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[ANY] Cleaner - Console warning supressor [UPDATED 28.10.12]


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eric0279
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Join Date: May 2007
Old 10-07-2012 , 00:13   Re: [ANY] Cleaner - Console warning supressor
Reply With Quote #21

Hello,

doesn't works for L4D2 :

Quote:
CreateFragmentsFromFile: 'downloads/86f4c6a8.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/86f4c6a8.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/86f4c6a8.dat' doesn't exist.
sm exts list :
Quote:
[SM] Displaying 15 extensions:
[01] Automatic Updater (1.4.6): Updates SourceMod gamedata files
[02] Webternet (1.4.6): Extension for interacting with URLs
[03] Left 4 Downtown 2 Extension (0.5.3): Downtown1's extension to perform useful L4D1/L4D2 calls
[04] BinTools (1.4.6): Low-level C/C++ Calling API
[05] SMRCon (1.2.1): Tools for SM plugins to interact with rcon auth and requests
[06] Equinox Console Cleaner (): Bite me alien boi
[07] SDK Tools (1.4.6): Source SDK Tools
[08] Socket (3.0.1): Socket extension for SourceMod
[09] GeoIP (1.4.6): Geographical IP information
[10] Regex (1.4.6): Provides regex natives for plugins
[11] Client Preferences (1.4.6): Saves client preference settings
[12] SQLite (1.4.6): SQLite Driver
[13] SDK Hooks (2.2.0): Source SDK Hooks
[14] Top Menus (1.4.6): Creates sorted nested menus
[15] cURL Extension (1.3.0.0): cURL Extension

Last edited by eric0279; 10-07-2012 at 00:14.
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Century19
Junior Member
Join Date: Sep 2012
Old 10-07-2012 , 16:22   Re: [ANY] Cleaner - Console warning supressor
Reply With Quote #22

Does this mean no more console spam?

Halluluya baby!!!!!!!!!
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C0nw0nk
Senior Member
Join Date: May 2011
Location: United Kingdom
Old 10-07-2012 , 16:55   Re: [ANY] Cleaner - Console warning supressor
Reply With Quote #23

Quote:
Originally Posted by Century19 View Post
Does this mean no more console spam?

Halluluya baby!!!!!!!!!

Yes it does but its not working properly in tf2 it works fine for hl2dm though it also needs allot more things added since all i would like to see from my console is "say commands" from players chatting ingame.

Also i would compile a version myself fixing all these issues but he has missed out the project file in the source code so i cant load it straight into my vc++
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Zephyrus
Cool Pig B)
Join Date: Jun 2010
Location: Hungary
Old 10-07-2012 , 22:37   Re: [ANY] Cleaner - Console warning supressor
Reply With Quote #24

once i get freakin ConMsg to be detoured properly the new version will be done, now it just disables all console messages for whatever reason
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C0nw0nk
Senior Member
Join Date: May 2011
Location: United Kingdom
Old 10-08-2012 , 09:26   Re: [ANY] Cleaner - Console warning supressor
Reply With Quote #25

Quote:
Originally Posted by Zephyrus View Post
once i get freakin ConMsg to be detoured properly the new version will be done, now it just disables all console messages for whatever reason

I would actually like a version or setting that does that if anyone remembers the "listdeaths" command that lagged out tf2 servers flooding the server console with messages something like this would be a great security concept against anything like that in the future.

Also can you add the project file to the source code so it can be loaded straight into c++ without me having to do it individually ?
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Last edited by C0nw0nk; 10-08-2012 at 09:29.
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MasterOfTheXP
Veteran Member
Join Date: Aug 2011
Location: Cloudbank
Old 10-13-2012 , 02:39   Re: [ANY] Cleaner - Console warning supressor
Reply With Quote #26

Er...is that update still coming? Or am I forever doomed to ENTITY_CHANGE_NONE?
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Zephyrus
Cool Pig B)
Join Date: Jun 2010
Location: Hungary
Old 10-13-2012 , 06:52   Re: [ANY] Cleaner - Console warning supressor
Reply With Quote #27

i just found a better way to do this without detouring shitload of functions and it properly works with ConMsg now too, so probably today or tomorrow there will be a new version finally
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Zephyrus
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Old 10-14-2012 , 05:48   Re: [ANY] Cleaner - Console warning supressor
Reply With Quote #28

fml, the new way i found isnt compatible with the orangebox engine, altho i already know a way to add support for that too

altho im not sure if its considered a better method to detour tier0 stuff (_SpewMessage for OB, CLoggingSystem::LogDirect for OB+)
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Last edited by Zephyrus; 10-14-2012 at 05:52.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-14-2012 , 10:32   Re: [ANY] Cleaner - Console warning supressor
Reply With Quote #29

Quote:
Originally Posted by Zephyrus View Post
fml, the new way i found isnt compatible with the orangebox engine, altho i already know a way to add support for that too

altho im not sure if its considered a better method to detour tier0 stuff (_SpewMessage for OB, CLoggingSystem::LogDirect for OB+)
Be careful, SM uses these internally.
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C0nw0nk
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Join Date: May 2011
Location: United Kingdom
Old 10-14-2012 , 13:38   Re: [ANY] Cleaner - Console warning supressor
Reply With Quote #30

Quote:
Originally Posted by Zephyrus View Post
fml, the new way i found isnt compatible with the orangebox engine, altho i already know a way to add support for that too

altho im not sure if its considered a better method to detour tier0 stuff (_SpewMessage for OB, CLoggingSystem::LogDirect for OB+)

Can we still get a version that blocks all server console outputs ?
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