Raised This Month: $32 Target: $400
 8% 

[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


Post New Thread Reply   
 
Thread Tools Display Modes
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 07-30-2020 , 14:42   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #561

@Maxximou5 I am currently using the stable version of the plugin, version under development only for respawns, more updated in this case.

I would like to know if I can compile the development version of the plugin and use it on my servers, or would it be a problem? It would be good to use it in bulk servers, multiple players or just for development, BUGS reports etc.

Last edited by paulo_crash; 07-30-2020 at 14:47.
paulo_crash is offline
Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 07-31-2020 , 02:18   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #562

Quote:
Originally Posted by paulo_crash View Post
@Maxximou5 I am currently using the stable version of the plugin, version under development only for respawns, more updated in this case.

I would like to know if I can compile the development version of the plugin and use it on my servers, or would it be a problem? It would be good to use it in bulk servers, multiple players or just for development, BUGS reports etc.
Yes it will compile.

You're welcome to contact me and I can provide you with a much better version that isn't pushed to the development branch yet. The reasoning behind nothing being pushed is due to rewriting chunks of the code and having it tested it out with DM communities and getting their feedback. Right now I'm working on improving the spawn system, which I could use some help with if anyone was interested.
Maxximou5 is offline
digin
Member
Join Date: Nov 2019
Old 07-31-2020 , 09:15   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #563

hi, i saw some deathmatch servers have "DM FPS Fix" plugin can someone share it?
digin is offline
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 07-31-2020 , 10:37   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #564

Quote:
Originally Posted by Maxximou5 View Post
Yes it will compile.

You're welcome to contact me and I can provide you with a much better version that isn't pushed to the development branch yet. The reasoning behind nothing being pushed is due to rewriting chunks of the code and having it tested it out with DM communities and getting their feedback. Right now I'm working on improving the spawn system, which I could use some help with if anyone was interested.
Perfect, I would be happy to help you with the development of this new version. I sent you a PM for more information, thanks for now.
paulo_crash is offline
raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 07-31-2020 , 11:25   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #565

Quote:
Originally Posted by digin View Post
hi, i saw some deathmatch servers have "DM FPS Fix" plugin can someone share it?
you can try this - Fps Booster
__________________
raj kaul is offline
togico
Junior Member
Join Date: Jul 2020
Old 08-01-2020 , 12:10   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #566

Quote:
Originally Posted by raj kaul View Post
you can try this - Fps Booster
Problem with map change vote was fixed? A half year ago Im facing this problem, timer stucks on 0:00, only found part-working solution - sm_forcetimelimit_rx.smx
togico is offline
minimovz
Member
Join Date: Jan 2011
Old 08-11-2020 , 16:49   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #567

@Maxximou5 why does weapons is stuck as unavailable when players reach the weapon limit then they leave the server or change weapon ?

example:
AWP is limited to 5
5 players use the awp
they leave the server or change weapons
now no one has awp
AWP still says unavailable i.e still thinks theres 5 players using AWP

Last edited by minimovz; 08-11-2020 at 16:52.
minimovz is offline
STiNG645
Junior Member
Join Date: Oct 2016
Location: Tashkent
Old 08-12-2020 , 03:04   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #568

Is there any way to enable player spawn sound?
STiNG645 is offline
Matiasjimenez00
Junior Member
Join Date: Aug 2020
Old 08-21-2020 , 17:38   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #569

Someone knows how can I remove this?? Thanks in advance.
Attached Thumbnails
Click image for larger version

Name:	8bb1961d29508ef1ffccb992572b3a5b.png
Views:	96
Size:	96.9 KB
ID:	183322  
Matiasjimenez00 is offline
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 08-21-2020 , 19:22   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #570

Quote:
Originally Posted by Matiasjimenez00 View Post
Someone knows how can I remove this?? Thanks in advance.
Tried to start the server with the config: +game_type 0 +game_mode 0
paulo_crash is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 19:01.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode