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Zombie Plague Mod 5.0


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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 10-12-2008 , 18:29   Re: Zombie Plague Mod 4.07
#2151

Quote:
Originally Posted by MeRcyLeZZ View Post
Any sort of func_pushable's (try zm_lila_panic).


That bug should of been fixed as of v3.58. Can you check if it still happens after removing all 3rd party plugins? BTW, msg '35' is SVC_WEAPONANIM.



You can change this a bit below the customization part. Keep in mind it doesn't check walls.
Code:
// Explosion radius for custom grenades const Float:NADE_EXPLOSION_RADIUS = 240.0
Ok thank you for your advice.
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Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
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Pawn
Junior Member
Join Date: Aug 2008
Old 10-12-2008 , 19:06   Re: Zombie Plague Mod 4.07
#2152

Mercylezz una pregunta, me esta tirando este error en los logs de error

y es por el plugin de nade modes, en compatibilidad con e lzp

este es el error:

: [AMXX] Run time error 10 (plugin "nademodes.amxx") (native "pev") - debug not enabled!
L 10/12/2008 - 02:17:25: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 10/12/2008 - 029:05: Start of error session.
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ILUSION
Senior Member
Join Date: Oct 2006
Location: Argentina
Old 10-12-2008 , 19:22   Re: Zombie Plague Mod 4.07
#2153

Quote:
Originally Posted by Pawn View Post
Mercylezz una pregunta, me esta tirando este error en los logs de error

y es por el plugin de nade modes, en compatibilidad con e lzp

este es el error:

: [AMXX] Run time error 10 (plugin "nademodes.amxx") (native "pev") - debug not enabled!
L 10/12/2008 - 02:17:25: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 10/12/2008 - 029:05: Start of error session.
Es un error del nademodes.amxx, desactivá ese plugin, a mi me hacia caer el server =S
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drumzplaya13
Senior Member
Join Date: Feb 2008
Location: TEXAS
Old 10-12-2008 , 19:45   Re: Zombie Plague Mod 4.07
#2154

hey, how can you change the zombie hands? I wanted to change them to something else and i didnt find it in the FAQ soo can you help? i just need the line which allows me to change the zombie hand model, i couldnt find it. Also, the line which i could change the zombies speed because they are super slow and its annoying.. thanks.
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Last edited by drumzplaya13; 10-12-2008 at 20:07.
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 10-12-2008 , 21:39   Re: Zombie Plague Mod 4.07
#2155

1. I duno, i wanted to also

2. zombies have classes, each class has its own speed, change them in the classes.sma to what you would like them to have.
- The purpose behind teh speeds, is the classes, you have fast zombies - less health / slow zombies - more health. So you cannot say that a zombie is only 1, their are many of them.
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Mlk27
Veteran Member
Join Date: May 2008
Old 10-12-2008 , 21:59   Re: Zombie Plague Mod 4.07
#2156

You can change zombie hands in the zombieclass. look for lines like this

Code:
zclass3_clawmodel[] = { "v_knife_zombie.mdl" }
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zssz
Member
Join Date: Aug 2008
Old 10-13-2008 , 00:01   Re: Zombie Plague Mod 4.07
#2157

Hey MeRcyLeZZ I figured out why the speeds for zombies were being retarded, whoever uploaded the classes file had it renamed to zp_zpclasses40.amxx. I fixed it, all works well, great plugin! ;) Just thought I'd update you on the status of that.

Last edited by zssz; 10-13-2008 at 00:03.
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drumzplaya13
Senior Member
Join Date: Feb 2008
Location: TEXAS
Old 10-13-2008 , 04:51   Re: Zombie Plague Mod 4.07
#2158

thats great i tried changing their names, and i tried changing their speed and also model and then recompile it on amxmodx.org but it gives me this error...
Code:
/home/groups/amxmodx/tmp3/php3vu5h5.sma(21) : fatal error 100: cannot read from file: "zombieplague"

Compilation aborted.
1 Error.
I dont know what this means though, and then i tried to compile the regular version from the actual file i downloaded and it gave me the same error when i didnt even change anything. ill attach the .sma i changed up. maybe it will work for someone else, if someone else would be kind enough to try or tell me what i did wrong. Thanks.

Heres the .sma I editted and would like on my server...

http://files.filefront.com/zp+zclasses40sma/;12052

I editted the name, info, knife model, and i was eventually going to edit the zombie mdl also...
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 10-13-2008 , 05:06   Re: Zombie Plague Mod 4.07
#2159

Quote:
Originally Posted by drumzplaya13 View Post
thats great i tried changing their names, and i tried changing their speed and also model and then recompile it on amxmodx.org but it gives me this error...
Code:
/home/groups/amxmodx/tmp3/php3vu5h5.sma(21) : fatal error 100: cannot read from file: "zombieplague"

Compilation aborted.
1 Error.
I dont know what this means though, and then i tried to compile the regular version from the actual file i downloaded and it gave me the same error when i didnt even change anything. ill attach the .sma i changed up. maybe it will work for someone else, if someone else would be kind enough to try or tell me what i did wrong. Thanks.

Heres the .sma I editted and would like on my server...

http://files.filefront.com/zp+zclasses40sma/;12052

I editted the name, info, knife model, and i was eventually going to edit the zombie mdl also...
Well I can give You my own changed classes if You want try it.
Attached Files
File Type: rar zp_zclasses40.rar (3.6 KB, 201 views)
__________________
Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
Fry! is offline
drumzplaya13
Senior Member
Join Date: Feb 2008
Location: TEXAS
Old 10-13-2008 , 05:25   Re: Zombie Plague Mod 4.07
#2160

thanks ill try it out
im still not sure why mine wouldnt compile..
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