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Death Zone


  
 
 
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Author
[KH] Royal CS
Junior Member
Join Date: May 2008
Plugin ID:
431
Plugin Version:
2.4
Plugin Category:
Server Management
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    5 
    Plugin Description:
    This is a Death Zone Plugin. You can create zones in a cuboid form that will be a zone of death for either the CT, the T team or All players. Players in the zone with the specified team will be slain after the given time.
    Old 06-19-2008 , 15:27   Death Zone
    Reply With Quote #1

    Death Zone

    Version: 2.4
    Author: SWAT_88 / [KH] Royal CS / lamdacore

    1.0 Initial release for DoD:S.
    2.0 Remake for CS:S.
    2.0 Added many features:
    Escape Time for each Zone.
    Countdowns, Sounds, and Explosions.
    Reason for each Zone.
    Death Zone that will slay everybody.
    2.1 Fixed a bug in "Reason Message"
    2.2 Added Admin immunity.
    2.3 Fixed another bug in "Reason Message"
    2.4 Added deactivation and botimmunity

    Requirements:
    The latest sourcemod build
    Description:
    This is a Death Zone Plugin.
    You can create zones in a cuboid form that will be a zone of death for either the CT, the T team or All players.
    Players in the zone with the specified team will be slain after the given time.
    Useful for:
    • Preventing Players to get in the enemy spawn zone.
    • Anti rush.
    • Anti Bug using.
    • Camping.
    • Not solid walls.
    • AFK.
    Features:
    • Create a new zone ingame as Spectrator.
    • Up to 20 individual zones per team (maximum of 60 zones) storing for each map.
    • Set the output messages the way you want.
    • Create Escape Times for each zone.
    • Create Reasons for killing a player for each zone.
    Commands:
    "dz_clearzone"
    Clears current point coordinates for Death Zone.

    "dz_setzone"
    Set 3 point coordinates and the min/max height for Barrier-Jumping-Zone.
    You have to fly as Spectrator to a point where the first edge of the zone begins and enter sm_setzone.
    Next fly to the second point where the second edge of the zone should be and enter sm_setzone again.
    Now fly to the thirt point and enter again. The fourth point will automatically calculated so that it become a cuboid.
    At least the minimum and maximum height for the cuboid, the Reason and the Escape Time have to be specified if you enter sm_setzone 4 more times.

    "dz_savezone_ct"
    Save the current cooridinates for Death Zone that will slay the CT team.

    "dz_savezone_t"
    Save the current cooridinates for Death Zone that will slay the T team.

    "dz_savezone_all"
    Save the current cooridinates for Death Zone that will slay everybody.

    "dz_delzone_ct"

    Delete the last saved Death Zone that will slay the CT team.

    "dz_delzone_t"

    Delete the last saved Death Zone that will slay the T team.

    "dz_delzone_all"
    Delete the last saved Death Zone that will slay everybody.

    "dz_testzones"
    Test the Death Zones by your current position.
    Cvars:
    "dz_verbose" "2" Sets when/where output is sent and to whom
    - 0 : No output
    - 1 : Show only to the user involved
    - 2 : Show to admins and user involved
    - 3 : Show to admins only
    - 4 : Show to everyone

    "dz_immunity" "1"
    - 0 : Admins get killed in a DeathZone.
    - 1 : Admins don't get killed in a DeathZone.

    "dz_time" "0" DeactivationTime:
    - 0: Zones are never disabled.
    - x: Time for deactivation.

    "dz_botimmunity" "0"
    - 1: Bots don't get killed in a DeathZone,
    - 0: Bots get killed in a DeathZone.
    Setup (SourceMod):
    Install the smx file to addons\sourcemod\plugins.
    (Re)Load Plugin or change Map.
    TO DO:
    Nothing make a request.
    Modifications:

    MOD_DeathZone bomb-hostage css.zip:
    by kicia

    Zones will be disabled after the bomb has been planted or after the hostages have been rescued.

    MOD_Translations_warmup_alert.zip:
    by axon_pl

    -added translations
    -added cvar for enabling or disabling logging
    -added cvar for mani admin warmup compatibility (this disables/enables zones during mani warmup, tested for Mani 1.2 beta R)
    -added cvar for alert time (so thas beep sound doesn't play all the time you're in zone just for x last seconds - default 10)

    MOD_Bomb_De_and_Re_activate.zip:
    by foohey

    -added events for disable zones when bomb is dropped, and reactivate zones when picked up.
    Copyright:
    Everybody can edit this plugin and copy this plugin.
    Thanks to:
    lamdacore
    GODJonez for helping with the is-player-in-zone calculating.
    Bailopan for timebomb
    Carn for bugreporting
    SWAT for annoying the fuck out of me ;) damn perfectionist
    Testservers:
    [KH] www.kh-clan.com #2
    Please Feedback!
    HAVE FUN!!!
    Attached Files
    File Type: sp Get Plugin or Get Source (DeathZone.sp - 2068 views - 29.9 KB)
    File Type: zip MOD_DeathZone bomb-hostage css.zip (22.8 KB, 996 views)
    File Type: zip MOD_Translations_warmup_alert.zip (23.3 KB, 822 views)
    File Type: zip MOD_Bomb_De_and_Re_activate.zip (23.2 KB, 701 views)
    File Type: smx DeathZone.smx (15.6 KB, 460 views)
    __________________

    Last edited by [KH] Royal CS; 09-23-2012 at 15:37. Reason: uploaded working compiled version from 9.23.12
    [KH] Royal CS is offline
     


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