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SDK Hooks 2.1 - Updated 2011-9-10

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Join Date: Sep 2009
Location: UK
Old 06-29-2010 , 20:18   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)

... psychonic meant use the file he attached to the post. also if you read his post he was talking about gmod not css.
blodia is offline
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Join Date: Jun 2009
Old 06-30-2010 , 07:13   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)

Originally Posted by psychonic View Post
I'm assuming you're referring to on L4D2.

It already does work to an extent.

Find someone willing/able to reverse it further and Tsunami or myself would be happy to compiling against the changes.
Originally Posted by Jоnny View Post
ontakedamage can't change damage, so it doesn't work
this is what i was refering too yes. i wish i knew people who could do what you ask for psychonic
GanjaStar is offline
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Join Date: Jul 2007
Old 07-01-2010 , 02:17   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)

When fix OnTakeDamage to support [L4D2] Damage Mod (SDKHooks Ed.) ?

narutoj is offline
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-01-2010 , 03:08   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)

When someone finishes reverse engineering it. This has already been said by psychonic and was quoted in the post above yours.
asherkin is offline
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Join Date: May 2010
Old 07-02-2010 , 13:58   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)

Would it be possible to include this function in the next build of the .dll? I know that it's not a hook, per-say, but I'm getting kinda desperate, because no one's responded to my request, and it's been two days. I'm pretty sure it'll be useful.

    ILuaInterface *g = gMod->m_lua;

    g->CheckType(1, GLua::TYPE_STRING);
    g->CheckType(2, GLua::TYPE_NUMBER);

    INetworkStringTable *netTbl = networkstringtable->FindTable(g->GetString(1));

        netTbl->c = g->GetInteger(2);
        netTbl->d = Q_log2(netTbl->c);

    return 0;
I didn't write this myself, it's from the gmsv_networkstringtables dll for Garry's Mod, but it seems like it would be a easy fix.
Portalboat is offline
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Join Date: Aug 2008
Location: so-cal
Old 07-02-2010 , 23:46   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)

Anyone know of a plugin off the top of their head that uses optional SDKhooks. Im trying to see how you setup a plugin to use SDKhooks if its loaded, but doesnt if its not. Im not sure what all you do for that....
retsam is offline
AlliedModders Donor
Join Date: Jun 2008
Old 07-03-2010 , 01:57   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)

RC+ I think?
pheadxdll is offline
DJ Tsunami
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Join Date: Feb 2008
Old 07-03-2010 , 03:04   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)

#include <sdkhooks>

new bool:g_bSDKHooks = false;

public OnPluginStart()
  g_bSDKHooks = LibraryExists("sdkhooks.ext");

public OnLibraryAdded(const String:name[])
  if(StrEqual(name, "sdkhooks.ext"))
    g_bSDKHooks = true;

public OnLibraryRemoved(const String:name[])
  if(StrEqual(name, "sdkhooks.ext"))
    g_bSDKHooks = false;
Something like this?
DJ Tsunami is offline
Junior Member
Join Date: Jan 2010
Old 07-03-2010 , 08:51   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)

Hey, guys sinds no-one answerd my question here it comes again:

This is what my console gives me:
> look for the SDK hooks unable to load part

This is how I installed it
first downloaded and installed Sm_hosties then
I downloaded and installed the sdkhooks131-obv-sm13.zip From Tsunami-productions
cskiwi is offline
Senior Member
Join Date: Jun 2007
Old 07-03-2010 , 15:06   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)

exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
Jоnny is offline
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