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[CS:S/CS:GO] GunGame


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SugarDx
Junior Member
Join Date: Jun 2017
Old 07-09-2019 , 19:03   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5161

Quote:
Originally Posted by Boxerman View Post
That makes sense; thanks guys!
How can i change it from rounds, to play and respawn until a winner? so first to get knifekill then the game ends and map rotates?
I believe that would be the "turbo" mode, which would have to be activated. I haven't looked at the configuration settings for awhile, but I believe it is either in there by default, or available as another add-on.
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Boxerman
Junior Member
Join Date: Jul 2019
Old 07-09-2019 , 19:12   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5162

Quote:
Originally Posted by SugarDx View Post
I believe that would be the "turbo" mode, which would have to be activated. I haven't looked at the configuration settings for awhile, but I believe it is either in there by default, or available as another add-on.
Thanks everyone for the support. Should someone experience this issue,

Please read the past posts since i started;

Basically the big issue here was the gameplay casual config needed to enable respawns both t and ct. As well as FastDL and others, always happy to share what i learn so if you feel you want a full write up, let me know and i'll put sometime aside.
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BeG1990
Junior Member
Join Date: Jan 2017
Old 07-12-2019 , 07:12   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5163

hi together

i have the problem that the map dont change after a player wins the round (take last knife kill).
i have searched around so much but i didnt find anything what i can do =(

sry for my bad english ^-^

have a nice day


edit:// "EndGameSilent" "1" <- fix it

Last edited by BeG1990; 07-12-2019 at 10:04.
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BeG1990
Junior Member
Join Date: Jan 2017
Old 08-03-2019 , 19:02   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5164

hi i am back with a problem =(

when i change every {green} to {lightgreen} in the translationfile gungame turbo mode stops working.

someone has an idea why ?
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SugarDx
Junior Member
Join Date: Jun 2017
Old 08-04-2019 , 05:45   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5165

Quote:
Originally Posted by BeG1990 View Post
hi i am back with a problem =(

when i change every {green} to {lightgreen} in the translationfile gungame turbo mode stops working.

someone has an idea why ?
Any error messages in your console?
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BeG1990
Junior Member
Join Date: Jan 2017
Old 08-04-2019 , 11:13   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5166

i found this:

PHP Code:
L 08/04/2019 16:08:54: [SMBlaminggungame_sdkhooks.smx
L 08
/04/2019 16:08:54: [SMCall stack trace:
L 08/04/2019 16:08:54: [SM]   [0ThrowError
L 08
/04/2019 16:08:54: [SM]   [1Line 309E:\games\csgo_ds\csgo\addons\sourcemod\scripting\include\colors.inc::CFormat
L 08
/04/2019 16:08:54: [SM]   [2Line 140E:\games\csgo_ds\csgo\addons\sourcemod\scripting\include\colors.inc::CPrintToChatEx
L 08
/04/2019 16:08:54: [SM]   [3Line 177E:\games\csgo_ds\csgo\addons\sourcemod\scripting\include\colors.inc::CPrintToChatAllEx
L 08
/04/2019 16:08:54: [SM]   [4Line 472gungame.sp::PrintLeaderToChat
L 08
/04/2019 16:08:54: [SM]   [5Line 508gungame/event.sp::_PlayerDeath
L 08
/04/2019 16:09:01: [SMException reportedUsing two team colors in one message is not allowed
L 08
/04/2019 16:09:01: [SMBlaminggungame_sdkhooks.smx
L 08
/04/2019 16:09:01: [SMCall stack trace:
L 08/04/2019 16:09:01: [SM]   [0ThrowError
L 08
/04/2019 16:09:01: [SM]   [1Line 309E:\games\csgo_ds\csgo\addons\sourcemod\scripting\include\colors.inc::CFormat
L 08
/04/2019 16:09:01: [SM]   [2Line 140E:\games\csgo_ds\csgo\addons\sourcemod\scripting\include\colors.inc::CPrintToChatEx
L 08
/04/2019 16:09:01: [SM]   [3Line 177E:\games\csgo_ds\csgo\addons\sourcemod\scripting\include\colors.inc::CPrintToChatAllEx
L 08
/04/2019 16:09:01: [SM]   [4Line 487gungame.sp::PrintLeaderToChat
L 08
/04/2019 16:09:01: [SM]   [5Line 508gungame/event.sp::_PlayerDeath 
but lightgreen isnt a teamcolor?!
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SugarDx
Junior Member
Join Date: Jun 2017
Old 08-04-2019 , 23:10   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5167

Quote:
Originally Posted by BeG1990 View Post
i found this:

PHP Code:
08/04/2019 16:09:01: [SMException reportedUsing two team colors in one message is not allowed 
but lightgreen isnt a teamcolor?!
Any color can be a team color theoretically. That error is your issue, though. What is triggering that I don't know personally, and may require you to dive into the source of that gamemode file to debug.
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Last edited by SugarDx; 08-04-2019 at 23:10.
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BeG1990
Junior Member
Join Date: Jan 2017
Old 08-05-2019 , 00:33   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5168

Quote:
Originally Posted by SugarDx View Post
Any color can be a team color theoretically. That error is your issue, though. What is triggering that I don't know personally, and may require you to dive into the source of that gamemode file to debug.
Damn
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Janosch237
Member
Join Date: Apr 2007
Old 08-09-2019 , 11:57   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5169

Somebody here to help me fix the nextmap problem? some money will come :=)
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OneMore
Member
Join Date: Feb 2019
Old 08-12-2019 , 07:04   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5170

Quote:
Originally Posted by Janosch237 View Post
Somebody here to help me fix the nextmap problem? some money will come :=)
What kind of problem with "nextmap" do you have?
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