- Added buy menu
- Added experience system for the OMA
- Added skill: Steal Money
- Added skill: Find Money
- Added Items system
- Added Find items and cash functionality - touch a movable prop and it will tell you if you found something
- Added Goodiebox - when the OMA kills a CT there is a chance that a "goodie box" will drop and can give the OMA health, armor repair/boosts, etc.
- Added new item cvars for the buy menu, if any of these prices are set to -1 it will restrict the item.
- Added new cvar sm_oma_xpreq "1000" how much experience is required for the OMA to level up
- Added new cvar sm_oma_maxlvl "18" The level at which to give the OMA the final weapon to end the game
- Added new cvar sm_oma_teamplay "1" When enabled, the OMA can choose up to 4 teammates at level 2.
- Added buyzones are now removed at the start of every round
- Changed Money is now enabled
- Changed map now ends when the OMA wins.
- Changed After level 5, CTs lose experience when they die, but they can buy it back via the buy menu.
- Changed OMA mode 2 is now a loot item in the goodie box.
kthx, I'm off to play on the server VV