Quote:
Originally Posted by Hawkins
Is it possible to let the plugin create a .cfg file to edit timer and starting health CVARS from cfg rather than re-compiling it?
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Attached is a new version with a cvar to set the time.
You already had a cvar to set the health amount.
Add lines to your server config like this:
// Sets the health of the survivors at map start
abs_l4d2_StartingHealth 130
// Set the time period in seconds after map start
// to set survivors health when you take over a bot
abs_l4d2_StartingHealthTimePeriod 60
cravenge + Bacardi
I am going to stick with the timer since our client (Hawkins) understands the plugin as is and has it working.
Plus I like to keep things as simple as possible and avoid code BLOAT!
cravenge
Thanks for the infor. I need to get serious and learn how to use DHooks.
Bacardi ?= Genius, No : Yes!
Valve has zero infor on this entity.
terror_player_manager
https://developer.valvesoftware.com/..._L4D2_Entities
It is obviously an entity but I don’t see it in any stripper dumps so it must be created automatically!
I never knew about auto created entities.
Wow!
What other auto created entities are there, where can I get a list and at least some information on how to use them?
It is a law of the universe,
You can’t give help to someone without getting help back!