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Some bug in certain weapon on map


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AcidoX
Senior Member
Join Date: Oct 2007
Location: Vilnius
Old 11-22-2008 , 06:52   Some bug in certain weapon on map
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Hi all, i have a bug for some maps with the certain weapon restriction. Example:
Code:
[settings]

;Sets whether CSDM is enabled or not.
enabled = 1

;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons = 0

;Sets how long weapons should stay on the ground for after being dropped
;in seconds.  note that enabling this can create lots of lag for clients 
; AND server.  0 is immediate, -1 is infinite.
weapons_stay = 0

;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
spawnmode = none

;Sets whether the bomb is removed
remove_bomb = 1

;Sets the spawn waiting time
spawn_wait_time = 1.25

[equip]

;Equip Menu flags: 
; p - primary
; s - secondary
; a - armor
; g - grenade
; b - buy
menus = s

;Autoitem flags:
; a - armor
; h - helmet
; g - grenades
; d - defusekit (CTs only!)
; n - nightvision
autoitems = ah

;Grenade flags:
; f - flashbang
; h - he grenade
; s - smoke grenade
grenades = 

;Sets number of flashbangs given if
; grenades are enabled
fnadesnum = 0

;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;

;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to a '0' to block the weapon
;Removing or moving things 
; from the list will change the order of the menus!

[secondary]
deagle Deagle 1

[primary]
then the maps cfg
Code:
csdm_reload items\items_cs_deagle5.cfg
sometime when somebody joins the server & presses 2 or 3 he gets AK, or something. Whats the trick, to fix it? Thanks in advance.
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AcidoX
Senior Member
Join Date: Oct 2007
Location: Vilnius
Old 11-23-2008 , 08:23   Re: Some bug in certain weapon on map
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