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L4D2 Update 2.2.1.3 (2021-06-15)


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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-28-2021 , 21:44   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #171

Quote:
Originally Posted by Tonblader View Post
Windows
Listen Server
sourcemod-1.10.0-git6509-windows
mmsource-1.11.0-git1144-windows
When i use the command:
sm_dump_datamaps datamaps.txt

My game crashes, does it happen to someone else?
That is normal, it should have written the file before it crashed.
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Slash The Mighty
Member
Join Date: May 2006
Location: Vault 13
Old 07-02-2021 , 14:04   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #172

Quote:
Originally Posted by 3ipKa View Post
As for SB, it's need to update SourceQuary: https://github.com/xPaw/PHP-Source-Query/
I'm using this and it's reporting all my l4d2 servers offline since last update.
Anyone know when it'll be updated? if it'll be updated? how I'd update it manually? 😣
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-02-2021 , 14:23   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #173

Quote:
Originally Posted by Slash The Mighty View Post
I'm using this and it's reporting all my l4d2 servers offline since last update.
Anyone know when it'll be updated? if it'll be updated? how I'd update it manually? 😣
It is already updated, and has been for months.
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Slaven555
Member
Join Date: Jul 2018
Old 07-02-2021 , 17:27   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #174

Quote:
Originally Posted by Slash The Mighty View Post
I'm using this and it's reporting all my l4d2 servers offline since last update.
Anyone know when it'll be updated? if it'll be updated? how I'd update it manually? 😣
https://forums.alliedmods.net/showpo...&postcount=156
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: TW
Old 07-08-2021 , 14:12   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #175

After anthor stupid update today, I can't launch the dedicated server
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Last edited by HarryPotter; 07-08-2021 at 14:12.
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 07-08-2021 , 14:21   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #176

need to update tickrate_enabler
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: TW
Old 07-08-2021 , 14:59   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #177

Quote:
Originally Posted by Ja-Forces View Post
need to update tickrate_enabler
got it
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sorallll
Member
Join Date: Oct 2018
Old 07-08-2021 , 15:11   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #178

tickrate_enabler
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ddd123
Member
Join Date: May 2021
Old 07-08-2021 , 15:58   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #179

Why every l4d2 update will force my z_gun_swing_interval change to "z_gun_swing_interval 0.000000"?
Even setting gamemode.txt to default value, it's still force to set 0.00000 unless i have to type on console
I seriously don't know which plugin cause this

Anyway to avoid this?

Last edited by ddd123; 07-08-2021 at 15:58.
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Voevoda
Senior Member
Join Date: Aug 2016
Old 07-08-2021 , 16:11   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #180

L 07/08/2021 - 22:09:54: [BugFixes] Cannot find CCharge::HandleCustomCollision code signature.
L 07/08/2021 - 22:09:54: [SM] Unable to load extension "l4d2_bugfixes.ext": Cannot find CCharge::HandleCustomCollision code signature.
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