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FuncommandsX


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iahyM
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Join Date: Jan 2020
Old 01-10-2020 , 18:09   Re: FuncommandsX
Reply With Quote #521

Hi, everytime i load the plugin i get this message "[SM] Exception reported: Language phrase "color_normal" not found (arg"

Last edited by iahyM; 01-10-2020 at 18:09.
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 01-27-2020 , 11:02   Re: FuncommandsX
Reply With Quote #522

* Requires Sourcemod 1.8+
* Converted plugin source to the latest syntax utilizing methodmaps

>>> Source on Github <<<
Attached Files
File Type: zip funcommandsX_2.8.zip (76.3 KB, 83 views)
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Last edited by Ja-Forces; 05-26-2023 at 04:49.
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KleinMarquez
Senior Member
Join Date: Jun 2016
Location: Calapan City, Philippine
Old 05-09-2020 , 08:12   Re: FuncommandsX
Reply With Quote #523

Cannot teleport bot players, it said: "You can't target this player". Please fix, I want it for fun.
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enderandrew
Senior Member
Join Date: Jun 2020
Old 07-08-2020 , 04:52   Re: FuncommandsX
Reply With Quote #524

What images have people used with sm_overlay?
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atex
Junior Member
Join Date: Nov 2020
Old 12-07-2020 , 21:56   Re: FuncommandsX
Reply With Quote #525

I've cleared my overrides and I still have trouble using or giving the command !colorme. Any suggestions?
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PC Gamer
Veteran Member
Join Date: Mar 2014
Old 12-08-2020 , 00:41   Re: FuncommandsX
Reply With Quote #526

Quote:
Originally Posted by atex View Post
I've cleared my overrides and I still have trouble using or giving the command !colorme. Any suggestions?
A peek at the code:
PHP Code:
public void SetupColorize()
{
    
RegAdminCmd("sm_colorize"Command_SmColorizeADMFLAG_SLAY"sm_colorize <name or #userid> <color> - sets player color (normal to revert)");
    
RegAdminCmd("sm_colorme"Command_SmColorMe0"sm_colorme <color> - colorize yourself");
    
    
RegConsoleCmd("sm_colorize_colors"Command_SmColorizeColors"displays colors available to sm_colorize and sm_colorme");    
    
    
cvar_SelfColorize CreateConVar("sm_selfcolorize""0""Allow players to colorize themselves with sm_colorme");

Looks like you can either use the Admin override or set the cvar.
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asheroto
Senior Member
Join Date: Jan 2020
Old 03-29-2023 , 04:03   Re: FuncommandsX
Reply With Quote #527

When I try to compile it it says

HTML Code:
funcommandsX\rgba\disco.sp(30) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
.\funcommandsX.sp(31) : error 417: cannot read from file: "morecolors"
any ideas?
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Ja-Forces
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Join Date: Jul 2009
Location: Leningrad
Old 03-29-2023 , 06:42   Re: FuncommandsX
Reply With Quote #528

Try version from this post
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Last edited by Ja-Forces; 03-29-2023 at 11:20.
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