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[EXTENSION] Sidewinder


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pRED*
Join Date: Dec 2006
Old 03-03-2009 , 02:23   [EXTENSION] Sidewinder
Reply With Quote #1

Lets sentries fire rockets that actively chase the target and find a new one if the old target is no longer visible. Sentries can now also fire critical rockets.

Cvars:

sm_sentryrocket_speedmul : 1.0
sm_sentryrocket_crit : 1

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Currently only built against the latest 1.2, so most likely won't work on 1.1 installations. Once 1.2 releases (soon!), I'll add builds against 1.2 and the new trunk (1.3).

<Requesting video and/or awesome pictures to insert here>

Uses CEntity framework.

Last edited by pRED*; 03-12-2009 at 21:47.
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Roach
Writes love letters to sawce Daily
Join Date: Jul 2006
Location: Internet
Old 03-03-2009 , 02:30   Re: [EXTENSION] Sidewinder
Reply With Quote #2

pew pew pew
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Originally Posted by Brad View Post
That sounds like a really good idea!
Now replace the word "good" with "dumb".
What was your rationale for proposing such a thing?
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CrimsonGT
Veteran Member
Join Date: Oct 2007
Location: Gainesville, FL
Old 03-03-2009 , 03:35   Re: [EXTENSION] Sidewinder
Reply With Quote #3

lol was fun testing these (what was it, 50 times? learn to code better nub) and look forward to being hunted down by SG crit rockets on the slim chance I actually play TF2

Guess ill make that video tommorow for your post. I was hoping the "OTHER" stuff was going to work before I made it, but I know its a nightmare ;)
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Chris-_-
SourceMod Donor
Join Date: Oct 2008
Old 03-03-2009 , 10:56   Re: [EXTENSION] Sidewinder
Reply With Quote #4

Gief video, i badly wanna see this.
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RM_Hamster
SourceMod Donor
Join Date: Jul 2008
Location: MA
Old 03-03-2009 , 12:11   Re: [EXTENSION] Sidewinder
Reply With Quote #5

Is this the same as seen here?

http://www.youtube.com/watch?v=ecMsY-xZky4&fmt=22

http://www.youtube.com/watch?v=c6JiPKfvY-0&fmt=22

Because this is completely awesome.
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Nalidor
Member
Join Date: Aug 2008
Old 03-03-2009 , 12:18   Re: [EXTENSION] Sidewinder
Reply With Quote #6

It's the same thing. (EDIT: Apparently not :S) Voogru was talking about making videos of this in #sourcemod

And I can't +karma you hard enough, pred, you sexy beast D:

Last edited by Nalidor; 03-03-2009 at 18:44.
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pRED*
Join Date: Dec 2006
Old 03-03-2009 , 16:28   Re: [EXTENSION] Sidewinder
Reply With Quote #7

Yeah that's voogru's version. I'm sticking to my story that I hadn't seen those videos until i was halfway through making this.
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mauirixxx
Member
Join Date: Mar 2006
Old 03-03-2009 , 17:02   Re: [EXTENSION] Sidewinder
Reply With Quote #8

god that makes me want to actually play TF2.
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The JCS
SourceMod Donor
Join Date: Jan 2007
Location: Brazil
Old 03-03-2009 , 18:48   Re: [EXTENSION] Sidewinder
Reply With Quote #9

ahah, very good, very, very funny =D

the unique problem is the pyro blast...
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 03-03-2009 , 19:48   Re: [EXTENSION] Sidewinder
Reply With Quote #10

Could this be used to fix the problem where sentrys follow people after they are out of the sentry's reach by shooting the wall and stuff?
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