Post
    An update has been posted! Please check the changelog for further details.
    hey nice there is no option to save distance ?
    its show dmg i want miter distance any way tnx for update
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