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Latest Gamedata


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feroz_shamsi
Junior Member
Join Date: Jan 2012
Old 07-05-2012 , 09:57   Re: Latest Gamedata
Reply With Quote #11

nvm its working now but with only one problem that dead bodies arent removing from game they stay forever.
in cfg cssdm_ragdoll_time "2" this was set i even changed it to 0 but the problem remains dead bodies are not removing they stay
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 07-05-2012 , 11:09   Re: Latest Gamedata
Reply With Quote #12

Grab thew newest 2.1.6 snapshot http://www.bailopan.net/cssdm/snapshots/2.1/

Last edited by Dr!fter; 07-05-2012 at 11:10.
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*Добрый Змей*
Member
Join Date: Jul 2010
Location: Russia,Moscow
Old 07-06-2012 , 04:48   Re: Latest Gamedata
Reply With Quote #13

SDK Hooks crash servers http://forums.alliedmods.net/showthread.php?t=106748
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feroz_shamsi
Junior Member
Join Date: Jan 2012
Old 07-07-2012 , 08:08   Re: Latest Gamedata
Reply With Quote #14

Love ya Drifter thanks very much its fine now
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HawK89
Junior Member
Join Date: Jul 2012
Old 07-25-2012 , 00:35   Re: Latest Gamedata
Reply With Quote #15

Quote:
sm version
SourceMod Version Information:
SourceMod Version: 1.4.5-dev
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.5-dev)
SourcePawn API: v1 = 4, v2 = 3
Compiled on: Jul 23 2012 19:12:49
Build ID: 3528:ccb054c9b6ce-dev
http://www.sourcemod.net/
Quote:
sm exts list
[SM] Displaying 7 extensions:
[01] CS:S Tools (1.4.5-dev): CS:S extended functionality
[02] BinTools (1.4.5-dev): Low-level C/C++ Calling API
[03] SDK Tools (1.4.5-dev): Source SDK Tools
[04] Top Menus (1.4.5-dev): Creates sorted nested menus
[05] Client Preferences (1.4.5-dev): Saves client preference settings
[06] SQLite (1.4.5-dev): SQLite Driver
[07] CS:S DM (2.1.6-dev): Deathmatch for CS:S
Quote:
sm plugins list
[SM] Listing 21 plugins:
01 "Admin File Reader" (1.4.5-dev) by AlliedModders LLC
02 "Admin Help" (1.4.5-dev) by AlliedModders LLC
03 "Admin Menu" (1.4.5-dev) by AlliedModders LLC
04 "Basic Ban Commands" (1.4.5-dev) by AlliedModders LLC
05 "Basic Chat" (1.4.5-dev) by AlliedModders LLC
06 "Basic Comm Control" (1.4.5-dev) by AlliedModders LLC
07 "Basic Commands" (1.4.5-dev) by AlliedModders LLC
08 "Basic Info Triggers" (1.4.5-dev) by AlliedModders LLC
09 "Basic Votes" (1.4.5-dev) by AlliedModders LLC
10 "Client Preferences" (1.4.5-dev) by AlliedModders LLC
11 "CS:S DM Basics" (2.1.6-dev) by AlliedModders LLC
12 "CS:S DM Bot Quotas" (2.1.6-dev) by AlliedModders LLC
13 "CS:S DM Equipment" (2.1.6-dev) by AlliedModders LLC
14 "CS:S DM Preset Spawns" (2.1.6-dev) by AlliedModders LLC
15 "CS:S DM Spawn Protection" (2.1.6-dev) by AlliedModders LLC
16 "Fun Commands" (1.4.5-dev) by AlliedModders LLC
17 "Fun Votes" (1.4.5-dev) by AlliedModders LLC
18 "Nextmap" (1.4.5-dev) by AlliedModders LLC
19 "Player Commands" (1.4.5-dev) by AlliedModders LLC
20 "Reserved Slots" (1.4.5-dev) by AlliedModders LLC
21 "Sound Commands" (1.4.5-dev) by AlliedModders LLC
Quote:
changelevel aim_ak-colt
---- Host_Changelevel ----
L 07/25/2012 - 16:15:12: -------- Mapchange to aim_ak-colt --------
Executing dedicated server config file server.cfg
Cannot change maxplayers while the server is running
maxplayers set to 65 (extra slot was added for SourceTV)
Unknown command "sm_flood_time"
'cssdm/maps/aim_ak-colt.cssdm.cfg' not present; not executing.
SourceTV broadcast active.
Client "USERNAME" connected (10.1.1.3:27005).
Game will not start until both teams have players.
threadtools.cpp (2852) : Assertion Failed: Illegal termination of worker thread
'SteamFindServerThread'
Assert( Assertion Failed: Illegal termination of worker thread 'SteamFindServerT
hread' ):threadtools.cpp:2852

framefunction.cpp (120) : Assertion Failed: CFrameFunctionMgr::~CFrameFunctionMg
r: non static FrameFunction still registered
threadtools.cpp (2852) : Assertion Failed: Illegal termination of worker thread
'CIPCServer::m_ThreadClient'
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthenticat
ion()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdow
n()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()
Missing shutdown function for g_Log.Init() : g_Log.Shutdown()
Missing shutdown function for ReplaySystem_Init( bDedicated ) : ReplaySystem_Shu
tdown()
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown()
Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shu
tdown()
Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown()
Missing shutdown function for Key_Init() : Key_Shutdown()
Missing shutdown function for Filter_Init() : Filter_Shutdown()
Missing shutdown function for saverestore->Init() : saverestore->Shutdown()
Missing shutdown function for COM_Init() : COM_Shutdown()
Missing shutdown function for V_Init() : V_Shutdown()
Missing shutdown function for g_pCVar->Init() : g_pCVar->Shutdown()
Missing shutdown function for Cmd_Init() : Cmd_Shutdown()
Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown()
Missing shutdown function for Con_Init() : Con_Shutdown()
Missing shutdown function for Memory_Init() : Memory_Shutdown()
Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_Shu
tdownFileSystem()
Did clean installs of sourcemod 1.4.5 and cssdm 2.1.6, with metamod 1.8.8. I notice it autoupdated the gamedata and still crashed, so I disabled autoupdate in core.cfg and still same results.
I've deleted the ADDONS folder when starting again, so no old files remain.
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 07-25-2012 , 01:16   Re: Latest Gamedata
Reply With Quote #16

Can you post the output of version. Also when does it crash? Map start or when someone connects? Do you have any mdmp?
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HawK89
Junior Member
Join Date: Jul 2012
Old 07-25-2012 , 01:56   Re: Latest Gamedata
Reply With Quote #17

Quote:
version
Protocol version 22
Exe version 1.0.0.72 (cstrike)
Exe build: 18:27:57 Jun 27 2012 (4981) (240)
If that is what you mean't.

Umm, It crashes when someone needs to be respawned, usually a BOT. It works fine if the map is on de_dust2, but on other maps like tuscan and aim_ak-colt that I've tried, it crashes.
What is mdmp?
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 07-25-2012 , 09:17   Re: Latest Gamedata
Reply With Quote #18

Quote:
Originally Posted by HawK89 View Post
If that is what you mean't.

Umm, It crashes when someone needs to be respawned, usually a BOT. It works fine if the map is on de_dust2, but on other maps like tuscan and aim_ak-colt that I've tried, it crashes.
What is mdmp?
What OS?
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HawK89
Junior Member
Join Date: Jul 2012
Old 07-25-2012 , 11:08   Re: Latest Gamedata
Reply With Quote #19

It is run on a Windows Server 2003 (64bit) RC2.
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 07-25-2012 , 11:55   Re: Latest Gamedata
Reply With Quote #20

Quote:
Originally Posted by HawK89 View Post
It is run on a Windows Server 2003 (64bit) RC2.
I cant replicate this at all. I don't think its cssdm if it only crashes on certain maps. Do you have spawns for those maps? If you have access to the launch options try launching the server with -debug -nobreakpad options. You can also have a look in the css directory (the directory before cstrike) for mdmp files see if you already have some. If not after it crashes with the launch options mentioned before, it should create them.
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