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[BS] Blade Symphony sourcemod issues


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Vergil
Junior Member
Join Date: Apr 2020
Old 04-17-2020 , 09:04   [BS] Blade Symphony sourcemod issues
Reply With Quote #1

Hello, i wanted to ask, does sourcemod fully works with Blade Symphony.
Seems like the base sourcemod works fine, but once i start to use plugins, etc etc.
It starts to crash on mapchange, or some parts of the plugins stop working.
Even tho in a previous version of this game, everything was working just fine.
Did you change something about it, so it requires some extra libs?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 04-17-2020 , 09:18   Re: [BS] Blade Symphony sourcemod issues
Reply With Quote #2

Like all games, it is mostly best-effort.

If you're using the release version of Blade Symphony you'll need an older version of SM (I'd suggest 1.9 for ease) as the latest builds have work for Harmonious Prelude - if you're using the Harmonious Prelude beta make sure you're on the latest build of SM 1.11

If you can narrow down the issues and / or provide Accelerator crash reports, things can probably be fixed.
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Vergil
Junior Member
Join Date: Apr 2020
Old 04-26-2020 , 14:07   Re: [BS] Blade Symphony sourcemod issues
Reply With Quote #3

I'm using the latest version of Harmonious Prelude. And i tested it with a latest version of Metamod and a Sourcemod.
The problem is that, the server keeps running, so there are no crash files generated by using the Accelerator.
Me as a client do crash, after choosing a map in an Admin Panel.
But the server keeps working.
I've also noticed, that the plugins, which worked in an old version of Blade Symphony do not work in this one.
Attached Files
File Type: log errors_20200426.log (1.0 KB, 67 views)
File Type: log L20200426.log (9.1 KB, 59 views)

Last edited by Vergil; 04-26-2020 at 14:17.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 04-26-2020 , 14:22   Re: [BS] Blade Symphony sourcemod issues
Reply With Quote #4

If your client is crashing please report it to the Blade Symphony team - I ran into some issues with the 64-bit client when SM prints text to chat (which I'm not sure they've fixed yet), so maybe try the 32-bit client if you're not.

The error in the SM logs there (and probably why some plugins aren't working) is because the SM gamedata isn't complete yet - I only did the minimum required for Harmonious Prelude to get it loading and most things working
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Vergil
Junior Member
Join Date: Apr 2020
Old 04-26-2020 , 14:23   Re: [BS] Blade Symphony sourcemod issues
Reply With Quote #5

I'm using a 32-bit version of the game.
Is it possible, that there will be a update for SM to cover the rest of the needed functions for Blade Symphony?
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Vergil
Junior Member
Join Date: Apr 2020
Old 04-28-2020 , 14:20   Re: [BS] Blade Symphony sourcemod issues
Reply With Quote #6

Hello, I wanted to ask, will sourcemod and metamod be fully functional for a current version of Blade Symphony?
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Vergil
Junior Member
Join Date: Apr 2020
Old 11-20-2020 , 08:03   Re: [BS] Blade Symphony sourcemod issues
Reply With Quote #7

Quote:
Originally Posted by asherkin View Post
If your client is crashing please report it to the Blade Symphony team - I ran into some issues with the 64-bit client when SM prints text to chat (which I'm not sure they've fixed yet), so maybe try the 32-bit client if you're not.

The error in the SM logs there (and probably why some plugins aren't working) is because the SM gamedata isn't complete yet - I only did the minimum required for Harmonious Prelude to get it loading and most things working
Good time of a day to you sir, hope you're doing well.
I'd like to know, when the sm gamedata for Harmonious Prelude will be complete?
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