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Hero: Wonder Woman


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AssKicR
Veteran Member
Join Date: Mar 2004
Location: Norway-Europe(GTM+1)
Old 07-18-2004 , 09:46   Hero: Wonder Woman
Reply With Quote #1



Description:
Lasso - Catch enemies with your lasso (do not work on bots)

Cvars:
wonderwoman_level = the level she is avalable... (def=0)
wonderwoman_cooldown = How long between each time she can use it (def=45)
wonderwoman_searchtime = How long time she seaches for a target (def=45)
wonderwoman_health = How much HP does she has (def=100)
wonderwoman_armor = How much AP does she has (def=100)

AMX Download: Here
AMXX Download: Attached
Attached Files
File Type: zip sh_wonderwoman.zip (5.5 KB, 3098 views)
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ymicrazy502
Junior Member
Join Date: Dec 2004
Old 09-10-2005 , 09:10  
Reply With Quote #2

There is no amxx attached.
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123
Veteran Member
Join Date: Apr 2005
Location: Katy, TX
Old 09-10-2005 , 09:19  
Reply With Quote #3

Lol... yes there is
The box under the text...
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ymicrazy502
Junior Member
Join Date: Dec 2004
Old 09-10-2005 , 09:21  
Reply With Quote #4

Yea but I couldn't find the amxx version in the file and the sma won't compile right.
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jtp10181
Veteran Member
Join Date: May 2004
Location: Madison, WI
Old 09-10-2005 , 09:44  
Reply With Quote #5

it was ported to amxx a long time ago, 0.16 I think. Which uses .amx files.
If it doesn't compile for the new amxx, too bad so sad.
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pwnage
New Member
Join Date: Aug 2006
Old 05-24-2007 , 02:49   Re: Hero: Wonder Woman
Reply With Quote #6

good
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ThunderBlizzard
Member
Join Date: Jun 2007
Old 07-23-2007 , 15:17   Re: Hero: Wonder Woman
Reply With Quote #7

Quote:
L 07/23/2007 - 186:42: Info (map "de_aztec") (logfile "error_072307.log")
L 07/23/2007 - 186:42: [FUN] Player out of range (20)
L 07/23/2007 - 186:42: [AMXX] Displaying debug trace (plugin "sh_wonderwoman.amxx")
L 07/23/2007 - 186:42: [AMXX] Run time error 10: native error (native "get_user_maxspeed")
L 07/23/2007 - 186:42: [AMXX] [0] sh_wonderwoman.sma::searchtarget (line 96)
hope this hero is still supported
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 07-23-2007 , 17:46   Re: Hero: Wonder Woman
Reply With Quote #8

Use the one from here for the time being:
http://forums.alliedmods.net/showthr...935#post298935
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Exploited
Veteran Member
Join Date: Jul 2010
Location: Sweden
Old 09-14-2010 , 13:03   Re: Hero: Wonder Woman
Reply With Quote #9

Heya,

I am using Vittus tempfix for this hero, but theres two bugs/things that can be tweaked with it. I hope this hero is still supported.

1.) You have to wait for the time to run out before you can move after you respawn (ie, when you respawn you are still entangled)
2.) Theres no cvar for how long you should be entangled; the default is way too long in my opinion.

This is a great hero, and its a shame that it is barely used at all.

Thanks,
Exploited
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The Art of War
Veteran Member
Join Date: Dec 2009
Location: Sweden Rock Festival
Old 09-14-2010 , 14:27   Re: Hero: Wonder Woman
Reply With Quote #10

Quote:
Originally Posted by Exploited View Post
Heya,

I am using Vittus tempfix for this hero, but theres two bugs/things that can be tweaked with it. I hope this hero is still supported.

1.) You have to wait for the time to run out before you can move after you respawn (ie, when you respawn you are still entangled)
2.) Theres no cvar for how long you should be entangled; the default is way too long in my opinion.

This is a great hero, and its a shame that it is barely used at all.

Thanks,
Exploited
1.
PHP Code:
public sh_client_death(attackervictim)
{
           
stunned[victim] = false

//or just add this to the old already implemented 

public newSpawn(id)
{
        
stunned[id] = false

2. Dont know really, looked at the code and I couldnt decide what task to mess with lol.

Edit: Ello Jelle
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Last edited by The Art of War; 09-14-2010 at 14:38.
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